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CardName: Back Alley Hitman Cost: {2}{B}{B}{B} Type: Creature - Human Rogue Pow/Tgh: 5/3 Rules Text: Menace Whenever Back Alley Hitman deals combat damage to a player, you gain 3 gold. {X}, {T}, Pay X life: Destroy target creature with a converted mana cost of X or less. Flavour Text: Set/Rarity: Armageddon Rare

Back Alley Hitman
{2}{b}{b}{b}
 
 R 
Creature – Human Rogue
Menace
Whenever Back Alley Hitman deals combat damage to a player, you gain 3 gold.
{x}, {t}, Pay X life: Destroy target creature with a converted mana cost of X or less.
5/3
Updated on 03 Mar 2017 by ttt3142

Code: RB01

Active?: true

History: [-]

2012-03-22 03:26:03: ttt3142 created the card Back Alley Hitman

I love the concept of spending gold as though it were life. It's very flavorful and (unfortunately) resonates a lot.

Yes, it's a great concept. I've seen it in a few places, most recently the world of Utopia in the GDS2. This is a nice self-contained usage of it, but I assume the set will have to have quite a bit more of it.

2012-04-15 16:54:30: ttt3142 edited Back Alley Hitman
2012-04-28 03:58:44: ttt3142 edited Back Alley Hitman:

This is a rare. It doesn't need reminder text.

2012-04-28 03:58:45: ttt3142 edited Back Alley Hitman:

This is a rare. It doesn't need reminder text.

2017-02-12 21:56:11: ttt3142 edited Back Alley Hitman:

intimidate -> menace, better stats

2017-03-03 00:18:28: ttt3142 edited Back Alley Hitman

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