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Mechanics |
CardName: Naya Commander Cost: {4}{g}{w}{r} Type: Legendary Creature - Beast Soldier Pow/Tgh: 5/3 Rules Text: Soldier creatures you control have trample, vigilance, and first strike. {2}{r/w}: Put a 1/1 red and white soldier creature token onto the battlefield. {4}{g}{w}: Put a 3/3 green and white beast soldier creature token onto the battlefield. Abilities of Naya Commander can be activated from the command zone Flavour Text: Set/Rarity: Commander X Mythic |
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Holy wow, that's powerful. Those are some very, very cheap token making abilities, especially since your opponents will never be able to get rid of this.
Yikes. Yes indeed, those are exceptionally efficient abilities. Compare Mobilization or Centaur Glade.
And since this is a commander you never want to cast, it's one of those curious cases where you're better off building a mono-red or mono-green deck with this commander than an actual Naya deck.
Well, since you're using all your mana in opponents end step (or their combat step, I guess) you might as well have some instants and stuff too; rather than just pure land. So there's some motivation to splash the colours to get the best mix of replies.
But yeah, just funnelling all mana through this is scary potent.
yeah this card is insane
unless you're including cards in the set that exile from the command zone? which is kinda like playing around with the exile zone so i'm just going to go with the original insane remark
Ha, I hadn't actually meant to imply 99 Mountains.dec... though you're right, that would probably also be ludicrous with this as well.
The single mana addition to all the abilities doesn't make much difference. The "only with no creatures" restriction, though, utterly changes the card. Obviously it makes it much worse - that was necessary - but I think this is perhaps too far. For one thing it means there's not much appeal to the red or white ones unless you haven't drawn sources of

yet.
This effect has precedent in Security Detail, but that was an awful card even by Mercadian Masques's low standards. I think it could be pretty interesting to keep the "no creatures" rider, but make the three effects more different and distinct, something like:
i think the restriction makes the card plain old bad. i run marath in EDH right now, and i can't think of a possible reason i would swap him out for this or how i would build a deck that's optimised for it. have a lot of sweepers, i guess? what a boring deck.
Huh, this is hard to balance; aint it?
Sod it; let it be powerful. It's a mythic; mythics are broken on purpose.
Heh. Fun. Good approach to the issue.