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CardName: Lifemesh Cost: G Type: Instant Pow/Tgh: / Rules Text: Target permanent becomes green. Chage the text of that permanent by replacing all instances of a color with green, and all instances of a land type with Forest. All colored mana symbols on that card become {G}. (These effects do not end at end of turn.) Flavour Text: Set/Rarity: Mashup: the Gathering Workbench Rare

Lifemesh
{g}
 
 R 
Instant
Target permanent becomes green. Chage the text of that permanent by replacing all instances of a color with green, and all instances of a land type with Forest. All colored mana symbols on that card become {g}. (These effects do not end at end of turn.)
Updated on 11 Dec 2013 by jmgariepy

History: [-]

2013-12-11 01:12:45: jmgariepy created the card Lifemesh
2013-12-11 01:16:47: jmgariepy edited Lifemesh

Random Generator gave me Lifelace and Forest. Normally, Forest would color shift Lifelace green, but since Lifelace is already green, it needs to become super-green.

The really odd thing is that I'm not sure if this is too powerful for cost? I mean, it's not doing anything on its own, but it's still a combined Lifelace + Magical Hack (which also means it's an Evil Presence for basic lands) + Sleight of Mind + Something reminiscient of Celestial Dawn... except this Celestial Dawn can be used to hose players with no access to Green mana, or be used to fix your own mana problems. Originally, I wanted to replace all the mana activations on the card with colored mana. So if you cast this on a Clay Statue, say, the activation would become {g}{g}{g}, {t}. I couldn't figure out a simple way to express that, though, so I had to leave it alone. Unfortunate. Would have been a cute way to hose artifacts, like Icy Manipulator. Also missing is "If that permanent would produce mana, it produces an equal amount of {g} instead. Got to stop somewhere, I guess.

2013-12-11 01:28:44: jmgariepy edited Lifemesh

Haha. I like it. It's not like Lifelace was exactly powerful, so yeah, let's make this cycle instead and see if they do anything.

The more I've been thinking about this card, the more I think I like cutting Magical Hack and Sleight for more mana washing. That version's text would read:

Target permanent becomes green. All converted mana symbols on that card becomes an amount of {g} mana equal to its converted cost. (For example, if the card has an activation that costs {3}{w}, that activation now costs {g}{g}{g}{g}. These effects do not end at end of turn.)

The benefit is that it would be closer to Lifelace (it turns off the original card's reminder text) while being a more useful trick against a greater number of cards (mostly, artifacts with activations. But it should even hurt three+ color green decks). Alternatively, Lifemesh as it stands might be more fun, and/or easier to absorb. Oh, and Lifemesh as written is more cycle worthy, but I'm not sure if it's worth adding the full cycle to a set. I could go either way. Anyone have a preference?

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