Warbreak: Virtual Booster

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Mechanics | Skeleton
Printable
This booster was generated with modern collation since the cardset contains mythics: 1 rare / mythic, 3 uncommons, 10 commons, 1 basic land.
You could alternatively have 15 random cards regardless of rarity.
 C 
Artifact Creature – Automaton
0/2
 
 R 
Creature – Angel
Flying
As Archangel of Strife enters the battlefield, each player chooses war or peace.
Creatures controlled by players who chose war get +3/+0.
Creatures controlled by players who chose peace get +0/+3.
6/6
 U 
Enchantment
All creatures with no abilities get +2/+3.
 U 
Instant
Target creature fights another target creature.
 U 
Land
{t}: Add one mana of any color to your mana pool. Spend this mana only to cast a creature spell.
 C 
Creature – Human Explorer
3/1
 C 
Creature – Human Warrior
When Kharasan Axe-Thrower enters the battlefield, it deals 2 damage to target creature without flying.
2/1
 C 
Creature – Beast
Dragons cost {2} less to cast.
Haste, when a dragon attacks sacrifice Lurebeast.
2/2
 C 
Artifact
Warstained Staff enters the battlefield tapped.
{t}: Add {w}, {r}, or {b} to your mana pool.
{w}{b}{r}, sacrifice Warstained Staff: Search your library for a red, white, or black legendary creature and put it into your hand, shuffle your library afterwards.
 C 
Creature – Fungus
Whenever a counter is removed from a Fungus, you may untap Korrid Harvester. If you do add {w/b} to your mana pool.
1/2
 C 
Instant
Target creature get's -3/-0 until the end of turn, if you control an enchantment, draw a card.
 C 
Creature – Bird Lizard
One must be either insanely aggressive, fearless, and resilient to survive beneath the canopy of the Harrowold. The Jabberwock is all three.
0/4
 C 
Creature – Snake Elf Druid
When Coiling Oracle enters the battlefield, reveal the top card of your library. If it's a land card, put it onto the battlefield. Otherwise, put that card into your hand.
1/1
 C 
Artifact Creature – Automaton
0/2
 B 
Sorcery
Each player separates all nontoken lands he or she controls into two piles. For each player, one of his or her piles is chosen by one of his or her opponents of his or her choice. Destroy all lands in the chosen piles. Tap all lands in the other piles.

Karorak Trinket (common, foil)
Archangel of Strife (rare)
Karorak Seepage (uncommon)
Vol's Dragonshout (uncommon)
Ancient Ziggurat (uncommon)
Lone Wanderer (common)
Kharasan Axe-Thrower (common)
Lurebeast (common)
Warstained Staff (common)
Korrid Harvester (common)
Zarin's Tact (common)
Jabberwock Hatchling (common)
Coiling Oracle (common)
Karorak Trinket (common)
Bend or Break (basic)