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CardName: Overcome Cost: 3ww Type: Sorcery Pow/Tgh: / Rules Text: (Preeminence) – Destroy all creatures with power less than X, where X is the highest power among creatures you control. Flavour Text: Set/Rarity: Custom Cube Set None

Overcome
{3}{w}{w}
 
Sorcery
(Preeminence) – Destroy all creatures with power less than X, where X is the highest power among creatures you control.
Updated on 15 Mar 2013 by Benjamin Draper

History: [-]

2013-03-15 16:38:18: Benjamin Draper created the card Overcome
2013-03-15 16:41:47: Benjamin Draper edited Overcome

This card doesn't feel very white to me.

Huh? White is pretty much the only color that does this sort of thing. See: Austere Command; Elspeth, Sun's Champion; Retribution of the Meek; Solar Tide.

White destroys big things a lot (Intrepid Hero, Smite the Monstrous, Topple, Elspeth, Retribution of the Meek, etc). But white doesn't destroy little things much at all. White's generally the colour who's on the side of the little guys. Note that Austere Command and Solar Tide are both two halves of a Wrath that you can combine. I think it is a bit of a colour-bleed to let white destroy all the little guys and not the big guys.

FWIW, it looks like black has 5 cards with "destroy power less" (one specifically based on a creature you control) and white has two symmetric "more or less" effects, one from rise of eldrazi (where lots of removal didn't hit big creatures) and one arcane spell.

So I think white can do this. But it would fit more naturally in black, which gets wraths (occasionally) and gets "destroy less than".

I make it six black cards, counting Dimir Charm's black mode. Puncturing Light does indeed fit with Rise of the Eldrazi's theme, but Terashi's Verdict is a bit of an oddball.

Oh yes! I got the modes muddled up and wasn't sure Dimir Charm counted, but you're right, that's the black mode.

Yeah, I wasn't sure about Terashi's Verdict. Presumably they were just making it bad? :)

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How much damage does this card deal? Lava Axe
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