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CardName: Civil Law Cost: 1ww Type: Enchantment Pow/Tgh: / Rules Text: All creatures lose haste. No more than one creature can attack each turn. Flavour Text: Set/Rarity: So Ling 素靈 Rare

Civil Law
{1}{w}{w}
 
 R 
Enchantment
All creatures lose haste.

No more than one creature can attack each turn.
Updated on 19 Apr 2017 by amuseum

Code: RW05

History: [-]

2013-04-14 08:47:44: amuseum created the card Civil Law
2013-04-14 08:53:12: amuseum edited Civil Law
2016-10-10 04:21:42: amuseum edited Civil Law

"Creatures can't have or gain haste." (Archetype of Aggression)

I believe Wizards later concluded that wording was overkill, though, and printed Arcane Lighthouse with a slightly trimmed-down template.

the loophole is intentional.

the difference is haste only matters on the first turn creature enters play. that's why it doesn't matter much if players want to go through hoops to give creatures haste. also considering the second ability, there's still limitation to how far haste will help.

... What?! It's intentional that you can still drop Trygon Predator and have it gain haste with Reckless Charge? That's as unintuitive as it gets. What is percent of players that know with certainty how that works and how likely would they convincingly explain that to other players? That's just absurd.

I don't why you would want to enable that, but then at least slap some reminder there like "(Spells and abilities can still grant haste.)" although I don't know if that just mostly makes the card more confusing.

The full-image on this card is both blank and huge, by the way.

so certain effects like threaten still work

still looks better than default rendering.

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