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CardName: Witch-Water Goblin Cost: {U}{R} Type: Creature - Goblin Wizard Pow/Tgh: 1/1 Rules Text: At the beginning of each upkeep, Witch-Water Goblin becomes a 2/1 blue Faerie with flying or a 3/1 red Devil with trample at random until end of turn. At the beginning of combat on each turn, Witch-Water Goblin gets +2/+0 or +0/+2 at trandom. Flavour Text: Set/Rarity: Traditions of Glasmarn Uncommon

Witch-Water Goblin
{u}{r}
 
 U 
Creature – Goblin Wizard
At the beginning of each upkeep, Witch-Water Goblin becomes a 2/1 blue Faerie with flying or a 3/1 red Devil with trample at random until end of turn.
At the beginning of combat on each turn, Witch-Water Goblin gets +2/+0 or +0/+2 at trandom.
1/1
Created on 21 Jun 2024 by Sorrow

History:

2024-06-21 02:46:38: Sorrow created the card Witch-Water Goblin

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