Hizoria: Virtual Booster
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| Mechanics | Set Description | Skeleton |
This booster was generated with modern collation since the cardset contains mythics: 1 rare / mythic, 3 uncommons, 10 commons, 1 basic land.
You could alternatively have 15 random cards regardless of rarity.
You could alternatively have 15 random cards regardless of rarity.
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Equipped Creature gets +1/+0
If equipped creature has an ancestor, it gets +2/+2 instead. Equip ![]() |
Counter target instant.
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Attacking creatures you control get +X/+X and trample until end of turn, where X is the number of noncreature cards in your graveyard.
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Defender
whenever Guardians of the Rift blocks target player discards a card. 0/7
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The Souls in the rift don't always take forms as sightly as decaying corpses, those who were particularly twisted in life tend to become gnarled masses of flesh, constantly hungering for the gold they once hoarded.
3/3
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Flying, Defender
Blessed Vanguard can block any number of creatures. 1/3
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Return target permanent to its owner's hand. If that permanent is red or green, put it on top of its owner's library instead.
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When Rift Fiend enters the battlefield, each player exiles a card from their graveyard.
1/2
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Whenever a creature enters or leaves the battlefield, you gain 1 life.
0/3
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Whenever Rift Watcher blocks, each opponent discards a card.
0/2
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Defender
Whenever Ancient Vanguard blocks, it deals 3 damage to target creature. 2/4
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Valgoruth, Nature's Maw
(mythic)
Warrior's Inheritance
(uncommon)
Master's Grasp
(uncommon)
Manasparked Charge
(uncommon)
Guardians of the Rift
(common)
Gnarled Mass
(common)
Blessed Vanguard
(common)
Blade of Bloodlines
(common)
Oathless Axeman
(common)
Consign to Dream
(common)
Rift Fiend
(common)
Overseer of Mortality
(common)
Rift Watcher
(common)
Ancient Vanguard
(common)
Island
(basic)








