Warbreak: Virtual Booster
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| Mechanics | Skeleton |
This booster was generated with modern collation since the cardset contains mythics: 1 rare / mythic, 3 uncommons, 10 commons, 1 basic land.
You could alternatively have 15 random cards regardless of rarity.
You could alternatively have 15 random cards regardless of rarity.
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Flying
As Archangel of Strife enters the battlefield, each player chooses war or peace. Creatures controlled by players who chose war get +3/+0. Creatures controlled by players who chose peace get +0/+3. 6/6
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Choose one – Stuff, Stuff, Stuff
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Target creature fights another target creature.
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Choose one – Stuff, Stuff, Stuff
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Join forces — Starting with you, each player may pay any amount of mana. Each player puts X 1/1 white Soldier creature tokens onto the battlefield, where X is the total amount of mana paid this way.
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One must be either insanely aggressive, fearless, and resilient to survive beneath the canopy of the Harrowold. The Jabberwock is all three.
0/4
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Flash.
You can cast auras as if they had flash. 1/3
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When Coiling Oracle enters the battlefield, reveal the top card of your library. If it's a land card, put it onto the battlefield. Otherwise, put that card into your hand.
1/1
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Warstained Staff enters the battlefield tapped.
: Add , , or to your mana pool.
![]() ![]() , sacrifice Warstained Staff: Search your library for a red, white, or black legendary creature and put it into your hand, shuffle your library afterwards. |
5/3
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Enchant land
Whenever enchanted land is tapped for mana, its controller adds one mana of any color to his or her mana pool (in addition to the mana the land produces). |
: Add , , or to your mana pool.
![]() ![]() , Sacrifice Deepwood Staff: Search your library for a Green, Blue, or Black Legendary creature and put it into your hand, shuffle your library afterwards. |
Hexproof
Magebred Bear gets +1/+1 if there has been another spell cast this turn. 2/1
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Choose one — Target player gains 3 life; or prevent the next 3 damage that would be dealt to target creature or player this turn.
Draw a card. |
Whenever another creature dies, you may have Hissing Iguanar deal 1 damage to target player.
Iguanars circle the areas of recent battlefields ignoring the corpses of the fallen for the still dying.
3/1
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Archangel of Strife
(rare)
Dirgewater Charm
(uncommon)
Vol's Dragonshout
(uncommon)
Harrowold Charm
(uncommon)
Alliance of Arms
(common)
Jabberwock Hatchling
(common)
Zarin's Dawnguard
(common)
Coiling Oracle
(common)
Warstained Staff
(common)
Wasteland Reapers
(common)
Fertile Ground
(common)
Deepwood Staff
(common)
Magebred Bear
(common)
Zarin's Diplomacy
(common)
Hissing Iguanar
(basic)







: Add 