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CardName: Discreet Street Attire Cost: 2 Type: Enchantment - Aura Pow/Tgh: / Rules Text: Enchant creature or Campaign Enchanted permanent gets +1/+1. *Blue or Black synchromia* -- If **Blue or Black mana** was paid to cast this spell, enchanted permanent has eludes power 2 or less. Flavour Text: Set/Rarity: Karadisia: Dyschromia Common

Discreet Street Attire
{2}
 
 C 
Enchantment – Aura
Enchant creature or Campaign

Enchanted permanent gets +1/+1.

Blue or Black synchromia — If Blue or Black mana was paid to cast this spell, enchanted permanent has eludes power 2 or less.
Updated on 02 Nov 2022 by amuseum

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History: [-]

2022-09-26 19:32:38: amuseum created the card Discreet Street Attire
2022-09-26 23:22:39: amuseum edited Discreet Street Attire

I don't really see much point in having synchromia and dischromia in the same set. Synchromia makes a bit more sense, but it basically just seems like an attempt to undo your design decision to have colorless enchantments.

I feel, you are cheating yourself out of actually creating an experience with enchantments meaningfully having a generic mana cost.

Also: Memory issues.

synchromia / dischromia should theoretically lead to better decisions in limited environments.

colorless spells shouldn't mean having a barrier against colors. interaction between colorless and colors is just as meaningful.

no memory issues in digital games. not going to be bogged down by severe constraints of paper games.

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