Traditions of Glasmarn: Virtual Booster

Traditions of Glasmarn: Cardlist | Visual spoiler | Export | Booster | Comments | Search | Recent activity
Mechanics | Skeleton | References/Inspiration | The Gods of Glasmarn and Their Cults
Printable
This booster was generated with modern collation since the cardset contains mythics: 1 rare / mythic, 3 uncommons, 10 commons, 1 basic land.
You could alternatively have 15 random cards regardless of rarity.
 R 
Sorcery
Deal X+1 damage to target creature or planeswalker, where X is the number of sorcery cards in your graveyard. If X is five or greater, create create Corlain, a legendary 4/1 red Dragon God token with flying and "{1}{r}: Corlain gets +1/+0 until end of turn."
 U 
Enchantment – Aura
Enchant creature or land.
Blessing (If this Aura would be put into the graveyard from the battlefield, you may attach it to a land you haven't attached an Aura to this turn you control instead.)
Enchanted creature is a 1/1 blue Frog and loses all other abilities.
Enchanted is a an Island and loses all other abilities. (It still has "{t}: Add {u}.")
 U 
Creature – Human Rogue Warlock
Whenever an opponent sacrifices a creature or Food, gain 1 life.

As long as your life total is equal to or greater than twice your starting life total, whenever an opponent casts a spell, that player loses 1 life and you gain 1 life.
1/3
 U 
Creature – Human Wizard
Sacrifice an enchantment- {2}{w},{t}: Search your library for an Aura, reveal it, and put it on top of your library. Activate this ability only when you could cast a sorcery.
1/1
 C 
Artifact – Food
{2},{t}- Sacrifice Harvest Corn: You gain 3 life.

Whenever a Human dies, you may pay {w}. If you do, return Harvest Corn from your graveyard to your hand.
 C 
Creature – Insect
Flying; Esoteric (Whenever you cast a spell with a mana value greater than the number of lore counters on this creature, it gains a lore counter.)

Remove a lore counter- {t}: Target opponent loses 1 life.
1/1
 C 
Creature – Goblin Wizard
Whenever an instant or sorcery you own becomes exiled or whenever you cast an instant or sorcery from exile, Otherworldly Arcanist gets +1/+1 until end of turn.
1/1
 C 
Land
Desolate Wilds enters the battlefield tapped.
When Desolate Wilds enters the battlefield, if you control a God, you may scry 1.

{t}: Add {r} or {g}.
 C 
Creature – Human Advisor
Esoteric (Whenever you cast a spell with a mana value greater than the number of lore counters on this creature, it gains a lore counter.)

Remove a Lore counter,{t}: Scry 1.
"What I haven't seen, my fathers and forefathers have. And so, I see for my sons." -Elder Dresken
2/3
 C 
Instant
As an additional cost to cast Touch of Love, discard a card.

Draw two cards.

Old Ways {1}{r} (Whenever you cast a instant or sorcery spell, you may pay {1}{r} and exile Touch of Love. If you do, cast a copy of Touch of Love.)
 C 
Sorcery
Exile target player's graveyard and create Failow, a legendary 3/1 black Cat God token with "When this creature dies, each opponent loses 1 life and you gain 1 life." and "Sacrifice this creature at the beginning of your endstep."
 C 
Creature – Human Cleric
Esoteric (Whenever you cast a spell with a mana value greater than the number of lore counters on this creature, it gains a lore counter.)
Whenever you gain life for the first time each turn, remove all lore counters from Rustic Medicine Man. You life equal to the amount of counters removed this way.
2/4
 C 
Creature – Nightmare Spirit
Flash, deathtouch
Wandering Nightmare costs {2} less if an enchantment card you own was put into your graveyard from the battlefield this turn.
3/3
 C 
Instant
Target creature you control gains hexproof until end of turn. If that creature had any Auras on it that you don't own, you may destroy those Auras.

Old Ways {g} (Whenever you cast a instant or sorcery spell, you may pay {g} and exile Shed the Skin. If you do, cast a copy of Shed the Skin.)
Island
 
 B 
Basic Land – Island

Bonfire of the Dragon Cult (rare)
Misty Marsh's Submersion (uncommon)
Pestilence Bandit (uncommon)
Fate Finder (uncommon)
Harvest Corn (common)
Dagger-Sting Swampfly (common)
Otherworldly Arcanist (common)
Desolate Wilds (common)
Craw Magdol Elder (common)
Touch of Love (common)
Prowl the Cemetery (common)
Rustic Medicine Man (common)
Wandering Nightmare (common)
Shed the Skin (common)
Island (basic)