Karadisia: Dyschromia: Virtual Booster

Karadisia: Dyschromia: Cardlist | Visual spoiler | Export | Booster | Comments | Search | Recent activity
Mechanics
Printable
This booster was generated with modern collation since the cardset contains mythics: 1 rare / mythic, 3 uncommons, 10 commons, 1 basic land.
You could alternatively have 15 random cards regardless of rarity.
 R 
Creature – Wizard
Flash

When Project Manager enters, you may exile target spell until Project Manager leaves.
2/3
 U 
Instant
Pandemonium — {w} (You may pay an extra pandemonium cost as you cast this spell.)

Friendly creatures get +1/+1 until end of turn.

If the pandemonium cost was paid, choose a random creature type among friendly creatures. Friendly creatures of the chosen type get an extra +2/+2 until end of turn.
 U 
Artifac Creature – Gear Drone
Turbocharge — {u}{1} (Sorcerous, Pay the turbocharge cost for each charge counter on this plus one: This gains a charge counter.)

[1 charges] +1/+1. When Aethercell Skeptomech gains a charge counter, scry 2.

[2 charges] +1/+1. When Aethercell Skeptomech gains a charge counter, you and each friendly player draw a card.

[3 charges] +1/+1. Flying, Inform (when this attacks and is unblocked, draw a card.)
3/3
 U 
Sorcery
Each player may engage in a bidding war. Each player may bid no more than the number of cards in their hand. The high bidder discards cards equal to the high bid and puts target creature card from any graveyard onto the field under their control.
 C 
Sorcery
Draw a card. Then create X 1/1 colorless Fan creature tokens, where X is the number of cards you drew this turn.
 C 
Instant
Prevent all combat damage that would be dealt this turn.

Create a [Food] token for each attacking creature.
 C 
Sorcery
Gain control of target creature or Campaign until end of turn. Untap and unlag it. If it's a Campaign, you may enroll it without paying its enroll cost.
 C 
Enchantment Creature – Illusion Mystic
Virtual (Prevent all damage dealt to this by creatures without virtual)

Hexdoom (Sacrifice this when it's targeted by opponent's spell or ability)
2/4
 C 
Enchantment Creature – Illusion Berserker
Virtual (Prevent all damage dealt to this by creatures without virtual)

Berserk (This creature attacks each combat if able.)
4/2
 C 
Artifact Creature – Gear Construct
Turbocharge — {2} (Sorcerous, Pay the turbocharge cost for each charge counter on this plus one: This gains a charge counter.)

[1 charges] +1/+1.

[2 charges] +1/+1. Deathtouch

[3 charges] +1/+1. Vigilance
2/2
 C 
Enchantment – Aura
Enchant creature or Campaign

Enchanted permanent gets +1/+1.

Red or Green synchromia — If Red or Green mana was paid to cast this spell, enchanted permanent has Animosity (You may have this creature assign its combat damage as though it weren't blocked.).
 C 
Instant
You create a [Treasure] token for each permanent that entered under the active player's control this turn.
 C 
Sorcery
Return target creature card from your graveyard to your hand.

Black dyschromia — If non-Black mana was paid to cast this spell, gain life equal to that card's mana value.
 C 
Instant
Draw a card.

Blue dyschromia — If non-Blue mana was paid to cast this spell, you may discard a card. If you do, draw a card.
Plains
 
 B 
Basic Land – Plains

Project Manager (rare)
Pandom Rally (uncommon)
Aethercell Skeptomech (uncommon)
Revive Career (uncommon)
"Build It and They Will Come" (common)
Mid-Autumn Harvest (common)
Freelance (common)
Virtual Mystic (common)
Virtual Berserker (common)
Aethercell Venommech (common)
Pass the Crowd (common)
Income Tax (common)
Retrospiration (common)
Sleepless Training (common)
Plains (basic)