Warbreak: Virtual Booster

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Mechanics | Skeleton
Printable
This booster was generated with modern collation since the cardset contains mythics: 1 rare / mythic, 3 uncommons, 10 commons, 1 basic land.
You could alternatively have 15 random cards regardless of rarity.
 R 
Creature – Angel
Flying
As Archangel of Strife enters the battlefield, each player chooses war or peace.
Creatures controlled by players who chose war get +3/+0.
Creatures controlled by players who chose peace get +0/+3.
6/6
 U 
Instant
Choose one – Stuff; Stuff; Stuff
 U 
Instant
The owner of target permanent shuffles it into his or her library, then reveals the top card of his or her library. If it's a permanent card, he or she puts it onto the battlefield.
 U 
Instant
Choose one – Stuff, Stuff, Stuff
 C 
Creature – Human Druid
When Acolyte of the Primal Way enters the battlefield put a Island or Swamp from your hand onto the battlefield tapped.
2/2
 C 
Creature – Bird Lizard
One must be either insanely aggressive, fearless, and resilient to survive beneath the canopy of the Harrowold. The Jabberwock is all three.
0/4
 C 
Creature – Elephant Cleric
Flash.
You can cast auras as if they had flash.
1/3
 C 
Artifact
Warstained Staff enters the battlefield tapped.
{t}: Add {w}, {r}, or {b} to your mana pool.
{w}{b}{r}, sacrifice Warstained Staff: Search your library for a red, white, or black legendary creature and put it into your hand, shuffle your library afterwards.
 C 
Creature – Bear
Hexproof
Magebred Bear gets +1/+1 if there has been another spell cast this turn.
2/1
 C 
Artifact Creature – Automaton
0/2
 C 
Creature – Human Explorer
3/1
 C 
Creature – Dragon
4/4
 C 
Instant
Choose one — Target player gains 3 life; or prevent the next 3 damage that would be dealt to target creature or player this turn.
Draw a card.
 C 
Creature – Beast
Dragons cost {2} less to cast.
Haste, when a dragon attacks sacrifice Lurebeast.
2/2
 B 
Sorcery
Separate all creatures target player controls into two piles. Destroy all creatures in the pile of that player's choice. They can't be regenerated.

Archangel of Strife (rare)
Vastflat Plains Charm (uncommon)
Chaos Warp (uncommon)
Harrowold Charm (uncommon)
Acolyte of the Primal Way (common)
Jabberwock Hatchling (common)
Zarin's Dawnguard (common)
Warstained Staff (common)
Magebred Bear (common)
Karorak Trinket (common)
Lone Wanderer (common)
Crippled Dragon (common)
Zarin's Diplomacy (common)
Lurebeast (common)
Do or Die (basic)