Darangal: Virtual Booster
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| Storyline |
This booster was generated with modern collation since the cardset contains mythics: 1 rare / mythic, 3 uncommons, 10 commons, 1 basic land.
You could alternatively have 15 random cards regardless of rarity.
You could alternatively have 15 random cards regardless of rarity.
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Hexproof
Whenever you draw a card, you may tap or untap target creature. ![]() : Draw a card.2/4
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Sylvan Guardian enters the battlefield tapped.
When Sylvan Guardian enters the battlefield, choose a land you control. That land gains indestructible for as long an opponent controls a red permanent. The elves of Darangal protect the plane's last great forests from the fiery destruction of the flamelords.
1/2
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Choose one—
• Put a 2/1 green Elemental creature token onto the battlefield. • Target creature gets +3/+3 and gains trample until end of turn. • Destroy target artifact. |
Phoenix spells you cast cost
less to cast.The viashino of Darangal serve the flame tyrants to avoid becoming their meals.
0/1
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Fading Wilds enters the battlefield tapped.
: Add to your mana pool.
: Add ![]() to your mana pool. Activate this ability only if you control an Elf creature. |
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No more commons
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Melting Icespire enters the battlefield tapped.
: Add to your mana pool.
: Add ![]() to your mana pool. Activate this ability only if you control a Vedalken creature. |
Crumbling Palace enters the battlefield tapped.
: Add to your mana pool.
: Add ![]() to your mana pool. Activate this ability only if you control a Rhino creature. |
No more commons
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No more commons
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No more commons
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No more commons
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No more commons
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No more commons
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Liuk-Ul, Spire Scholar
(rare)
Sylvan Guardian
(uncommon)
Savagery Charm
(uncommon)
Flamelord's Attendant
(uncommon)
Fading Wilds
(common)
Melting Icespire
(common)
Crumbling Palace
(common)
Plains
(basic)


less to cast.
: Add
to your mana pool.