Warbreak: Virtual Booster

Warbreak: Cardlist | Visual spoiler | Export | Booster | Comments | Search | Recent activity
Mechanics | Skeleton
Printable
This booster was generated with modern collation since the cardset contains mythics: 1 rare / mythic, 3 uncommons, 10 commons, 1 basic land.
You could alternatively have 15 random cards regardless of rarity.
 R 
Enchantment
When Zarin's Bureaucracy enters the battlefield and during your upkeep you may look at target player's hand.
Whenever a creature is banished, draw a card
 U 
Creature – Demon
Flying
When Cosigner Demon enters the battlefield, you lose five life and draw two cards.
3/2
 U 
Creature – Bird
Flying, Intimidate
When Ill Omen Raven dies, each player draws a card.
2/2
 U 
Creature – Human Noble
During your upkeep remove a counter from a permanent you control or tap Enamored Scion and you lose 1 life.
2/1
 C 
Artifact Creature – Automaton
0/2
 C 
Creature – Bear
Hexproof
Magebred Bear gets +1/+1 if there has been another spell cast this turn.
2/1
 C 
Creature – Human Cleric
Vigilance, Unweary Pilgrims may block any number of creatures.
1/2
 C 
Enchantment – Aura
Enchant land
Whenever enchanted land is tapped for mana, its controller adds one mana of any color to his or her mana pool (in addition to the mana the land produces).
 C 
Artifact
RUW Staff enters the battlefield tapped.
{t}: Add {r}, {w}, or {u} to your mana pool.
{r}{w}{u}, Sacrifice RUW Staff: Search your library for a Red, Blue, or White legendary creature and put it into your hand. Shuffle your library afterwards.
 C 
Instant
Choose one — Target player gains 3 life; or prevent the next 3 damage that would be dealt to target creature or player this turn.
Draw a card.
 C 
Creature – Human Shaman
When Preserver Apprentice dies search your library for a basic land card and put it onto the battlefield tapped.
0/1
 C 
Creature – Dragon
4/4
 C 
Creature – Elephant Cleric
Flash.
You can cast auras as if they had flash.
1/3
 C 
Creature – Bird Lizard
One must be either insanely aggressive, fearless, and resilient to survive beneath the canopy of the Harrowold. The Jabberwock is all three.
0/4
 B 
Sorcery
Separate all creatures target player controls into two piles. Destroy all creatures in the pile of that player's choice. They can't be regenerated.

Zarin's Bureaucracy (rare)
Cosigner Demon (uncommon)
Ill Omen Raven (uncommon)
Enamored Scion (uncommon)
Karorak Trinket (common)
Magebred Bear (common)
Unweary Pilgrims (common)
Fertile Ground (common)
RUW Staff (common)
Zarin's Diplomacy (common)
Preserver Apprentice (common)
Crippled Dragon (common)
Zarin's Dawnguard (common)
Jabberwock Hatchling (common)
Do or Die (basic)