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Mechanics | Skeleton

CardName: Spirit of the South Cost: 3GG Type: Enchantment Creature - Djinn Pow/Tgh: 3/4 Rules Text: Trample, Indestructible Whenever Spirit of the South becomes a target of a spell or ability an opponent controls, return it to its owner’s hand. {R}: Target creature gains haste until the end of turn. Flavour Text: Set/Rarity: Al Weh'jed 2.0 Common

Spirit of the South
{3}{g}{g}
 
 C 
Enchantment Creature – Djinn
Trample, Indestructible
Whenever Spirit of the South becomes a target of a spell or ability an opponent controls, return it to its owner’s hand.
{r}: Target creature gains haste until the end of turn.
3/4
Updated on 19 Feb 2016 by 10vernothin

Code: CG02

History: [-]

2015-06-10 00:31:41: 10vernothin created the card Spirit of the South
2015-06-10 00:32:40: 10vernothin edited Spirit of the South
2016-02-19 06:56:07: 10vernothin edited Spirit of the South

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