Warbreak: Virtual Booster

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Mechanics | Skeleton
Printable
This booster was generated with modern collation since the cardset contains mythics: 1 rare / mythic, 3 uncommons, 10 commons, 1 basic land.
You could alternatively have 15 random cards regardless of rarity.
 R 
Legendary Creature – Hero
Whenever a creature damaged by Prophesied Baneslayer dies this turn exile it and put a +1/+1 counter on Prophesied Baneslayer.
Whenever Prophesied Baneslayer attacks, choose a creature exiled by him and put a token copy of that creature onto the battlefield tapped and attacking. It dies at the end of combat.
2/2
 U 
Creature – Human Rogue
Hexproof
Riverside Smuggler gets +1/+1 as long as you control a Forest.
{g}: Draw a card. Activate this ability only once per turn and only if Riverside Smuggler has dealt combat damage to a player.
1/1
 U 
Creature – Fungus
At the beginning of each upkeep, put a spore counter on Korrid Sporeguard.
Remove three spore counters from Korrid Sporeguard: Put a 1/1 green Saproling creature token onto the battlefield.
Sacrifice a Saproling: Target creature gets +1/+1 until end of turn.
3/2
 U 
Creature – Elemental
Steam Elemental gets +1/+1 as long as you control an Island.
{u}: Steam Elemental gains flying until the end of turn.
3/2
 C 
Creature – Insect
3/3
 C 
Creature – Elephant Cleric
Flash.
You can cast auras as if they had flash.
1/3
 C 
Creature – Human Warrior
When Kharasan Axe-Thrower enters the battlefield, it deals 2 damage to target creature without flying.
2/1
 C 
Creature – Fungus
At the beginning of your upkeep, put a spore counter on Korrid Sporeling.
Remove three spore counters from Korrid Sporeling: Put a 1/1 green Saproling creature token onto the battlefield.
1/1
 C 
Creature – Human Druid
When Acolyte of the Primal Way enters the battlefield put a Island or Swamp from your hand onto the battlefield tapped.
2/2
 C 
Sorcery
Join forces — Starting with you, each player may pay any amount of mana. Each player puts X 1/1 white Soldier creature tokens onto the battlefield, where X is the total amount of mana paid this way.
 C 
Artifact
Warstained Staff enters the battlefield tapped.
{t}: Add {w}, {r}, or {b} to your mana pool.
{w}{b}{r}, sacrifice Warstained Staff: Search your library for a red, white, or black legendary creature and put it into your hand, shuffle your library afterwards.
 C 
Artifact
{t}: Add {g}, {b}, or {u} to your mana pool.
{g}{b}{u}, Sacrifice Deepwood Staff: Search your library for a Green, Blue, or Black Legendary creature and put it into your hand, shuffle your library afterwards.
 C 
Creature – Human Shaman
When Preserver Apprentice dies search your library for a basic land card and put it onto the battlefield tapped.
0/1
 C 
Instant
Choose one — Target player gains 3 life; or prevent the next 3 damage that would be dealt to target creature or player this turn.
Draw a card.
{3}{w}
 
 B 
Creature – Incarnation
First strike
As long as Valor is in your graveyard and you control a Plains, creatures you control have first strike.
2/2

Prophesied Baneslayer (rare)
Riverside Smuggler (uncommon)
Korrid Sporeguard (uncommon)
Steam Elemental (uncommon)
Mage-eater Beetle (common)
Zarin's Dawnguard (common)
Kharasan Axe-Thrower (common)
Korrid Sporeling (common)
Acolyte of the Primal Way (common)
Alliance of Arms (common)
Warstained Staff (common)
Deepwood Staff (common)
Preserver Apprentice (common)
Zarin's Diplomacy (common)
Valor (basic)