Karadisia: Dyschromia: Virtual Booster
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| Mechanics |
This booster was generated with modern collation since the cardset contains mythics: 1 rare / mythic, 3 uncommons, 10 commons, 1 basic land.
You could alternatively have 15 random cards regardless of rarity.
You could alternatively have 15 random cards regardless of rarity.
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Pandemonium —
(You may pay an extra pandemonium cost as you cast this spell.)
Target creature gets +3/+0 until end of turn. If the pandemonium cost was paid, it gains two random abilities until end of turn — • Absorb 1 (prevent 1 damage to this object per source) • Animosity (You may have this creature assign its combat damage as though it weren't blocked.) • Frostbite (When this object deals damage to a permanent, freeze that permanent.) • Predation (When this creature defeats another creature, this gains a +1/+1 counter.) • Berserk (This creature attacks each combat if able.) • Vulnerable (destroyed when taken damage) |
Turbocharge —
, Each opponent gains 2 life (Sorcerous, Pay the turbocharge cost for each charge counter on this plus one: This gains a charge counter.)
[1 charges] +1/+1. When Aethercell Biomech gains a charge counter, you and friendly players gain 2 life. [2 charges] +1/+1. Whenever a creature enters, you gain 1 life. [3 charges] +1/+1. Lifelink 3/3
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Pandemonium —
(You may pay an extra pandemonium cost as you cast this spell.)
Target creature gets +2/+2 until end of turn. If the pandemonium cost was paid, it gains a random ability until end of turn — • First strike • Double strike • Reach • Demise (sacrifice at the beginning of the end step) |
Counter target spell unless its controller pays
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You gain X life. |
[Freeze] target artifact or creature.
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Enchant creature or Campaign
Enchanted permanent gets +1/+1. White or Blue synchromia — If White or Blue mana was paid to cast this spell, enchanted permanent has flying. |
![]() : Insatiable Panda gets +2/+2 until end of turn. Activate only once per turn.1/1
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Target permanent gains indestructible until end of turn.
White dyschromia — If non-White mana was paid to cast this spell, that permanent gains retaliate until end of turn. |
Target artifact or enchantment's controller sacrifices it unless they sacrifice a creature.
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You create a [Treasure] token for each permanent that entered under the active player's control this turn.
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Meadow Juju enters tapped and with two charge counters.
: Produce .
, Pay a charge counter: Produce one mana of any color. |
Move target spell to the bottom of the stack. Requeue deals 3 damage to its controller.
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Virtual (Prevent all damage dealt to this by creatures without virtual)
Defenseless (can't block) 3/3
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Pandemonium —
(You may pay an extra pandemonium cost as you cast this spell.)
Withdraw target nonland permanent. If the pandemonium cost was paid, withdraw another random target nonland permanent. |
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Pandom Mutation
(rare)
Aethercell Biomech
(uncommon)
Pandom Rage
(uncommon)
Momentum Shift
(uncommon)
To Be Stored in a Freezer
(common)
Inflated Hopes
(common)
Insatiable Panda
(common)
Tight Security
(common)
Material Gains
(common)
Income Tax
(common)
Meadow Juju
(common)
Requeue
(common)
Virtual Assassin
(common)
Pandom Bounce
(common)
Swamp
(basic)
(You may pay an extra pandemonium cost as you cast this spell.)

, Each opponent gains 2 life (Sorcerous, Pay the turbocharge cost for each charge counter on this plus one: This gains a charge counter.)

: Produce