Warbreak: Virtual Booster
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| Mechanics | Skeleton |
This booster was generated with modern collation since the cardset contains mythics: 1 rare / mythic, 3 uncommons, 10 commons, 1 basic land.
You could alternatively have 15 random cards regardless of rarity.
You could alternatively have 15 random cards regardless of rarity.
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+1 Target creature can't attack you until your next turn.
-3 Put a 0/5 artifact creature with reach and hexproof onto the battlefield. -4 You get an emblem with "Aura spells cost you less to cast. When an enchantment enters the battlefield draw a card."3
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Raging Ursa gets -1/-1 for each other creature you control.
3/4
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Choose one – Stuff, Stuff, Stuff
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Target creature gets first strike, trample, and haste until the end step.
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Enchant land
Whenever enchanted land is tapped for mana, its controller adds one mana of any color to his or her mana pool (in addition to the mana the land produces). |
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Choose one — Target player gains 3 life; or prevent the next 3 damage that would be dealt to target creature or player this turn.
Draw a card. |
Oaken Staff enters the battlefield tapped.
: Add , , or to your mana pool.
![]() ![]() , Sacrifice Oaken Staff: Search your library for a Blue, Green, or Red Legendary creature and put it into your hand, shuffle your library afterwards. |
BGW Staff enters the battlefield tapped.
: Add , , or to your mana pool.
![]() ![]() , Sacrifice BGW Staff: Search your library for a Black, Green, or White Legendary creature and put it onto the battlefield. Shuffle your library afterwards. |
When Coiling Oracle enters the battlefield, reveal the top card of your library. If it's a land card, put it onto the battlefield. Otherwise, put that card into your hand.
1/1
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Vigilance, Unweary Pilgrims may block any number of creatures.
1/2
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One must be either insanely aggressive, fearless, and resilient to survive beneath the canopy of the Harrowold. The Jabberwock is all three.
0/4
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RUW Staff enters the battlefield tapped.
: Add , , or to your mana pool.
![]() ![]() , Sacrifice RUW Staff: Search your library for a Red, Blue, or White legendary creature and put it into your hand. Shuffle your library afterwards. |
5/3
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Search your library for a creature card with no abilities and put it into your hand, if you do, shuffle your library afterwards.
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Flying
As long as Wonder is in your graveyard and you control an Island, creatures you control have flying. 2/2
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Zarin, Azorious Diplomat
(mythic)
Raging Ursa
(uncommon)
Underfallow Charm
(uncommon)
Critical Strike
(uncommon)
Fertile Ground
(common)
Zarin's Diplomacy
(common)
Oaken Staff
(common)
BGW Staff
(common)
Coiling Oracle
(common)
Unweary Pilgrims
(common)
Jabberwock Hatchling
(common)
RUW Staff
(common)
Wasteland Reapers
(common)
Meysa Tutor
(common)
Wonder
(basic)


less to cast. When an enchantment enters the battlefield draw a card."


: Add
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