Karadisia: Dyschromia: Virtual Booster

Karadisia: Dyschromia: Cardlist | Visual spoiler | Export | Booster | Comments | Search | Recent activity
Mechanics
Printable
This booster was generated with modern collation since the cardset contains mythics: 1 rare / mythic, 3 uncommons, 10 commons, 1 basic land.
You could alternatively have 15 random cards regardless of rarity.
 R 
Enchantment – Campaign
Escort

When Karadisia's Got Talent deals combat damage to an opponent, you may search your library for a God or Idol card, reveal it, put it into your hand, then shuffle.

Enroll — Exhaust three Fans (Pay the enroll cost: This Campaign becomes also a creature until end of turn.)
7/5
 U 
Artifact Creature – Gear Scarecrow
Turbocharge — Discard a card (Sorcerous, Pay the turbocharge cost for each charge counter on this plus one: This gains a charge counter.)

[1 charges] +1/+1. When Aethercell Psychomech gains a charge counter, each opponent player discards a card.

[2 charges] When Aethercell Psychomech deals combat damage to an opponent, that player discards a card.

[3 charges] Double Strike
3/3
 U 
Sorcery
Pandemonium — Pay 3 life (You may pay an extra pandemonium cost as you cast this spell.)

Destroy target creature. If the pandemonium cost was paid, destroy another random target creature.
 U 
Enchantment – Campaign
Flying

Enroll — Exhaust two white and/or blue creatures (Pay the enroll cost: This Campaign becomes also a creature until end of turn.)
4/2
 C 
Enchantment Creature – Illusion Mystic
Virtual (Prevent all damage dealt to this by creatures without virtual)

Hexdoom (Sacrifice this when it's targeted by opponent's spell or ability)
2/4
 C 
Artifact Creature – Gear Construct
Turbocharge — {2} (Sorcerous, Pay the turbocharge cost for each charge counter on this plus one: This gains a charge counter.)

[1 charges] +1/+1.

[2 charges] +1/+1. Deathtouch

[3 charges] +1/+1. Vigilance
2/2
 C 
Enchantment – Aura
Enchant creature or Campaign

Enchanted permanent gets +1/+1.

Blue or Black synchromia — If Blue or Black mana was paid to cast this spell, enchanted permanent has eludes power 2 or less.
 C 
Artifact Creature – Gear Construct
Turbocharge — {2} (Sorcerous, Pay the turbocharge cost for each charge counter on this plus one: This gains a charge counter.)

[1 charges] +1/+1..

[2 charges] +1/+1. Ward {2}

[3 charges] +1/+1. Inform (when this attacks and is unblocked, draw a card.)
2/2
 C 
Sorcery
Gain control of target creature or Campaign until end of turn. Untap and unlag it. If it's a Campaign, you may enroll it without paying its enroll cost.
 C 
Instant
You create a [Treasure] token for each permanent that entered under the active player's control this turn.
 C 
Enchantment – Aura
Enchant creature or Campaign

Enchanted permanent gets +1/+1.

Green or White synchromia — If Green or White mana was paid to cast this spell, enchanted permanent has vigilance.
 C 
Instant
Counter target spell that targets you or a permanent you control.

Scry 2.
 C 
Sorcery
Each player may engage in a bidding war. Each player may bid no more than the number of cards in their hand. X equals the high bid. The high bidder discards X cards and gains X life. Each other player loses X life.
 C 
Enchantment Creature – Illusion Berserker
Virtual (Prevent all damage dealt to this by creatures without virtual)

Berserk (This creature attacks each combat if able.)
4/2
Forest
 
 B 
Basic Land – Forest

Karadisia's Got Talent (rare)
Aethercell Psychomech (uncommon)
Pandom Kill (uncommon)
Paraglide Infiltration (uncommon)
Virtual Mystic (common)
Aethercell Venommech (common)
Discreet Street Attire (common)
Aethercell Neuromech (common)
Freelance (common)
Income Tax (common)
Sincere Devotion (common)
Scandalproof (common)
Elitist Privilege (common)
Virtual Berserker (common)
Forest (basic)