Hizoria: Virtual Booster

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Mechanics | Set Description | Skeleton
Printable
This booster was generated with modern collation since the cardset contains mythics: 1 rare / mythic, 3 uncommons, 10 commons, 1 basic land.
You could alternatively have 15 random cards regardless of rarity.
 U 
Artifact
{t}: add {1} to your mana pool.
Whenever you tap Ancient Ingot for mana, flip a coin. if you win the flip you may draw a card.
 
 U 
Creature – Human Monk
Whenever a creature enters the battlefield under your control, put a +1/+1 counter on target creature you control.
"While i try to spread as much knowledge as i can, not all will have a chance to drink in my wisdom."
2/2
 U 
Artifact – Equipment
Cascade (When you cast this spell, exile the top card of your library until you exile a nonland card that costs less. You may cast that card without paying its mana cost. Put the exiled cards on the bottom of your library at random.)
Equip {3}
Equipped creature has Prowess.
 U 
Sorcery
Draw a card, then discard a card. if you control a spirit, you may draw two cards instead. if you do, discard two cards.
 C 
Creature – Faerie
Flying, Prowess(Whenever you cast a noncreature spell, this creature gets +1/+1 until end of turn.)
Whenever a player casts a spell, Manaspark Fae gets +1/+1 until end of turn.
2/2
 C 
Sorcery
Target player draws two cards and loses 2 life.
a little blood goes a long way.
 C 
Creature – Human Shaman
Ancestry (As this enters the battlefield, you may exile a creature card from your graveyard. If you do, this gets +1/+1.)
0/1
 C 
Creature – Zombie Warrior
Defender
whenever Guardians of the Rift blocks target player discards a card.
0/7
 C 
Instant
Return target permanent to its owner's hand. If that permanent is red or green, put it on top of its owner's library instead.
 C 
Instant
Blazing Salvo deals 3 damage to target creature unless that creature's controller has Blazing Salvo deal 5 damage to him or her.
 C 
Creature – Devil
When Rift Fiend enters the battlefield, each player exiles a card from their graveyard.
1/2
 C 
Enchantment – Aura
Flash
Enchant creature
Enchanted creature gets +1/+2.
Island
 
 B 
Basic Land – Island

Ancient Ingot (uncommon, foil)
Surreal Bluffs (rare)
Mentor of the Masses (uncommon)
Runic Blade (uncommon)
A Spirited Conversation (uncommon)
Pit Fight (common)
Manaspark Fae (common)
Sign in Blood (common)
Blood Ascendant (common)
Guardians of the Rift (common)
Consign to Dream (common)
Blazing Salvo (common)
Rift Fiend (common)
Indomitable Will (common)
Island (basic)