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Mechanics | Skeleton |
CardName: Darksteel Compass Cost: 2 Type: Artifact Pow/Tgh: / Rules Text: Darksteel Compass is indestructible. {2}, {T}: Look at the top card of your library. You may put it back on top, or reveal the top three cards of your library, gain one life for each land revealed this way, and put the revealed cards on the bottom of your library in any order. Flavour Text: Set/Rarity: New Mirrodin Uncommon |
Code: UA05 Active?: true History: [-] Add your comments: |
A companion card for Mirran Theodolite, and another attempt to help you race through your deck, inspired by Darksteel Pendant. Really, it's just double pendant. I don't know... I think I may have been too spot on with this card. Let's try to put a twist on this.
What do you think. Too much? This is supposed to be common... though I can imagine a bunch of new players having fun with this. Still might be too complicated for common, though. I should probably bump it to uncommon at the very least...
Skip the lifegain and this is still a handy Darksteel Pendant-like effect. (Perhaps taking the cost down to
, or perhaps not). With the lifegain it's too fiddly for common, and may also encourage players to make suboptimal decisions if they're digging for lands but see a tempting boat of 3 life.
It is a bit fiddly; but I like the tension. Still - I can't see when I'd ever want to have a whole pile of them in limited, or more than, say, 5 or 6 in total. So probably uncommon makes sense. It's sorta almost Sensei's Divining Top in some ways, and possibly usable in some of the same ways too. Though mainly, of course, it's just a way to land filter once you don't need any more, which is itself quite nice.
Fair points all. Moved to uncommon, and dropped the activation to
since I don't have to worry about it being too good for draft anymore. I'd play it. But I'm the type of guy who would buy all the Banes in DC's new Deck Building Game instead of beating up the main bad guy. I may or may not have been acting like a Super-Timmy. At least DC-DBG is fun.