Karadisia: Dyschromia: Virtual Booster

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Mechanics
Printable
This booster was generated with modern collation since the cardset contains mythics: 1 rare / mythic, 3 uncommons, 10 commons, 1 basic land.
You could alternatively have 15 random cards regardless of rarity.
 R 
Creature – Panda Bear
At the beginning of your upkeep, tap Fire-Eyes Panda unless you sacrifice a Forest. If you sacrificed a Forest this way, produce three mana in any combination of {r} and/or {g}. Until end of turn, you don't lose this mana as steps and phases end.

Sorcerous, {r}: Fire-Eyes Panda gets +3/+0 and gains Berserk (This creature attacks each combat if able.) until end of turn. Activate only once per turn.
4/4
 U 
Creature – Human Soldier Leader
When Charismatic Captain enrolls a Campaigns, that Campaign gets +2/+0 and gains absorb 1 until end of turn.
2/1
 U 
Instant
Pandemonium — {2} (You may pay an extra pandemonium cost as you cast this spell.)

Counter target spell.

If the pandemonium cost was paid, the spell's controller exhausts all permanents of a random permanent type.
 U 
Creature – Panda Bear
Endangered Panda has Vulnerable (destroyed when taken damage) while you control three or fewer Forests.
3/3
 C 
Enchantment – Aura
Enchant creature or Campaign

Enchanted permanent gets +1/+1.

Blue or Black synchromia — If Blue or Black mana was paid to cast this spell, enchanted permanent has eludes power 2 or less.
 C 
Sorcery
Gain control of target creature or Campaign until end of turn. Untap and unlag it. If it's a Campaign, you may enroll it without paying its enroll cost.
 C 
Instant
Target creature gets +2/+2 until end of turn.

Green dyschromia — If non-Green mana was paid to cast this spell, that creature gains reach until end of turn.
 C 
Sorcery
Draw a card. Then create X 1/1 colorless Fan creature tokens, where X is the number of cards you drew this turn.
 C 
Enchantment Creature – Illusion Berserker
Virtual (Prevent all damage dealt to this by creatures without virtual)

Berserk (This creature attacks each combat if able.)
4/2
 C 
Instant
Target artifact or enchantment's controller sacrifices it unless they sacrifice a creature.
 C 
Creature – Rogue
When Time Traveller blocks or becomes blocked by a creature, both creatures gain Demise (sacrifice at the beginning of the end step).
1/1
 C 
Artifact
Marsh Juju enters tapped and with two charge counters.

{t}: Produce {b}.

{t}, Pay a charge counter: Produce one mana of any color.
 C 
Artifact Creature – Gear Construct
Turbocharge — {2} (Sorcerous, Pay the turbocharge cost for each charge counter on this plus one: This gains a charge counter.)

[1 charges] +1/+1..

[2 charges] +1/+1. Ward {2}

[3 charges] +1/+1. Inform (when this attacks and is unblocked, draw a card.)
2/2
 C 
Enchantment – Campaign
Vigilance

Enroll — Exhaust two creatures (Pay the enroll cost: This Campaign becomes also a creature until end of turn.)
4/3
Forest
 
 B 
Basic Land – Forest

Fire-Eyes Panda (rare)
Charismatic Captain (uncommon)
Pandom Cancel (uncommon)
Endangered Panda (uncommon)
Discreet Street Attire (common)
Freelance (common)
Acrobatic Demonstration (common)
"Build It and They Will Come" (common)
Virtual Berserker (common)
Material Gains (common)
Time Traveller (common)
Marsh Juju (common)
Aethercell Neuromech (common)
Crusade of the Faith (common)
Forest (basic)