Traditions of Glasmarn: Virtual Booster
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| Mechanics | Skeleton | References/Inspiration | The Gods of Glasmarn and Their Cults |
This booster was generated with modern collation since the cardset contains mythics: 1 rare / mythic, 3 uncommons, 10 commons, 1 basic land.
You could alternatively have 15 random cards regardless of rarity.
You could alternatively have 15 random cards regardless of rarity.
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Defender
, Sacrifice The Cinder King and another creature: Choose 1 that hasn't been chosen as an activated ability of a permanent named The Cinder King
• Take an extra turn after this one. • Add ![]() ![]() ![]() ![]() ![]() ![]() ![]() ![]() ![]() .
• Draw seven cards • Each opponent loses half their life rounded down. 2/6
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When Bound By Commoners enters the battlefield, exile target permanent with a mana value of four or greater an opponent controls until Bound By Commoners leaves the battlefield. If a noncreature permanent was exiled this way, create a 2/4 white Ox token
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Enchant land you control
Whenever the enchanted land adds mana, it adds an additional ![]() and you lose 4 life. Spend this mana only to cast instant or sorcery spells. |
Vigilance
Whenever a God you control deals combat damage to a player, you may add target creature card from your graveyard to your hand. 3/3
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When Mad Flame Torch-Bearer enters the battlefield, Mad Flame Torch-Bearer deals 1 damage to each opponent and each planeswalker they control.
The goblin bands know this flame is older than Corlain's first breath, though they do not know how old.
2/1
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Whenever a land you control becomes enchanted, up to one target creature gets +1/+1 until end of turn.
In the deep glades, arrows never hit the great stags.
2/2
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: Untap target enchanted land.The gods still watch over the people of Glasmarn. The people of Glasmarn show the gods their respect.
1/2
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Destroy target non-God, non-Angel, non-Demigod, non-Demon creature. If a creature has five or more counters on it, Off the Cliff can target that creature as if it didn't have hexproof or ward.
There is always a time when one must die.
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Enchant creature or land
Blessing (If this Aura would be put into the graveyard from the battlefield, you may attach it to a land you haven't attached an Aura to this turn you control instead.) Whenever enchanted permanent becomes tapped, it deals one damage to its controller. : Enchanted creature attacks this turn if able. |
When Vineway Dancer enters the battlefield, you may return target Aura card from your graveyard to your hand. If that Aura had a mana value of 2 or less, you may scry 1.
1/3
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Dishelved Library enters the battlefield tapped.
When Dishelved Library enters the battlefield, if you control a God, you may scry 1. : Add or . |
Esoteric (Whenever you cast a spell with a mana value greater than the number of lore counters on this creature, it gains a lore counter.)
Whenever Hamlet Gatekeeper or another creature attacks, you may remove a Lore counter from Hamlet Gatekeeper. If you do, that creature gets +1/+1 until end of turn. 2/1
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Whenever Lost Lake Lover attacks, if an opponent milled one or more cards this turn, Lost Lake Lover can't be blocked this turn.
2/1
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Esoteric (Whenever you cast a spell with a mana value greater than the number of lore counters on this creature, it gains a lore counter.)
- Remove a lore counter: Creeper of the Moor can't be blocked until end of turn.2/1
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The Cinder King
(rare)
Bound By Commoners
(uncommon)
Malicious Dwelling
(uncommon)
History-Caller Witch
(uncommon)
Mad Flame Torch-Bearer
(common)
Deep-Glades Stag
(common)
Maypole Dancer
(common)
Off the Cliff
(common)
Hellpit Cinders
(common)
Vineway Dancer
(common)
Dishelved Library
(common)
Hamlet Gatekeeper
(common)
Lost Lake Lover
(common)
Creeper of the Moor
(common)
Plains
(basic)
, Sacrifice The Cinder King and another creature: Choose 1 that hasn't been chosen as an activated ability of a permanent named The Cinder King






