Karadisia: Dyschromia: Virtual Booster
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| Mechanics |
This booster was generated with modern collation since the cardset contains mythics: 1 rare / mythic, 3 uncommons, 10 commons, 1 basic land.
You could alternatively have 15 random cards regardless of rarity.
You could alternatively have 15 random cards regardless of rarity.
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Exchange target creature spell with target creature card in its controller's graveyard with equal or lesser mana value.
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Whenever you're dealt damage, put that many charge counters on Herbal Cabinet.
At the beginning of your upkeep, you may remove three charge counters from Herbal Cabinet. If you do, create a [Food] token. |
Pandemonium —
(You may pay an extra pandemonium cost as you cast this spell.)
Target creature gets +2/+2 until end of turn. If the pandemonium cost was paid, it gains a random ability until end of turn — • First strike • Double strike • Reach • Demise (sacrifice at the beginning of the end step) |
Destroy all creatures with flying. Create a [Food] token for each creature destroyed this way.
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Pandemonium — Pay 3 life (You may pay an extra pandemonium cost as you cast this spell.)
Destroy target creature. If the pandemonium cost was paid, destroy another random target creature. |
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Creek Juju enters tapped and with two charge counters.
: Produce .
, Pay a charge counter: Produce one mana of any color. |
Enchant creature or Campaign
Enchanted permanent gets +1/+1. Black or Red synchromia — If Black or Red mana was paid to cast this spell, enchanted permanent has menace. |
Pandemonium —
(You may pay an extra pandemonium cost as you cast this spell.)
Pandom Shock deals 2 damage to target player. If the pandemonium cost was paid, it deals 2 damage to a random target creature that player controls. |
Meadow Juju enters tapped and with two charge counters.
: Produce .
, Pay a charge counter: Produce one mana of any color. |
Virtual (Prevent all damage dealt to this by creatures without virtual)
Berserk (This creature attacks each combat if able.) 4/2
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Each player may engage in a bidding war. Each player may bid no more than the number of cards in their hand. X equals the high bid. The high bidder discards X cards and gains X life. Each other player loses X life.
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Move target spell to the bottom of the stack. Requeue deals 3 damage to its controller.
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Clash with all players. The player who wins the clash scrys X, where X equals the mana value of their revealed card. That player draws two cards.
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Target artifact or enchantment's controller sacrifices it unless they sacrifice a creature.
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Shuffle Dance
(uncommon, foil)
Herbal Cabinet
(rare)
Pandom Rage
(uncommon)
Turkey Day
(uncommon)
Pandom Kill
(uncommon)
Creek Juju
(common)
Stage Fright
(common)
Pandom Shock
(common)
Meadow Juju
(common)
Virtual Berserker
(common)
Elitist Privilege
(common)
Requeue
(common)
Idol Star Athletics Championships
(common)
Material Gains
(common)
Plains
(basic)




: Produce
