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CardName: Shroud of Turing Cost: X Type: Artifact - Contraption Pow/Tgh: / Rules Text: As Shroud of Turing enters the battlefield, choose a color, two creature types, and two numbers, then put X charge counters on Shroud of Turing. Whenever a creature of the first chosen creature type dies, if Shroud of Turing has exactly the first chosen number of charge counters on it, the game ends in a draw if the second chosen number is 0 or less. Otherwise, add or remove charge counters from each Contraption you control until each one has exactly the second chosen number of charge counters on it, then put a 1/1 creature token with the chosen color and second chosen creature type onto the battlefield. Flavour Text: Set/Rarity: SM Joke Card Dump Mythic As Shroud of Turing enters the battlefield, choose a color, two creature types, and two numbers, then put X charge counters on Shroud of Turing.
Whenever a creature of the first chosen creature type dies, if Shroud of Turing has exactly the first chosen number of charge counters on it, the game ends in a draw if the second chosen number is 0 or less. Otherwise, add or remove charge counters from each Contraption you control until each one has exactly the second chosen number of charge counters on it, then put a 1/1 creature token with the chosen color and second chosen creature type onto the battlefield. |
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Wouldn't this card make everything much easier? Now you could even encode the HALT state!
:D
That is amusing and clever. It rather takes some of the fun out of it though. :P (In the same way as it's much more fun to find a Turing machine in Conway's Life than in Wireworld, it's more fun to find one in MtG than in, say, Minecraft.)
I'd be happy if they just printed a mirrored pair of pseudo-Lords, something like:
Whenever a Knight enters the battlefield under your control, put a +1/+1 counter on each Soldier.
Whenever a Demon enters the battlefield under your control, put a -1/-1 counter on each Minion.