Warbreak: Virtual Booster
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| Mechanics | Skeleton |
This booster was generated with modern collation since the cardset contains mythics: 1 rare / mythic, 3 uncommons, 10 commons, 1 basic land.
You could alternatively have 15 random cards regardless of rarity.
You could alternatively have 15 random cards regardless of rarity.
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Exile all nonland permanents.
You get an emblem with "Creatures you don't control must attack you if able." |
Callous Sellsword gets +1/+1 as long as you control a Plains.
: Callous Sellsword gains Lifelink until the end of turn.2/2
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The owner of target permanent shuffles it into his or her library, then reveals the top card of his or her library. If it's a permanent card, he or she puts it onto the battlefield.
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Steam Elemental gets +1/+1 as long as you control an Island.
: Steam Elemental gains flying until the end of turn.3/2
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: Add , , or to your mana pool.
![]() ![]() , Sacrifice Deepwood Staff: Search your library for a Green, Blue, or Black Legendary creature and put it into your hand, shuffle your library afterwards. |
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Target creature get's -3/-0 until the end of turn, if you control an enchantment, draw a card.
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3/3
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Join forces — Starting with you, each player may pay any amount of mana. Each player puts X 1/1 white Soldier creature tokens onto the battlefield, where X is the total amount of mana paid this way.
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Oaken Staff enters the battlefield tapped.
: Add , , or to your mana pool.
![]() ![]() , Sacrifice Oaken Staff: Search your library for a Blue, Green, or Red Legendary creature and put it into your hand, shuffle your library afterwards. |
BGW Staff enters the battlefield tapped.
: Add , , or to your mana pool.
![]() ![]() , Sacrifice BGW Staff: Search your library for a Black, Green, or White Legendary creature and put it onto the battlefield. Shuffle your library afterwards. |
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Search your library for a creature card with no abilities and put it into your hand, if you do, shuffle your library afterwards.
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4/4
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When Acolyte of the Primal Way enters the battlefield put a Island or Swamp from your hand onto the battlefield tapped.
2/2
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When Coiling Oracle enters the battlefield, reveal the top card of your library. If it's a land card, put it onto the battlefield. Otherwise, put that card into your hand.
1/1
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First strike
As long as Valor is in your graveyard and you control a Plains, creatures you control have first strike. 2/2
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Final Orders
(rare)
Callous Sellsword
(uncommon)
Chaos Warp
(uncommon)
Steam Elemental
(uncommon)
Deepwood Staff
(common)
Zarin's Tact
(common)
Mage-eater Beetle
(common)
Alliance of Arms
(common)
Oaken Staff
(common)
BGW Staff
(common)
Meysa Tutor
(common)
Crippled Dragon
(common)
Acolyte of the Primal Way
(common)
Coiling Oracle
(common)
Valor
(basic)


: Steam Elemental gains flying until the end of turn.
: Add
, 
