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CardName: Visionary Charm Cost: U Type: Instant Pow/Tgh: / Rules Text: Choose one- ● Target player puts the top four cards of his or her library into his or her graveyard ● Choose two basic land types, each land of the first type becomes the second type until end of turn; ● Exile target artifact, then return that card to the battlefield under its owner's control. Flavour Text: Set/Rarity: Snap Common |
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A functional-ish update of Vision Charm to get rid of The Phasing option {which sucked when it was new}. The card itself was a staple of early milling decks