Commander X: Virtual Booster
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Mechanics |
This booster was generated with modern collation since the cardset contains mythics: 1 rare / mythic, 3 uncommons, 10 commons, 1 basic land, 1 token.
You could alternatively have 15 random cards regardless of rarity.
You could alternatively have 15 random cards regardless of rarity.
Enchant creature
At the beginning of your upkeep, if you control only one creature with the enchanted creatures name, put a token onto the battlefield that is a copy of that creature. At the beginning of your upkeep, if you control exactly one other creature with the same name as enchanted creature, put a +1/+1 counter on each creature with that name. |
+1 Gain 2 life or prevent the next 2 damage that would be dealt to target planeswalker until your next turn.
-1 Target creature gains lifelink until end of turn. -7 You get an emblem with "When you have 200 life or more, you win the game." 2
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Target player loses 1 life for each creature that player controls that dealt damage this turn.
Gain 1 life for each creature you control.
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Lifelink, deathtouch
At the beginning of your upkeep, you may pay ![]() ![]() ![]() 1/3
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Tap up to three target creatures.
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Draw a card for each creature you control, then exile Elven Sociology.
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No more commons
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No more commons
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No more commons
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No more commons
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No more commons
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No more commons
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Exalted
1/1
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Gemini Syndrome
(uncommon, foil)
Qwen, Student Vivomancer
(mythic)
Bitter // Sweet
(uncommon)
Lifepeak Mountain
(uncommon)
Violent Jungle
(uncommon)
Weekend Vampires
(common)
Shine Down
(common)
Elven Sociology
(common)
Plains
(basic)
Cat Soldier
(token)