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CardName: Twist of Faith Cost: UB Type: Enchantment - Aura Pow/Tgh: / Rules Text: Enchant Creature Loathe (Whenever a permanent this could enchant enters the battlefield, you may pay {1} and cast Twist of Faith from your hand or graveyard targeting that permanent.) When Twist of Faith enters play target player mills four cards. Then you may exile a creature from a graveyard. When Twist of Faith leaves play, you may cast spells from among cards exiled with Twist of Faith, and you may spend mana as thought it were mana of any color to cast those spells Flavour Text: Set/Rarity: Purgatory risen Rare Enchant Creature
Loathe (Whenever a permanent this could enchant enters the battlefield, you may pay ![]() When Twist of Faith enters play target player mills four cards. Then you may exile a creature from a graveyard. When Twist of Faith leaves play, you may cast spells from among cards exiled with Twist of Faith, and you may spend mana as thought it were mana of any color to cast those spells |
Code: RZ04 History: [-] Add your comments: |
Wording suggestion:
> Whenever enchanted creature deals damage to you, draw a card.
Since this isn't changing control, just moving around, it's fine to say "you" rather than "CARDNAME's owner".
But actually I think it might be just as interesting to let it apply to any creature:
> Whenever enchanted creature deals damage to a player, draw a card.
By the way, normally this effect is in blue and is common or uncommon (Curiosity, Ophidian Eye).
Also, curse is curiously restrictive. (It's also a word that in Magic has come to mean Auras that enchant players, as in Curse of the Bloody Tome and Curse of Shallow Graves.) Why not simply grant the Aura an activated ability to move, like Detainment Spell, Felidar Umbra, and Stasis Cell? (If you do want to move the aura only at the moment a new creature arrives, you probably don't need to pay any mana for it: note that Prison Term doesn't, and is more effective than this card at stopping the creature attacking you.)
Updated the wording and reworked the mechanics wording as well.
"it's converted mana cost" refers to the creature or the aura?
"Whenever enchanted creature deals damage to a player, you may draw a card."
The card draw is really not
at all. It's quite blue and maybe green. White is straight up the worst at card drawing.. Black can get it but has to pay something extra, like life or sacrifice.