Warbreak: Virtual Booster

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Mechanics | Skeleton
Printable
This booster was generated with modern collation since the cardset contains mythics: 1 rare / mythic, 3 uncommons, 10 commons, 1 basic land.
You could alternatively have 15 random cards regardless of rarity.
 R 
Creature – Orc Warrior
Orc Reaver gets +2/+1 and gains double strike as long as it is damaged.
OOOORRRRRRRCCCC SMASH!!!
3/3
 U 
Creature – Bird
Flying, Intimidate
When Ill Omen Raven dies, each player draws a card.
2/2
 U 
Creature – Boar
When Brindle Shoat dies, put a 3/3 green Boar creature token onto the battlefield.
1/1
 U 
Creature – Human Druid
Druid of the Primal Way get's +2/+1 as long as you control a Swamp.
{1}{b}: Regenerate Druid of the Primal Way.
0/1
 C 
Instant
Search your library for a creature card with no abilities and put it into your hand, if you do, shuffle your library afterwards.
 C 
Creature – Bird Lizard
One must be either insanely aggressive, fearless, and resilient to survive beneath the canopy of the Harrowold. The Jabberwock is all three.
0/4
 C 
Creature – Elephant Cleric
Flash.
You can cast auras as if they had flash.
1/3
 C 
Creature – Human Cleric
Vigilance, Unweary Pilgrims may block any number of creatures.
1/2
 C 
Artifact
{t}: Add {g}, {b}, or {u} to your mana pool.
{g}{b}{u}, Sacrifice Deepwood Staff: Search your library for a Green, Blue, or Black Legendary creature and put it into your hand, shuffle your library afterwards.
 C 
Creature – Bear
Hexproof
Magebred Bear gets +1/+1 if there has been another spell cast this turn.
2/1
 C 
Artifact
RUW Staff enters the battlefield tapped.
{t}: Add {r}, {w}, or {u} to your mana pool.
{r}{w}{u}, Sacrifice RUW Staff: Search your library for a Red, Blue, or White legendary creature and put it into your hand. Shuffle your library afterwards.
 C 
Creature – Human Druid
When Acolyte of the Primal Way enters the battlefield put a Island or Swamp from your hand onto the battlefield tapped.
2/2
 C 
Creature – Dragon
4/4
 C 
Instant
Target creature get's -3/-0 until the end of turn, if you control an enchantment, draw a card.
Rot
{3}{b}
 
 B 
Creature – Incarnation
Deathtouch
As long as Rot is in your graveyard and you control a Swarmp, creatures you control have Deathtouch.
1/4

Orc Reaver (rare)
Ill Omen Raven (uncommon)
Brindle Shoat (uncommon)
Druid of the Primal Way (uncommon)
Meysa Tutor (common)
Jabberwock Hatchling (common)
Zarin's Dawnguard (common)
Unweary Pilgrims (common)
Deepwood Staff (common)
Magebred Bear (common)
RUW Staff (common)
Acolyte of the Primal Way (common)
Crippled Dragon (common)
Zarin's Tact (common)
Rot (basic)