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CardName: Pit Lizard Pet Cost: 4G Type: Creature - Viashino Warrior Pow/Tgh: 1/3 Rules Text: When you control no Mountains, sacrifice Pit Lizard Pet. When Pit Lizard Pet dies, put a 4/4 Red and Green Lizard token onto the battlefield. Flavour Text: Set/Rarity: New Mirrodin Common |
Code: CR09 Active?: true History: [-] Add your comments: |
Threw the cycle up. These cards are far from complete, since I consider most of these stats and abilities to be very mutable based upon the sets needs. I like the idea, though. Got a bit of Morningtide Evoke to it.
It's just a bit of shame with cards like this. These cards, when looked at as sorceries can be a little better than normal, since, for consistency's sake, you have to not be playing any Mountains... but you know... a 1/3 is technically better than no 1/3. I just wish I could make the sorcery side an appealing spell on it's own... and I suppose it is with blink, bounce, sac and recur tricks. Oh, you know what I mean. 4/4 for
ain't exciting. I suppose I'll have to live with that.
Oh, and Alex? Rootwater Assassin still has a red/green color indicator. Any idea why?
Um; wait, you WANT to have to only evoke it?
Because I'm reading this as "1/3 with totem armour that gets big when it dies the first time"
Sure, on offence that's an annoying speedbump; but on defence that's potentially really good.
Oh, I'm being confusing. I don't want to have it only be evoked... I want both options to be viable choices in different decks. That's just.... hard... you know? For a creature that makes another token, it might be unrealistic for your reason exactly.