Karadisia: Dyschromia: Virtual Booster
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| Mechanics |
This booster was generated with modern collation since the cardset contains mythics: 1 rare / mythic, 3 uncommons, 10 commons, 1 basic land.
You could alternatively have 15 random cards regardless of rarity.
You could alternatively have 15 random cards regardless of rarity.
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Whenever you're dealt damage, put that many charge counters on Herbal Cabinet.
At the beginning of your upkeep, you may remove three charge counters from Herbal Cabinet. If you do, create a [Food] token. |
For each creature attacking you or a permanent you control, remove it from combat unless its controller pays
and has you create two [Treasure] tokens. |
Counter target spell unless its controller pays
.
You gain X life. |
Enchant land or artifact
Enchanted permanent has " , : Produce one mana of any color."
Enchanted permanent has " , : Produce one mana of any color. Repeat this four more times". |
Gain control of target creature or Campaign until end of turn. Untap and unlag it. If it's a Campaign, you may enroll it without paying its enroll cost.
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Grove Juju enters tapped and with two charge counters.
: Produce .
, Pay a charge counter: Produce one mana of any color. |
Create two 1/1 colorless Fan creature tokens. Gain 2 life. Withdraw two lands you control.
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Draw a card. Then create X 1/1 colorless Fan creature tokens, where X is the number of cards you drew this turn.
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Creek Juju enters tapped and with two charge counters.
: Produce .
, Pay a charge counter: Produce one mana of any color. |
Virtual (Prevent all damage dealt to this by creatures without virtual)
Defenseless (can't block) 3/3
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Enchant creature or Campaign
Enchanted permanent gets +1/+1. Green or White synchromia — If Green or White mana was paid to cast this spell, enchanted permanent has vigilance. |
Prevent all combat damage that would be dealt this turn.
Create a [Food] token for each attacking creature. |
Turbocharge —
(Sorcerous, Pay the turbocharge cost for each charge counter on this plus one: This gains a charge counter.)
[1 charges] +1/+1. [2 charges] +1/+1. Protection from power 4 or greater [3 charges] +1/+1. Menace 2/2
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Protection from Campaigns
Skeptical Cynic can't enroll Campaigns. 2/2
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Herbal Cabinet
(rare)
Border Tax
(uncommon)
Momentum Shift
(uncommon)
A Colorful Life
(uncommon)
Freelance
(common)
Grove Juju
(common)
Flash Mob
(common)
"Build It and They Will Come"
(common)
Creek Juju
(common)
Virtual Assassin
(common)
Sincere Devotion
(common)
Mid-Autumn Harvest
(common)
Aethercell Petromech
(common)
Skeptical Cynic
(common)
Island
(basic)



: Produce one mana of any color."
, 
