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CardName: Heka Twisted Cost: RGWU Type: Legendary Creature - Avatar Pow/Tgh: 1/1 Rules Text: Protection from Black Whenever a card is put into an opponent's hand, that player reveals it and you put X +1/+1 counters on Heka Twisted, where X is the card's converted mana cost. {R}{G}{W}{U}, Remove X +1/+1 counters on Heka Twisted: Put an X/X colorless enchantment Elemental creature token named "Heka's Shard" onto the battlefield. It has protection from black. Flavour Text: Set/Rarity: Ma'at Breached 2.0 Mythic Protection from Black
Whenever a card is put into an opponent's hand, that player reveals it and you put X +1/+1 counters on Heka Twisted, where X is the card's converted mana cost. ![]() ![]() ![]() ![]() 1/1
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Code: MZ03 History: [-] Add your comments: |
The search trigger could probably be free, considering. The tokens seem needlessly complicated.
What happens if an opponent plays something like Insidious Dreams while this is out?
each of those cards are revealed and put X +1/+1 counter for each of those card's cmc
The ability doesn't make them reveal the card. It needs to be "Whenever an opening searches their library for a card, that player reveals it and you put X +1/+1 counters on ~, where X is the revealed card's converted mana cost." There's not enough room for the third ability at this point. Why not just put 1/1 enchantment creature tokens onto the battlefield? Having to animate them every turn seems extra weak to me anyway.