Karadisia: Dyschromia: Virtual Booster

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Mechanics
Printable
This booster was generated with modern collation since the cardset contains mythics: 1 rare / mythic, 3 uncommons, 10 commons, 1 basic land.
You could alternatively have 15 random cards regardless of rarity.
 C 
Sorcery
Draw a card. Then create X 1/1 colorless Fan creature tokens, where X is the number of cards you drew this turn.
 
 R 
Sorcery
You gain 5 life.

Exile all nonland permanents. For each permanent exiled this way, each player may engage in a bidding war. The high bidder loses life equal to the high bid and puts that permanent onto the field under their control.
 U 
Enchantment – Aura
Enchant land or artifact

Enchanted permanent has "{1}, {t}: Produce one mana of any color."

Enchanted permanent has "{4}, {t}: Produce one mana of any color. Repeat this four more times".
 U 
Artifact Creature – Gear Spider
Turbocharge — {g}{1} (Sorcerous, Pay the turbocharge cost for each charge counter on this plus one: This gains a charge counter.)

[1 charges] +1/+1. When Aethercell Arachnomech gains a charge counter, you may have it fight target creature.

[2 charges] +1/+1. Reach

[3 charges] +1/+1. When Aethercell Arachnomech gains a charge counter, it deals 5 damage to all creatures with flying.
3/3
 U 
Creature – Panda Bear
Endangered Panda has Vulnerable (destroyed when taken damage) while you control three or fewer Forests.
3/3
 C 
Enchantment – Campaign
Vigilance

Enroll — Exhaust two creatures (Pay the enroll cost: This Campaign becomes also a creature until end of turn.)
4/3
 C 
Enchantment Creature – Illusion Mystic
Virtual (Prevent all damage dealt to this by creatures without virtual)

Hexdoom (Sacrifice this when it's targeted by opponent's spell or ability)
2/4
 C 
Instant
Target creature gets +2/+2 until end of turn.

Green dyschromia — If non-Green mana was paid to cast this spell, that creature gains reach until end of turn.
 C 
Sorcery
Gain control of target creature or Campaign until end of turn. Untap and unlag it. If it's a Campaign, you may enroll it without paying its enroll cost.
 C 
Sorcery
Each player may engage in a bidding war. The high bidder loses life equal to the high bid.

If you are the high bidder, you may search your library for two basic land cards, reveal them, put them into your hand, then shuffle.

If you aren't the high bidder, you and the high bidder may each search your libraries for a basic land card, reveal them, put them into your hands, then shuffle.
 C 
Creature – Panda Bear
Pandemonium — {1} (You may pay an extra pandemonium cost as you cast this spell.)

If the pandemonium cost was paid, Pandom Panda enters with a random ability counter —

• Deathtouch
• Reach
• Trample
• Vigilance
2/2
 C 
Enchantment – Aura
Enchant creature or Campaign

Enchanted permanent gets +1/+1.

Blue or Black synchromia — If Blue or Black mana was paid to cast this spell, enchanted permanent has eludes power 2 or less.
 C 
Instant
Clash with all players. The player who wins the clash scrys X, where X equals the mana value of their revealed card. That player draws two cards.
 C 
Instant
You create a [Treasure] token for each permanent that entered under the active player's control this turn.
Plains
 
 B 
Basic Land – Plains

"Build It and They Will Come" (common, foil)
Competitive Draft (rare)
A Colorful Life (uncommon)
Aethercell Arachnomech (uncommon)
Endangered Panda (uncommon)
Crusade of the Faith (common)
Virtual Mystic (common)
Acrobatic Demonstration (common)
Freelance (common)
Property Auction (common)
Pandom Panda (common)
Discreet Street Attire (common)
Idol Star Athletics Championships (common)
Income Tax (common)
Plains (basic)