Karadisia: Dyschromia: Virtual Booster

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Mechanics
Printable
This booster was generated with modern collation since the cardset contains mythics: 1 rare / mythic, 3 uncommons, 10 commons, 1 basic land.
You could alternatively have 15 random cards regardless of rarity.
 R 
Sorcery
Pandemonium — {w}{2} (You may pay an extra pandemonium cost as you cast this spell.)

Destroy all creatures.

If the pandemonium cost was paid, destroy all permanents of a random noncreature permanent type.
 U 
Instant
Clash with all players. The player who wins the clash gains life equal to the mana value of their revealed card. That player chooses a creature they control and a creature they don't control. The first creature deals damage equal to its power to the second creature.
 U 
Instant
Counter target spell unless its controller pays {x}.

You gain X life.
 U 
Enchantment – Aura
Enchant land or artifact

Enchanted permanent has "{1}, {t}: Produce one mana of any color."

Enchanted permanent has "{4}, {t}: Produce one mana of any color. Repeat this four more times".
 C 
Instant
You create a [Treasure] token for each permanent that entered under the active player's control this turn.
 C 
Sorcery
Pandemonium — {2} (You may pay an extra pandemonium cost as you cast this spell.)

Target player discards a card. If the pandemonium cost was paid, that player discards another card at random.
 C 
Artifact
Meadow Juju enters tapped and with two charge counters.

{t}: Produce {w}.

{t}, Pay a charge counter: Produce one mana of any color.
 C 
Enchantment – Aura
Enchant creature or Campaign

Enchanted permanent gets +1/+1.

Black or Red synchromia — If Black or Red mana was paid to cast this spell, enchanted permanent has menace.
 C 
Instant
Target permanent gains indestructible until end of turn.

White dyschromia — If non-White mana was paid to cast this spell, that permanent gains retaliate until end of turn.
 C 
Sorcery
Pandemonium — {1} (You may pay an extra pandemonium cost as you cast this spell.)

If you paid the pandemonium cost, choose a random basic land type.

Search your library for a Forest card and another card of the chosen type, reveal them, put them into your hand, then shuffle.
 C 
Instant
Pandemonium — {1} (You may pay an extra pandemonium cost as you cast this spell.)

Withdraw target nonland permanent. If the pandemonium cost was paid, withdraw another random target nonland permanent.
{r}{2}
 
 C 
Instant
Move target spell to the bottom of the stack. Requeue deals 3 damage to its controller.
 C 
Instant
Red dyschromia — If non-Red mana was paid to cast this spell, Stage Accident gains Virulent (damage dealt by this can't be prevented).

Stage Accident deals 3 damage to any target.
 C 
Enchantment – Campaign
Enroll{3} (Pay the enroll cost: This Campaign becomes also a creature until end of turn.)
3/3
Plains
 
 B 
Basic Land – Plains

Pandom Wrath (rare)
Bouncing Wedgie (uncommon)
Momentum Shift (uncommon)
A Colorful Life (uncommon)
Income Tax (common)
Pandom Discard (common)
Meadow Juju (common)
Stage Fright (common)
Tight Security (common)
Pandom Harrow (common)
Pandom Bounce (common)
Requeue (common)
Stage Accident (common)
Audition for Trainees (common)
Plains (basic)