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CardName: Hall of Spirits Cost: 1w/bw/b Type: Tribal Enchantment - Spirit Pow/Tgh: / Rules Text: Whenever a card is put into your graveyard from the field or your hand, create a 1/1 white Spirit creature token with flying. Spirits you control have lifelink. Flavour Text: Set/Rarity: So Ling 素靈 Rare |
Code: RH03 History: [-] |
From anywhere, or just from the battlefield? (From anywhere sounds mad powerful: Dream Twist becomes 6 instant-speed 1/1 flying lifelinkers?? Forbidden Alchemy is 3 of them plus a card draw? But from the battlefield probably needs to read "nontoken permanent".)
limit to battlefield and hand
limit to battlefield and hand
I wonder whether this wording will now confuse newer players about whether instants and sorceries count. They don't, but effects like channel, bloodrush or cycling do.
Um. Yeah; the stack isn't a thing - so instant, in hand, now in graveyard - spirit. But I don't see that as a huge problem, really - just the expert players need wording to be clear that it works the natural way?