Warbreak: Virtual Booster
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| Mechanics | Skeleton |
This booster was generated with modern collation since the cardset contains mythics: 1 rare / mythic, 3 uncommons, 10 commons, 1 basic land.
You could alternatively have 15 random cards regardless of rarity.
You could alternatively have 15 random cards regardless of rarity.
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When Korrid Archdruid enters the battlefield destroy target nonland, noncreature permanent.
2/3
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The owner of target permanent shuffles it into his or her library, then reveals the top card of his or her library. If it's a permanent card, he or she puts it onto the battlefield.
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At the beginning of each upkeep, put a spore counter on Korrid Sporeguard.
Remove three spore counters from Korrid Sporeguard: Put a 1/1 green Saproling creature token onto the battlefield. Sacrifice a Saproling: Target creature gets +1/+1 until end of turn. 3/2
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Flying
When Cosigner Demon enters the battlefield, you lose five life and draw two cards. 3/2
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0/2
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When Preserver Apprentice dies search your library for a basic land card and put it onto the battlefield tapped.
0/1
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When Kharasan Axe-Thrower enters the battlefield, it deals 2 damage to target creature without flying.
2/1
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Dragons cost
less to cast.
Haste, when a dragon attacks sacrifice Lurebeast. 2/2
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Whenever a counter is removed from a Fungus, you may untap Korrid Harvester. If you do add
to your mana pool.1/2
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Warstained Staff enters the battlefield tapped.
: Add , , or to your mana pool.
![]() ![]() , sacrifice Warstained Staff: Search your library for a red, white, or black legendary creature and put it into your hand, shuffle your library afterwards. |
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Hexproof
Magebred Bear gets +1/+1 if there has been another spell cast this turn. 2/1
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Vigilance, Unweary Pilgrims may block any number of creatures.
1/2
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One must be either insanely aggressive, fearless, and resilient to survive beneath the canopy of the Harrowold. The Jabberwock is all three.
0/4
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When Acolyte of the Primal Way enters the battlefield put a Island or Swamp from your hand onto the battlefield tapped.
2/2
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Deathtouch
As long as Rot is in your graveyard and you control a Swarmp, creatures you control have Deathtouch. 1/4
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Korrid Archdruid
(rare)
Chaos Warp
(uncommon)
Korrid Sporeguard
(uncommon)
Cosigner Demon
(uncommon)
Karorak Trinket
(common)
Preserver Apprentice
(common)
Kharasan Axe-Thrower
(common)
Lurebeast
(common)
Korrid Harvester
(common)
Warstained Staff
(common)
Magebred Bear
(common)
Unweary Pilgrims
(common)
Jabberwock Hatchling
(common)
Acolyte of the Primal Way
(common)
Rot
(basic)




to your mana pool.
: Add