Hizoria: Virtual Booster

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Mechanics | Set Description | Skeleton
Printable
This booster was generated with modern collation since the cardset contains mythics: 1 rare / mythic, 3 uncommons, 10 commons, 1 basic land.
You could alternatively have 15 random cards regardless of rarity.
 U 
Creature – Human Cleric
Whenever a creature enters the battlefield under your control, tap target creature an opponent controls.
2/2
 
 R 
Enchantment
Noncreature spells you cast from your hand have Cascade.
 U 
Creature – Demon
at the beginning of your upkeep, if no player lost life last turn, put a +1/+1 counter on Hungering Demon.
Pay any amount of life: remove X +1/+1 counters from Hungering Demon, where X is the amount of life payed. any player may activate this ability.
2/2
 U 
Creature – Faerie Rogue
Flying, protection from green
Cascade (When you cast this spell, exile the top card of your library until you exile a nonland card that costs less. You may cast that card without paying its mana cost. Put the exiled cards on the bottom of your library at random.)
2/2
 U 
Artifact
{t}: add {1} to your mana pool.
Whenever you tap Ancient Ingot for mana, flip a coin. if you win the flip you may draw a card.
 C 
Creature – Faerie
Whenever Menacing Cluster deals combat damage to a player, you may prevent all damage Menacing Cluster would deal this turn. if you do, you may cast an instant spell with mana cost X from your hand without paying it's mana cost, where X is the amount of damage prevented this way.
1/3
 C 
Creature – Devil
When Rift Fiend enters the battlefield, each player exiles a card from their graveyard.
1/2
 C 
Creature – Spirit
The Souls in the rift don't always take forms as sightly as decaying corpses, those who were particularly twisted in life tend to become gnarled masses of flesh, constantly hungering for the gold they once hoarded.
3/3
{1}{r}
 
 C 
Enchantment – Aura
Enchant creature
Enchanted creature gets +1/+1 for each other creature you control.
 C 
Creature – Spirit
When Mysterious Messenger enters the battlefield, draw a card.
2/2
 C 
Creature – Spirit
When Spectre of the Hallow enters the battlefield, reveal the top card of your library. if it’s an enchantment, you may put it in your hand. otherwise, discard it.
1/1
 C 
Creature – Elemental
Defender
Whenever Ancient Vanguard blocks, it deals 3 damage to target creature.
2/4
 C 
Creature – Spirit
Flying, Defender
Blessed Vanguard can block any number of creatures.
1/3
Island
 
 B 
Basic Land – Island

Mediator of the Masses (uncommon, foil)
Plots in Motion (rare)
Hungering Demon (uncommon)
Trickster Voyager (uncommon)
Ancient Ingot (uncommon)
Oathless Axeman (common)
Menacing Cluster (common)
Rift Fiend (common)
Gnarled Mass (common)
Bravado (common)
Mysterious Messenger (common)
Spectre of the Hallow (common)
Ancient Vanguard (common)
Blessed Vanguard (common)
Island (basic)