Karadisia: Dyschromia: Virtual Booster
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| Mechanics |
This booster was generated with modern collation since the cardset contains mythics: 1 rare / mythic, 3 uncommons, 10 commons, 1 basic land.
You could alternatively have 15 random cards regardless of rarity.
You could alternatively have 15 random cards regardless of rarity.
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A-I-U enters with loyalty counters for each color of mana spent to cast it.
+1: Create a 1/1 Avatar creature token. Each creature you control without a +1/+1 counter gains a +1/+1 counter. -4: Gain control of target creature. Draw a card. -8: ULTIMATE — You get an emblem with "At the beginning of each upkeep, produce ![]() ![]() ![]() ![]() . Until end of turn, you don't lose this mana as steps and phases end."0
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Pandemonium — Pay 3 life (You may pay an extra pandemonium cost as you cast this spell.)
Destroy target creature. If the pandemonium cost was paid, destroy another random target creature. |
Turbocharge —
![]() (Sorcerous, Pay the turbocharge cost for each charge counter on this plus one: This gains a charge counter.)
[1 charges] +1/+1. When Aethercell Arachnomech gains a charge counter, you may have it fight target creature. [2 charges] +1/+1. Reach [3 charges] +1/+1. When Aethercell Arachnomech gains a charge counter, it deals 5 damage to all creatures with flying. 3/3
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Clash with all players. The player who wins the clash gains life equal to the mana value of their revealed card. That player chooses a creature they control and a creature they don't control. The first creature deals damage equal to its power to the second creature.
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Create two 1/1 colorless Fan creature tokens. Gain 2 life. Withdraw two lands you control.
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Move target spell to the bottom of the stack. Requeue deals 3 damage to its controller.
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Pandemonium —
(You may pay an extra pandemonium cost as you cast this spell.)
Withdraw target nonland permanent. If the pandemonium cost was paid, withdraw another random target nonland permanent. |
Turbocharge —
(Sorcerous, Pay the turbocharge cost for each charge counter on this plus one: This gains a charge counter.)
[1 charges] +1/+1. [2 charges] +1/+1. Deathtouch [3 charges] +1/+1. Vigilance 2/2
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Enroll —
(Pay the enroll cost: This Campaign becomes also a creature until end of turn.)3/3
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Enchant creature or Campaign
Enchanted permanent gets +1/+1. Green or White synchromia — If Green or White mana was paid to cast this spell, enchanted permanent has vigilance. |
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Protection from Campaigns
Skeptical Cynic can't enroll Campaigns. 2/2
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Pandemonium —
(You may pay an extra pandemonium cost as you cast this spell.)
If you paid the pandemonium cost, choose a random basic land type. Search your library for a Forest card and another card of the chosen type, reveal them, put them into your hand, then shuffle. |
Turbocharge —
(Sorcerous, Pay the turbocharge cost for each charge counter on this plus one: This gains a charge counter.)
[1 charges] +1/+1. [2 charges] +1/+1. Protection from power 4 or greater [3 charges] +1/+1. Menace 2/2
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Target permanent gains indestructible until end of turn.
White dyschromia — If non-White mana was paid to cast this spell, that permanent gains retaliate until end of turn. |
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A-I-U
(mythic)
Pandom Kill
(uncommon)
Aethercell Arachnomech
(uncommon)
Bouncing Wedgie
(uncommon)
Flash Mob
(common)
Requeue
(common)
Pandom Bounce
(common)
Aethercell Venommech
(common)
Audition for Trainees
(common)
Sincere Devotion
(common)
Skeptical Cynic
(common)
Pandom Harrow
(common)
Aethercell Petromech
(common)
Tight Security
(common)
Swamp
(basic)




. Until end of turn, you don't lose this mana as steps and phases end."