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Mechanics

CardName: Spiritual Eddy Cost: 1RGW Type: Sorcery Pow/Tgh: / Rules Text: Draw a card. Untap all permanents you control. After this main phase, there is an additional combat phase followed by an additional main phase. You may play an additional land this turn. Flavour Text: Set/Rarity: Link's Unplaced Cards Rare

Spiritual Eddy
{1}{r}{g}{w}
 
 R 
Sorcery
Draw a card.
Untap all permanents you control. After this main phase, there is an additional combat phase followed by an additional main phase.
You may play an additional land this turn.
Updated on 20 Sep 2012 by Link

History: [-]

2012-09-20 04:47:59: Link created the card Spiritual Eddy

I'm sure I've made this before.

Indeed. That's the point. If you think of it in terms of all its components, Time Warp isn't especially blue.

Yeah. I wouldn't mind this in mono-red or mono-white, and I'd almost be okay with it in mono-green, but putting it in mono-blue as written would be weird.

That "Exile CARDNAME" instruction seems really easy to overlook based on the layout of the text box.

Also, a real Time Warp effect would allow you to play an extra land.

I knew I forgot something.

2012-09-20 23:23:23: Link edited Spiritual Eddy

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