Warbreak: Virtual Booster

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Mechanics | Skeleton
Printable
This booster was generated with modern collation since the cardset contains mythics: 1 rare / mythic, 3 uncommons, 10 commons, 1 basic land.
You could alternatively have 15 random cards regardless of rarity.
 R 
Sorcery
Join forces — Starting with you, each player may pay any amount of mana. Each player searches his or her library for up to X basic land cards, where X is the total amount of mana paid this way, puts them onto the battlefield tapped, then shuffles his or her library.
 U 
Instant
Choose one – Stuff, Stuff, Stuff
 U 
Creature – Human Rogue
Hexproof
Riverside Smuggler gets +1/+1 as long as you control a Forest.
{g}: Draw a card. Activate this ability only once per turn and only if Riverside Smuggler has dealt combat damage to a player.
1/1
 U 
Creature – Human Monk
Vigilance, Nine-Temples Pilgrim gets +1/+1 as long as you control a Mountain.
{r}, {t}: Nine-Temples Pilgrim deals 1 damage to target attacking or blocking creature.
The practitioners of the Inner Flame must walk a path that connects nine different monasteries across Mongseng.
2/1
 C 
Creature – Human Shaman
When Preserver Apprentice dies search your library for a basic land card and put it onto the battlefield tapped.
0/1
 C 
Creature – Bird Lizard
One must be either insanely aggressive, fearless, and resilient to survive beneath the canopy of the Harrowold. The Jabberwock is all three.
0/4
 C 
Creature – Elephant Cleric
Flash.
You can cast auras as if they had flash.
1/3
 C 
Instant
Choose one — Target player gains 3 life; or prevent the next 3 damage that would be dealt to target creature or player this turn.
Draw a card.
 C 
Sorcery
Join forces — Starting with you, each player may pay any amount of mana. Each player puts X 1/1 white Soldier creature tokens onto the battlefield, where X is the total amount of mana paid this way.
 C 
Creature – Human Warrior
Protection from Red
1/1
 C 
Artifact
BGW Staff enters the battlefield tapped.
{t}: Add {b}, {g}, or {w} to your mana pool.
{b}{g}{w}, Sacrifice BGW Staff: Search your library for a Black, Green, or White Legendary creature and put it onto the battlefield. Shuffle your library afterwards.
 C 
Creature – Bear
Hexproof
Magebred Bear gets +1/+1 if there has been another spell cast this turn.
2/1
 C 
Artifact
RUW Staff enters the battlefield tapped.
{t}: Add {r}, {w}, or {u} to your mana pool.
{r}{w}{u}, Sacrifice RUW Staff: Search your library for a Red, Blue, or White legendary creature and put it into your hand. Shuffle your library afterwards.
 C 
Creature – Insect
3/3
 B 
Sorcery
Separate all creatures target player controls into two piles. Destroy all creatures in the pile of that player's choice. They can't be regenerated.

Collective Voyage (rare)
Dirgewater Charm (uncommon)
Riverside Smuggler (uncommon)
Nine-Temples Pilgrim (uncommon)
Preserver Apprentice (common)
Jabberwock Hatchling (common)
Zarin's Dawnguard (common)
Zarin's Diplomacy (common)
Alliance of Arms (common)
_____ Trooper (common)
BGW Staff (common)
Magebred Bear (common)
RUW Staff (common)
Mage-eater Beetle (common)
Do or Die (basic)