Darangal
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Storyline |
Showing all 25 cards
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Ironhorn Rebel enters the battlefield tapped.
When Ironhorn Rebel enters the battlefield, you gain 4 life if defending player controls a red permanent.
When Ironhorn Rebel enters the battlefield, you gain 4 life if defending player controls a red permanent.
2/1
Choose one—
• You gain 6 life.
• Tap up to two target creatures.
• Target creature gets +3/+6 until end of turn.
• You gain 6 life.
• Tap up to two target creatures.
• Target creature gets +3/+6 until end of turn.
Choose one—
• Draw two cards.
• Counter target spell unless its controller pays .
• Untap up to two target permanents.
• Draw two cards.
• Counter target spell unless its controller pays .
• Untap up to two target permanents.
Hexproof
Whenever you draw a card, you may tap or untap target creature.
: Draw a card.
Whenever you draw a card, you may tap or untap target creature.
: Draw a card.
2/4
Oppressed Scholar enters the battlefield tapped.
When Oppressed Scholar enters the battlefield, draw a card if an opponent controls a red permanent.
When Oppressed Scholar enters the battlefield, draw a card if an opponent controls a red permanent.
Darangal's vedalken are slaughtered by the flamelords for their knowledge of the plane's past, a past when their world was not ruled from the throne that now sits upon Gazargal Peak.
1/2
Choose one—
• Target player discards a card.
• Target player loses 3 life.
• Up to four target creatures you control gain deathtouch until end of turn.
• Target player discards a card.
• Target player loses 3 life.
• Up to four target creatures you control gain deathtouch until end of turn.
Deathtouch
Whenever a Naga creature enters the battlefield under your control, each player sacrifices a creature.
Whenever a Naga creature enters the battlefield under your control, each player sacrifices a creature.
4/7
Malevolent Naga enters the battlefield tapped.
When Malevolent Naga enters the battlefield, each player who controls a red permanent loses 2 life.
When Malevolent Naga enters the battlefield, each player who controls a red permanent loses 2 life.
Hidden in the ruins of Darangal's ancient places, the cruel naga will attack any passerby, from the lowest viashino to the greatest flamelord.
2/1
+1: Put a 1/1 red Phoenix creature token with flying and haste onto the battlefield.
-2: Chandra Flamebringer deals 1 damage to each creature target player controls.
-6: Search your library for up to five Phoenix creature cards and put them onto the battlefield, then shuffle your library.
-2: Chandra Flamebringer deals 1 damage to each creature target player controls.
-6: Search your library for up to five Phoenix creature cards and put them onto the battlefield, then shuffle your library.
2
Phoenix spells you cast cost less to cast.
The viashino of Darangal serve the flame tyrants to avoid becoming their meals.
0/1
Flying, Haste
When Herald of Lightning enters the battlefield, it deals 1 damage to each creature.
Whenever you cast a red instant or sorcery spell, you may pay . If you do, return Herald of Lightning from your graveyard to the battlefield.
When Herald of Lightning enters the battlefield, it deals 1 damage to each creature.
Whenever you cast a red instant or sorcery spell, you may pay . If you do, return Herald of Lightning from your graveyard to the battlefield.
4/3
Defender
As long as you control a Phoenix creature, Krorth, Flamespeaker gets +1/+1 and can attack as though it didn't have defender.
As long as you control a Phoenix creature, Krorth, Flamespeaker gets +1/+1 and can attack as though it didn't have defender.
3/3
Choose one—
• Lightning Charm deals 3 damage to target creature.
• Creatures you control gain haste until end of turn.
• Exile the top two cards of your library. Until end of turn, you may play cards exiled this way.
• Lightning Charm deals 3 damage to target creature.
• Creatures you control gain haste until end of turn.
• Exile the top two cards of your library. Until end of turn, you may play cards exiled this way.
Flying, Haste
Phoenix creatures you control can't be blocked except by three or more creatures.
At the beginning of your upkeep, choose one—
• Ulzakh, Flame Lord deals 2 damage to target creature or player.
• Put a 1/1 red Phoenix creature token with flying and haste onto the battlefield.
Phoenix creatures you control can't be blocked except by three or more creatures.
At the beginning of your upkeep, choose one—
• Ulzakh, Flame Lord deals 2 damage to target creature or player.
• Put a 1/1 red Phoenix creature token with flying and haste onto the battlefield.
3/3
All lands have indestructible.
Whenever a land enters the battlefield under your control, you gain 1 life.
Whenever a land enters the battlefield under your control, you gain 1 life.
1/3
Choose one—
• Put a 2/1 green Elemental creature token onto the battlefield.
• Target creature gets +3/+3 and gains trample until end of turn.
• Destroy target artifact.
• Put a 2/1 green Elemental creature token onto the battlefield.
• Target creature gets +3/+3 and gains trample until end of turn.
• Destroy target artifact.
Sylvan Guardian enters the battlefield tapped.
When Sylvan Guardian enters the battlefield, choose a land you control. That land gains indestructible for as long an opponent controls a red permanent.
When Sylvan Guardian enters the battlefield, choose a land you control. That land gains indestructible for as long an opponent controls a red permanent.
The elves of Darangal protect the plane's last great forests from the fiery destruction of the flamelords.
1/2
Flying, Bloodthirst 1
When Herald of Agony enters the battlefield, target player discards a card and loses 1 life.
Whenever an opponent loses life, you may pay . If you do, return Herald of Agony from your graveyard to the battlefield.
When Herald of Agony enters the battlefield, target player discards a card and loses 1 life.
Whenever an opponent loses life, you may pay . If you do, return Herald of Agony from your graveyard to the battlefield.
3/2
Flying, Double Strike
When Herald of Savagery enters the battlefield, put a 1/1 red Phoenix creature token with flying and haste onto the battlefield.
Whenever another creature enters the battlefield under your control, you may pay . If you do, return Herald of Savagery from your graveyard to the battlefield.
When Herald of Savagery enters the battlefield, put a 1/1 red Phoenix creature token with flying and haste onto the battlefield.
Whenever another creature enters the battlefield under your control, you may pay . If you do, return Herald of Savagery from your graveyard to the battlefield.
3/1
Flying, Haste
When Epiphany Bringer enters the battlefield, you may draw a card.
Whenever you draw a card, you may pay . If you do, return Herald of Epiphany from your graveyard to the battlefield.
When Epiphany Bringer enters the battlefield, you may draw a card.
Whenever you draw a card, you may pay . If you do, return Herald of Epiphany from your graveyard to the battlefield.
4/3
Flying, First Strike
Whenever Herald of Sunlight attacks, you may have it deal 2 damage to defending player. If you do, you gain 2 life.
Whenever you gain life, you may pay . If you do, return Herald of Sunlight from your graveyard to the battlefield.
Whenever Herald of Sunlight attacks, you may have it deal 2 damage to defending player. If you do, you gain 2 life.
Whenever you gain life, you may pay . If you do, return Herald of Sunlight from your graveyard to the battlefield.
4/2
Crumbling Palace enters the battlefield tapped.
: Add to your mana pool.
: Add to your mana pool. Activate this ability only if you control a Rhino creature.
: Add to your mana pool.
: Add to your mana pool. Activate this ability only if you control a Rhino creature.
Fading Wilds enters the battlefield tapped.
: Add to your mana pool.
: Add to your mana pool. Activate this ability only if you control an Elf creature.
: Add to your mana pool.
: Add to your mana pool. Activate this ability only if you control an Elf creature.
Melting Icespire enters the battlefield tapped.
: Add to your mana pool.
: Add to your mana pool. Activate this ability only if you control a Vedalken creature.
: Add to your mana pool.
: Add to your mana pool. Activate this ability only if you control a Vedalken creature.
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Storyline |
: Put a 1/1 white Rhino creature token onto the battlefield.