Karadisia: Dyschromia: Virtual Booster

Karadisia: Dyschromia: Cardlist | Visual spoiler | Export | Booster | Comments | Search | Recent activity
Mechanics
Printable
This booster was generated with modern collation since the cardset contains mythics: 1 rare / mythic, 3 uncommons, 10 commons, 1 basic land.
You could alternatively have 15 random cards regardless of rarity.
 U 
Enchantment Creature – Illusion Wizard
Virtual (Prevent all damage dealt to this by creatures without virtual)

{2}, {t}: Virtual Wizard deals 2 damage to target player, planeswalker, or creature with Virtual.
1/1
 
 R 
Artifact
At the beginning of each player's upkeep, that player chooses a creature they control. It gains Demise (sacrifice at the beginning of the end step).

At the beginning of your upkeep, Running Man gains a charge counter. When Running Man has three or more counters, sacrifice it.
 U 
Artifact Creature – Gear Kirin
Turbocharge — {1}, Each opponent gains 2 life (Sorcerous, Pay the turbocharge cost for each charge counter on this plus one: This gains a charge counter.)

[1 charges] +1/+1. When Aethercell Biomech gains a charge counter, you and friendly players gain 2 life.

[2 charges] +1/+1. Whenever a creature enters, you gain 1 life.

[3 charges] +1/+1. Lifelink
3/3
 U 
Artifact Creature – Gear Scarecrow
Turbocharge — Discard a card (Sorcerous, Pay the turbocharge cost for each charge counter on this plus one: This gains a charge counter.)

[1 charges] +1/+1. When Aethercell Psychomech gains a charge counter, each opponent player discards a card.

[2 charges] When Aethercell Psychomech deals combat damage to an opponent, that player discards a card.

[3 charges] Double Strike
3/3
 U 
Sorcery
Pandemonium — {2} (You may pay an extra pandemonium cost as you cast this spell.)

Choose target card in your graveyard. If the pandemonium cost was paid, choose an extra random target card in your graveyard.

Return those cards from your graveyard to your hand.
 C 
Sorcery
Return target creature card from your graveyard to your hand.

Black dyschromia — If non-Black mana was paid to cast this spell, gain life equal to that card's mana value.
 C 
Instant
Draw a card.

Blue dyschromia — If non-Blue mana was paid to cast this spell, you may discard a card. If you do, draw a card.
 C 
Instant
Pandemonium — {1} (You may pay an extra pandemonium cost as you cast this spell.)

Target creature gains a +1/+1 counter. If the pandemonium cost was paid, it gains protection from two random colors until end of turn.
 C 
Instant
Target artifact or enchantment's controller sacrifices it unless they sacrifice a creature.
 C 
Artifact Creature – Gear Construct
Turbocharge — {2} (Sorcerous, Pay the turbocharge cost for each charge counter on this plus one: This gains a charge counter.)

[1 charges] +1/+1.

[2 charges] +1/+1. Deathtouch

[3 charges] +1/+1. Vigilance
2/2
 C 
Enchantment – Aura
Enchant creature or Campaign

Enchanted permanent gets +1/+1.

Red or Green synchromia — If Red or Green mana was paid to cast this spell, enchanted permanent has Animosity (You may have this creature assign its combat damage as though it weren't blocked.).
 C 
Sorcery
Each player may engage in a bidding war. The high bidder loses life equal to the high bid.

If you are the high bidder, you may search your library for two basic land cards, reveal them, put them into your hand, then shuffle.

If you aren't the high bidder, you and the high bidder may each search your libraries for a basic land card, reveal them, put them into your hands, then shuffle.
 C 
Enchantment Creature – Illusion Assassin
Virtual (Prevent all damage dealt to this by creatures without virtual)

Defenseless (can't block)
3/3
 C 
Artifact
Marsh Juju enters tapped and with two charge counters.

{t}: Produce {b}.

{t}, Pay a charge counter: Produce one mana of any color.
Swamp
 
 B 
Basic Land – Swamp

Virtual Wizard (uncommon, foil)
Running Man (rare)
Aethercell Biomech (uncommon)
Aethercell Psychomech (uncommon)
Pandom Recovery (uncommon)
Retrospiration (common)
Sleepless Training (common)
Pandom Protection (common)
Material Gains (common)
Aethercell Venommech (common)
Pass the Crowd (common)
Property Auction (common)
Virtual Assassin (common)
Marsh Juju (common)
Swamp (basic)