Hizoria by kixleart

75 cards in Multiverse

4 with no rarity, 25 commons, 19 uncommons,
21 rares, 6 mythics

1 token colourless, 1 token white, 1 token hybrid whiteblack, 1 token black, 10 white, 10 blue,
13 black, 7 red, 7 green, 14 hybrid, 5 artifact, 5 land

56 comments total

Enter Eternity

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Mechanics | Set Description | Skeleton

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Artifact – Equipment
Cascade (When you cast this spell, exile the top card of your library until you exile a nonland card that costs less. You may cast that card without paying its mana cost. Put the exiled cards on the bottom of your library at random.)
Equip {3}
Equipped creature has Prowess.
last 2016-04-08 09:24:34 by KeresAcheron
Creature – Spirit
Whenever a creature enters or leaves the battlefield, you gain 1 life.
Attacking creatures you control get +X/+X and trample until end of turn, where X is the number of noncreature cards in your graveyard.
Creature – Faerie
Flying, Prowess(Whenever you cast a noncreature spell, this creature gets +1/+1 until end of turn.)
Whenever a player casts a spell, Manaspark Fae gets +1/+1 until end of turn.
Creature – Faerie
Whenever Menacing Cluster deals combat damage to a player, you may prevent all damage Menacing Cluster would deal this turn. if you do, you may cast an instant spell with mana cost X from your hand without paying it's mana cost, where X is the amount of damage prevented this way.
1 comment
2015-04-16 22:36:04 by Alex

Recent comments: (all recent activity)
On Runic Blade:

I agree that this card seems fair. Cards with Cascade are theoretically fair if they have an effect that would usually cost between 0-1 mana with the rest of the cost going into cascade. Since most decks wouldn't play this card if it cost 0 and lacked cascade it should be fine.

On Runic Blade:

I don't know. I get the impression that the problem with cascade wasn't cascade, but was with Hypergenesis and its ilk. If Wizards didn't make 5 super-powered effects with no casting cost, then Violent Outburst wouldn't have been so damn bonkers. Runic Blade doesn't seem all that crazy to me, assuming it can only cast something great, and not something broken.

On Runic Blade:

This is crazy powerful just for the colorless 3-drop cascade, isn't it?

On Menacing Cluster:

Er. Is this meant to be 0/4? As in, it can't deal any damage to opponents without help, so can't cast any instants without help? Commons should generally be able to do what they say. This looks more like an uncommon (for several reasons really).

On Wall of Spirits:

Reminds me of Cemetery Gate. That wasn't a very good card, by the way. This is incredibly expensive for a Yoked Ox.

On Leros, Protector of the Slumbering:

changed his abilities around and gave him a somewhat more sinister feel, befitting of the leader of the hollow.

On Leros, Protector of the Slumbering:

Maybe "If a creature would die, instead you may exile it. etc." The abilities only seem rare to me.

On Leros, Protector of the Slumbering:

You'll never be able to carry out the "if you do" instruction unless this card itself died at the same time, since the first ability makes the exile an impossible action.

On Leros, Protector of the Slumbering:

Love the flavour!

On Mentor of the Masses:

Cool! Scary. But it's less absurd than Cathars' Crusade, and in fact it's just Ivy Lane Denizen without the "green" restriction. So, yep, looks good :)

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