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CardName: Imbue the Mad Flame Cost: 2R Type: Sorcery Pow/Tgh: / Rules Text: Until end of turn, double all damage that would be dealt by target creature. Damage dealt this way can't be prevented. Old Ways {2}{R} (Whenever you cast a instant or sorcery spell, you may pay {2}{R} and exile Imbue the Mad Flame. If you do, cast a copy of Imbue the Mad Flame.) Flavour Text: Set/Rarity: Traditions of Glasmarn Rare

Imbue the Mad Flame
{2}{r}
 
 R 
Sorcery
Until end of turn, double all damage that would be dealt by target creature. Damage dealt this way can't be prevented.

Old Ways {2}{r} (Whenever you cast a instant or sorcery spell, you may pay {2}{r} and exile Imbue the Mad Flame. If you do, cast a copy of Imbue the Mad Flame.)
Created on 27 Aug 2024 by Sorrow

History:

2024-08-27 23:39:47: Sorrow created the card Imbue the Mad Flame

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How much damage does this card deal? Searing Wind
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