Warbreak: Virtual Booster

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Mechanics | Skeleton
Printable
This booster was generated with modern collation since the cardset contains mythics: 1 rare / mythic, 3 uncommons, 10 commons, 1 basic land.
You could alternatively have 15 random cards regardless of rarity.
 M 
Planeswalker – Zarin
+1 Target creature can't attack you until your next turn.
-3 Put a 0/5 artifact creature with reach and hexproof onto the battlefield.
-4 You get an emblem with "Aura spells cost you {w/u} less to cast. When an enchantment enters the battlefield draw a card."
3
 U 
Instant
Target creature fights another target creature.
 U 
Instant
The owner of target permanent shuffles it into his or her library, then reveals the top card of his or her library. If it's a permanent card, he or she puts it onto the battlefield.
 U 
Instant
Choose one – Stuff, Stuff, Stuff
 C 
Artifact Creature – Automaton
0/2
 C 
Creature – Human Raider
5/3
 C 
Creature – Elephant Cleric
Flash.
You can cast auras as if they had flash.
1/3
 C 
Enchantment – Aura
Enchant land
Whenever enchanted land is tapped for mana, its controller adds one mana of any color to his or her mana pool (in addition to the mana the land produces).
 C 
Creature – Dragon
4/4
 C 
Creature – Human Explorer
3/1
 C 
Artifact
RUW Staff enters the battlefield tapped.
{t}: Add {r}, {w}, or {u} to your mana pool.
{r}{w}{u}, Sacrifice RUW Staff: Search your library for a Red, Blue, or White legendary creature and put it into your hand. Shuffle your library afterwards.
 C 
Creature – Bird Lizard
One must be either insanely aggressive, fearless, and resilient to survive beneath the canopy of the Harrowold. The Jabberwock is all three.
0/4
 C 
Creature – Human Shaman
When Preserver Apprentice dies search your library for a basic land card and put it onto the battlefield tapped.
0/1
 C 
Creature – Bear
Hexproof
Magebred Bear gets +1/+1 if there has been another spell cast this turn.
2/1
{3}{w}
 
 B 
Creature – Incarnation
First strike
As long as Valor is in your graveyard and you control a Plains, creatures you control have first strike.
2/2

Zarin, Azorious Diplomat (mythic)
Vol's Dragonshout (uncommon)
Chaos Warp (uncommon)
Turak Charm (uncommon)
Karorak Trinket (common)
Wasteland Reapers (common)
Zarin's Dawnguard (common)
Fertile Ground (common)
Crippled Dragon (common)
Lone Wanderer (common)
RUW Staff (common)
Jabberwock Hatchling (common)
Preserver Apprentice (common)
Magebred Bear (common)
Valor (basic)