Karadisia: Dyschromia: Virtual Booster

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Mechanics
Printable
This booster was generated with modern collation since the cardset contains mythics: 1 rare / mythic, 3 uncommons, 10 commons, 1 basic land.
You could alternatively have 15 random cards regardless of rarity.
 R 
Enchantment – Campaign
Menace (This creature can't be blocked except by two or more creatures.)

Inform (when this attacks and is unblocked, draw a card.)

When Fate Fly Solo attacks alone, it gains flying until end of turn.

Enroll — Pay a loyalty or fate counter (Pay the enroll cost: This Campaign becomes also a creature until end of turn.)
5/3
 U 
Instant
Exchange target creature spell with target creature card in its controller's graveyard with equal or lesser mana value.
 U 
Artifact Creature – Gear Spider
Turbocharge — {g}{1} (Sorcerous, Pay the turbocharge cost for each charge counter on this plus one: This gains a charge counter.)

[1 charges] +1/+1. When Aethercell Arachnomech gains a charge counter, you may have it fight target creature.

[2 charges] +1/+1. Reach

[3 charges] +1/+1. When Aethercell Arachnomech gains a charge counter, it deals 5 damage to all creatures with flying.
3/3
 U 
Artifact
Whenever an enchantment enters, Reality Tether deals 2 damage to that enchantment's controller.
 C 
Creature – Rogue
When Time Traveller blocks or becomes blocked by a creature, both creatures gain Demise (sacrifice at the beginning of the end step).
1/1
 C 
Creature – Panda Bear
{g}{1}: Insatiable Panda gets +2/+2 until end of turn. Activate only once per turn.
1/1
 C 
Artifact Creature – Gear Construct
Turbocharge — {2} (Sorcerous, Pay the turbocharge cost for each charge counter on this plus one: This gains a charge counter.)

[1 charges] +1/+1.

[2 charges] +1/+1. First strike

[3 charges] +1/+1. Flying
2/2
 C 
Artifact Creature – Gear Construct
Turbocharge — {2} (Sorcerous, Pay the turbocharge cost for each charge counter on this plus one: This gains a charge counter.)

[1 charges] +1/+1.

[2 charges] +1/+1. Deathtouch

[3 charges] +1/+1. Vigilance
2/2
 C 
Instant
Pandemonium — {1} (You may pay an extra pandemonium cost as you cast this spell.)

Withdraw target nonland permanent. If the pandemonium cost was paid, withdraw another random target nonland permanent.
 C 
Sorcery
Draw a card. Then create X 1/1 colorless Fan creature tokens, where X is the number of cards you drew this turn.
 C 
Enchantment – Aura
Enchant creature or Campaign

Enchanted permanent gets +1/+1.

Black or Red synchromia — If Black or Red mana was paid to cast this spell, enchanted permanent has menace.
 C 
Creature – Human
Protection from Campaigns

Skeptical Cynic can't enroll Campaigns.
2/2
 C 
Artifact Creature – Gear Construct
Turbocharge — {2} (Sorcerous, Pay the turbocharge cost for each charge counter on this plus one: This gains a charge counter.)

[1 charges] +1/+1.

[2 charges] +1/+1. [Subsurface]

[3 charges] +1/+1. Animosity (You may have this creature assign its combat damage as though it weren't blocked.)
2/2
 C 
Enchantment – Campaign
Enroll{3} (Pay the enroll cost: This Campaign becomes also a creature until end of turn.)
3/3
Forest
 
 B 
Basic Land – Forest

Fate Fly Solo (rare)
Shuffle Dance (uncommon)
Aethercell Arachnomech (uncommon)
Reality Tether (uncommon)
Time Traveller (common)
Insatiable Panda (common)
Aethercell Keraunomech (common)
Aethercell Venommech (common)
Pandom Bounce (common)
"Build It and They Will Come" (common)
Stage Fright (common)
Skeptical Cynic (common)
Aethercell Drillmech (common)
Audition for Trainees (common)
Forest (basic)