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CardName: Unstable Terrain Cost: Type: Land Pow/Tgh: / Rules Text: As Unstable Terrain enters the battlefield choose a land type, Unstable Terrain is a land of the chosen type except that it gains "{2}: Unstable Terrain becomes the basic land type of your choice. Any player may activate this ability. Play this ability only in the upkeep phase." Flavour Text: Set/Rarity: Snap Uncommon

Unstable Terrain
 
 U 
Land
As Unstable Terrain enters the battlefield choose a land type, Unstable Terrain is a land of the chosen type except that it gains "{2}: Unstable Terrain becomes the basic land type of your choice. Any player may activate this ability. Play this ability only in the upkeep phase."
Updated on 18 Mar 2013 by Camruth

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History: [-]

2012-03-02 07:08:36: Camruth created the card Unstable Terrain

another odd idea I had. Until activated it does nothing BUT anyone can activate it.
so if you have spare mana you can mess with your opponent's unstable terrain and vice versa.

Of course, like many of the cards in this "set" this is a very preliminary idea that will likely need a bit of work.

2012-03-02 07:10:59: Camruth edited Unstable Terrain

I think this works fine in the rules. It'd probably be killed for confusing timing issues, though. Players don't understand the details of the priority system. How many copies of the question "Can I activate this to change the colour of mana my opponent just tapped it for?" are we expecting?

Oh, yeah, heh. Many people wouldn't get that right. That being said, if you got rid of "Any player" the card is still interesting. You could easily add {t}: Add {1} to your mana pool as well. See also Unstable Frontier.

2012-03-02 11:24:37: Camruth edited Unstable Terrain

OK added choosing a basic land type as this ETBs and restricted the activated ability to being used in the upkeep phase only which should cut down on the confusion issues somewhat.

2013-03-18 06:33:58: Camruth edited Unstable Terrain

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