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Mechanics | Planeswalker's Guide to Kherna | Skeleton |
CardName: Graven Kin Cost: g Type: Creature - Spirit Elf Pow/Tgh: 0/1 Rules Text: If Graven Kin would be put into a graveyard instead you may pay {g} if you do return it to play with two +1/+1 counters on it, you gain 2 life. Flavour Text: Set/Rarity: Bound in Kherna Mythic |
Code: MG02 History: [-] Add your comments: |
i find it really hard to believe that this card isn't black
Cards usually say "Two +1/+1 counters" to avoid number confusion.
Also this is just really strong. You attack so I block with Graven Kin. Now I gain 2 life and get a 2/3 for free before I even get to my second turn of the game.
If I have to discard a card, I'll just discard Graven Kin then gain 2 life and get a 2/3 for free.
I would at least restrict it so that it only returns to the battlefield if it died on the battlefield and it wouldn't hurt to add a
to the mana cost.
There needs to be some limit to the reanimation. An immortal blocker that gains you life and also goes infinite with any sac outlet is miserable to play against. I'd suggest either a mana cost to the reanimation (like Relentless Dead) or only triggering when it goes to the graveyard from somewhere other than the battlefield (like Narcomoeba)
You may cast CARDNAME from your graveyard if you pay an extra
. If you do, you gain 2 life and CARDNAME enters the battlefield with a +1/+1 counter on it.
Might be more balanced.
Or just do what Persist does, and have it only return if it doesn't have counters on it.
Made it slightly weaker by adding a recommended cost to the reanimation.