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Mechanics

CardName: Eternal Knowledge Cost: 2uu Type: Sorcery Pow/Tgh: / Rules Text: Draw a card. Impact (When this resolves, exile it. At the beginning of each of your upkeeps for the rest of the game, copy this except for this ability.) Flavour Text: Set/Rarity: Link's Unplaced Cards Uncommon

Eternal Knowledge
{2}{u}{u}
 
 U 
Sorcery
Draw a card.
Impact (When this resolves, exile it. At the beginning of each of your upkeeps for the rest of the game, copy this except for this ability.)
Created on 30 Aug 2013 by Link

History:

2013-08-30 00:17:34: Link created the card Eternal Knowledge

Wow. Epic but you can still cast spells. Splashy.

This particular one is like a Honden of Seeing Winds that can't be destroyed. Might want to be 5 mana, but possibly 4 would be okay. Exciting.

Can the white one make a token? Having an "upkeep" of gaining a token each turn starts to evoke Eurogames in a rather appealing way :)

I was also thinking that it should cost more when I compared it to Last Thoughts, though that has the potential to draw multiple cards per turn.
I thought that if Wizards redesigned Epic, it would probably look more like this.

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How much damage does this card deal? Lightning Blast
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