Darangal: Virtual Booster
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Storyline |
This booster was generated with modern collation since the cardset contains mythics: 1 rare / mythic, 3 uncommons, 10 commons, 1 basic land.
You could alternatively have 15 random cards regardless of rarity.
You could alternatively have 15 random cards regardless of rarity.
Flying, First Strike
Whenever Herald of Sunlight attacks, you may have it deal 2 damage to defending player. If you do, you gain 2 life. Whenever you gain life, you may pay ![]() ![]() ![]() ![]() 4/2
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Choose one—
• You gain 6 life. • Tap up to two target creatures. • Target creature gets +3/+6 until end of turn. |
Sylvan Guardian enters the battlefield tapped.
When Sylvan Guardian enters the battlefield, choose a land you control. That land gains indestructible for as long an opponent controls a red permanent. The elves of Darangal protect the plane's last great forests from the fiery destruction of the flamelords.
1/2
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Choose one—
• Draw two cards. • Counter target spell unless its controller pays ![]() • Untap up to two target permanents. |
Crumbling Palace enters the battlefield tapped.
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No more commons
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No more commons
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Melting Icespire enters the battlefield tapped.
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No more commons
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Fading Wilds enters the battlefield tapped.
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No more commons
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No more commons
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No more commons
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No more commons
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Herald of Sunlight
(rare)
Sunlight Charm
(uncommon)
Sylvan Guardian
(uncommon)
Epiphany Charm
(uncommon)
Crumbling Palace
(common)
Melting Icespire
(common)
Fading Wilds
(common)
Swamp
(basic)