Darangal: Cardlist | Visual spoiler | Export | Booster | Comments | Search | Recent activity |
Storyline |
CardName: Agony Charm Cost: 2B Type: Instant Pow/Tgh: / Rules Text: Choose one— • Target player discards a card. • Target player loses 3 life. • Up to four target creatures you control gain deathtouch until end of turn. Flavour Text: Set/Rarity: Darangal Uncommon |
Code: History: [-] Add your comments: |
Whoa. An innocuous looking charm, with mode 3 being "Destroy all creatures, except maybe some of my tougher ones" at instant speed? Ouchie!
Well, the other two modes are only worth 1 mana even on a charm (Funeral Charm, Misery Charm). Mass gaining of deathtouch has only ever been available at rare (and always paired with lifelink: Ready // Willing, Vault of the Archangel), but I think it ought to be okay at 3 mana at uncommon. It doesn't destroy all the creatures you most care about - ones you can't block either due to them having evasion or due to them vastly outnumbering you.
I guess so. It just struck me as "Wow, that is impressive" - the kind of finisher I'd normally expect on a sorcery; as a limited bomb.
The first mode is an instant Mind Rot, which isn't printable by itself. Instant discard is rarely allowed at all.