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CardName: Scarred Valley Cost: Type: Land - Plains Pow/Tgh: / Rules Text: ({T}: Add {w} to your mana pool.) Scarred Valley enters the battlefield tapped unless you control at least two other Plains. {T}: Add {b} or {r} to your mana pool. Activate this ability only if all lands you control are Plains. Flavour Text: Set/Rarity: Link's Unplaced Cards Rare

Scarred Valley
 
 R 
Land – Plains
({t}: Add {w} to your mana pool.)
Scarred Valley enters the battlefield tapped unless you control at least two other Plains.
{t}: Add {b} or {r} to your mana pool. Activate this ability only if all lands you control are Plains.
Updated on 30 Aug 2013 by Link

History: [-]

2013-08-29 22:12:50: Link created the card Scarred Valley

oh wow this is so weird it makes it hard to play with other basic lands though. you have to run stuff like the m13 lands with no land types

Actually you'd have to run things like Sacred Foundry and Godless Shrine, since Clifftop Retreat and Isolated Chapel are actually non-Plains lands.

The last ability might be more comprehensible written as the equivalent "Activate this ability only if all lands you control are Plains." It's certainly a harsh deckbuilding restriction.

My first thought is to use it with Prismatic Omen, but that solves the problem a bit too well :)

2013-08-30 16:27:44: Link edited Scarred Valley

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