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Mechanics | Skeleton | References/Inspiration | The Gods of Glasmarn and Their Cults

CardName: Deep in the Wildnerness Cost: 2GG Type: Sorcery Pow/Tgh: / Rules Text: Search your library for up to two basic land cards, reveal those cards, put one onto the battlefield tapped and the other into your hand, shuffle. If you put a Forest onto the battlefield this way, up to one target Forest you control becomes an 8/8 green legendary God named Frawdallain until end of turn. It's still a land. Flavour Text: Set/Rarity: Traditions of Glasmarn Common

Deep in the Wildnerness
{2}{g}{g}
 
 C 
Sorcery
Search your library for up to two basic land cards, reveal those cards, put one onto the battlefield tapped and the other into your hand, shuffle. If you put a Forest onto the battlefield this way, up to one target Forest you control becomes an 8/8 green legendary God named Frawdallain until end of turn. It's still a land.
Created on 21 Apr 2024 by Sorrow

History:

2024-04-21 10:18:52: Sorrow created the card Deep in the Wildnerness
2024-04-21 10:19:10: Sorrow edited Deep in the Wildnerness

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