Traditions of Glasmarn: Virtual Booster

Traditions of Glasmarn: Cardlist | Visual spoiler | Export | Booster | Comments | Search | Recent activity
Mechanics | Skeleton | References/Inspiration | The Gods of Glasmarn and Their Cults
Printable
This booster was generated with modern collation since the cardset contains mythics: 1 rare / mythic, 3 uncommons, 10 commons, 1 basic land.
You could alternatively have 15 random cards regardless of rarity.
 U 
Artifact – Equipment
Equipped creature has Ward {1}.
As long you don't own the equipped creature, the equipped creature gets +3/+2.

Equip {1}
 
 M 
Legendary Creature – Demon Bear
Esoteric (Whenever you cast a spell with a mana value greater than the number of lore counters on this creature, it gains a lore counter.)

{1}{b},{t}- Sacrifice Morrwhey, Ravenous End: Destroy each creature with a mana value of X or less, where X was the number of lore counters on Morrwhey. If {g} was spent activating this ability, destroy all nonland permanents with a mana value of X or less instead.
4/4
 U 
Enchantment – Aura
Enchant creature or land
Blessing (If this Aura would be put into the graveyard from the battlefield, you may attach it to a land you haven't attached an Aura to this turn you control instead.)
Enchanted permanent has "{g}- exile an enchantment from your graveyard: Another target permanent attached to the enchanted permanent gains indestructible until end of turn."
 U 
Instant
Divine {1}{w} (When you cast this spell, if you control a God or have a God in your graveyard, you may pay an additional {1}{w})

Tap target creature you don't control. If False Union is Divine, up to one target creature you control gets +X/+Y until end of turn, where X is the power of the tapped creature and Y is the toughness of the tapped creature.
 U 
Sorcery
Deal 3 damage to any target. If a creature or planeswalker controlled by a player who gained life this turn was targeted this way, Sign of Wyrm's Flame deals 4 damage to that target instead.
 C 
Creature – Leech
At the beginning of your endstep, if you paid life to cast a spell, activate ability, or pay another cost, you may remove one counter from target creature or planeswalker.
"Never hurts us, just gets rid of the bad blood that builds up." -Wisewoman Ainsley
1/1
 C 
Creature – Human Cleric
At the beginning of your upkeep, if you control three or more creatures, up to one target enchantment you control becomes Horken, a legendary 2/3 white Ox God creature with "When this creature attacks, creatures you control get +1/+1 until end of turn." in addition to its other types, until end of turn.
1/4
 C 
Land
Lake of the Drowned enters the battlefield tapped.
When Lake of the Drowned enters the battlefield, if you control a God, you may scry 1.

{t}: Add {u} or {b}.
 C 
Instant
Destroy target non-God, non-Angel, non-Demigod, non-Demon creature. If a creature has five or more counters on it, Off the Cliff can target that creature as if it didn't have hexproof or ward.
There is always a time when one must die.
 C 
Creature – Satyr Wizard
Esoteric (Whenever you cast a spell with a mana value greater than the number of lore counters on this creature, it gains a lore counter.)

Remove two Lore counters, {t}: Deal 1 damage to target player. If that player drew two or more cards this turn, Spellburn Pyromancer deals 3 damage to that player instead.
2/3
 C 
Instant
Deal 2 damage to any target.

Old Ways {1}{r} (Whenever you cast a instant or sorcery spell, you may pay {1}{r} and exile Rite of Burning. If you do, cast a copy of Rite of Burning.)
"The meat may tough, but our fire kills all sicknesses that sit in the body before we serve it." -Kenna, Tavern Keep
 C 
Creature – Frog Illusion
Flash
When Froggy Reflection enters the battlefield, up to one target creature loses all abilities and is a blue Frog creature with base power and toughness 1/1 until end of turn.
1/1
 C 
Enchantment – Aura
Enchant creature you control
Enchanted creature can't be blocked by creatures with a power of 2 or less.

Whenever a creature with a power of 4 or greater enters under your control, you may return Sirctan Brawn from the battlefield to your hand.
 C 
Artifact – Food
{2},{t}- Sacrifice Harvest Corn: You gain 3 life.

Whenever a Human dies, you may pay {w}. If you do, return Harvest Corn from your graveyard to your hand.
Plains
 
 B 
Basic Land – Plains

Mask of the Mischievous (uncommon, foil)
Morrwhey, Ravenous End (mythic)
Gift of Mysticism (uncommon)
False Union (uncommon)
Sign of Wyrm's Flame (uncommon)
Rodardt Moat Leech (common)
Preacher of the Pastures (common)
Lake of the Drowned (common)
Off the Cliff (common)
Spellburn Pyromancer (common)
Rite of Burning (common)
Froggy Reflection (common)
Sirctan Brawn (common)
Harvest Corn (common)
Plains (basic)