Darangal: Virtual Booster
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Storyline |
This booster was generated with modern collation since the cardset contains mythics: 1 rare / mythic, 3 uncommons, 10 commons, 1 basic land.
You could alternatively have 15 random cards regardless of rarity.
You could alternatively have 15 random cards regardless of rarity.
Fading Wilds enters the battlefield tapped.
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First Strike
![]() ![]() 4/3
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Choose one—
• Target player discards a card. • Target player loses 3 life. • Up to four target creatures you control gain deathtouch until end of turn. |
Choose one—
• Lightning Charm deals 3 damage to target creature. • Creatures you control gain haste until end of turn. • Exile the top two cards of your library. Until end of turn, you may play cards exiled this way. |
Choose one—
• Draw two cards. • Counter target spell unless its controller pays ![]() • Untap up to two target permanents. |
No more commons
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Crumbling Palace enters the battlefield tapped.
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No more commons
|
Fading Wilds enters the battlefield tapped.
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No more commons
|
No more commons
|
Melting Icespire enters the battlefield tapped.
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No more commons
|
No more commons
|
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Fading Wilds
(common, foil)
Halduk, Crownless Emperor
(rare)
Agony Charm
(uncommon)
Lightning Charm
(uncommon)
Epiphany Charm
(uncommon)
Crumbling Palace
(common)
Fading Wilds
(common)
Melting Icespire
(common)
Forest
(basic)