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Mechanics | Set Description | Skeleton |
CardName: Rouse From Slumber Cost: {3}{W/B}{W/B} Type: Sorcery Pow/Tgh: / Rules Text: Exile a creature from your graveyard, then put a X/X Black and White Spirit creature token onto the battlefield, where X is the exiled creature's toughness. if the exiled creature had flying, the spirit token has flying. The same is true for intimidate, first strike, double strike, deathtouch, haste, landwalk, lifelink, protection, reach, trample, hexproof, and vigilance. Flavour Text: Set/Rarity: Hizoria Rare Exile a creature from your graveyard, then put a X/X Black and White Spirit creature token onto the battlefield, where X is the exiled creature's toughness. if the exiled creature had flying, the spirit token has flying. The same is true for intimidate, first strike, double strike, deathtouch, haste, landwalk, lifelink, protection, reach, trample, hexproof, and vigilance.
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Code: RH05 History: [-] Add your comments: |
What's X? The creature's power, or toughness, or CMC?
And at this point, why aren't you just casting Resurrection / Breath of Life / Rise from the Grave / Zombify / Unburial Rites / Obzedat's Aid?
This card is mainly meant as a semi-reanimator that plays into token themes as well as the spirit sub-theme of the hollow.