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CardName: Abductive Discovery Cost: 3R Type: Sorcery Pow/Tgh: / Rules Text: Choose one or both - Return target sorcery card from your graveyard to your hand; and/or return a card at random from your graveyard to your hand. Flavour Text: "No one can predict when or where lightning will strike. I'm good at guessing, though." Set/Rarity: Mashup: the Gathering Workbench Uncommon

Abductive Discovery
{3}{r}
 
 U 
Sorcery
Choose one or both – Return target sorcery card from your graveyard to your hand; and/or return a card at random from your graveyard to your hand.
"No one can predict when or where lightning will strike. I'm good at guessing, though."
Updated on 11 Dec 2013 by jmgariepy

History: [-]

2013-12-05 02:19:52: jmgariepy created the card Abductive Discovery
2013-12-05 02:20:10: jmgariepy edited Abductive Discovery

Random generator gave me Mountain and Grim Discover, color shifting Grim Discovery to red. After wondering whether or not red would return a mountain from the graveyard to hand, then messing around with a Solfatara variant that didn't draw you a card, but also dissallowed artifacts (an interesting spin, but too far away from the original card), I eventually realized that there were two things red can return from the graveyard... we just never saw them on the same card. Sweet.

The cost of the card jumped considerably, though, and that bugs me. Make a Wish costs {3}{g}, which seems a bit much, until you realize that you can set up Make a Wish to keep returning other Make a Wishes and one other card, as long as you keep your graveyard tidy. Abductive Discovery doesn't even need to jump through the hoop. I can just return an Abductive Discovery and one other random card. Still 5cc is annoying. I suppose I should make this {2}{r}{r}? I didn't want to have to color restrict this card, but that's probably better than not being 'useful'.

Oh, and in case you're wondering, I put sorcery before random card to speed up the game. That way, you don't have to stop the game if the sorcery you were planning on returning to your hand happened to go there by accident. Funny. I know I've seen some other card operate like this and wonder why Wizards didn't go with the more 'fun' way (random, then one of your choice). I guess now I know.

2013-12-05 02:40:56: jmgariepy edited Abductive Discovery

Added flavor. As an aside, this could have been entered into Challenge # 094. I thought about making this an instant so that it couldn't fetch itself, but that felt... wrong. Like I was giving players a toy, then snatching it back.

2013-12-05 05:17:30: jmgariepy edited Abductive Discovery

It occurred to me that, if you don't have a sorcery in your graveyard, then this is a terrible spell compared to Make a Wish. Okay, that makes me feel better. Down to {3}{r}.

2013-12-11 01:01:30: jmgariepy moved the card Abductive Discovery from Mashup: the Gathering Alpha into Mashup: the Gathering Workbench

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