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Mechanics | Skeleton

CardName: Do or Die Cost: 1B Type: Sorcery Pow/Tgh: / Rules Text: Separate all creatures target player controls into two piles. Destroy all creatures in the pile of that player's choice. They can't be regenerated. Flavour Text: Set/Rarity: Warbreak Basic

Do or Die
{1}{b}
 
 B 
Sorcery
Separate all creatures target player controls into two piles. Destroy all creatures in the pile of that player's choice. They can't be regenerated.
Updated on 25 Jun 2012 by Ratinyourwalls

History: [-]

2012-06-25 07:33:48: Ratinyourwalls created the card Do or Die
2012-06-25 07:56:33: Ratinyourwalls edited Do or Die

I am a big fan of Do or Die, as I am with all the divvy cards. That clearly marks me as being at least a bit Spike, even if my motivation isn't to win.

Personally, I think most of those cards were underrated and underplayed (you know... besides the obvious exception) so I'm glad to see any cards in that cycle pop up again.

Hmm, Timeshifted rarity. What can I do about that? I guess you could use either the [T]oken or [B]asic rarity (and not have any tokens / basic lands in your set respectively), either of which is guaranteed to be precisely one per booster.

2012-06-25 18:21:27: Ratinyourwalls edited Do or Die

But if I use tokens it doesn't show the mana cost....hrm. I'll try basic.

2012-06-25 18:22:30: Ratinyourwalls edited Do or Die

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How much damage does this card deal? Searing Wind
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