Karadisia: Dyschromia: Virtual Booster

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Mechanics
Printable
This booster was generated with modern collation since the cardset contains mythics: 1 rare / mythic, 3 uncommons, 10 commons, 1 basic land.
You could alternatively have 15 random cards regardless of rarity.
 R 
Enchantment – Campaign
Menace (This creature can't be blocked except by two or more creatures.)

Inform (when this attacks and is unblocked, draw a card.)

When Fate Fly Solo attacks alone, it gains flying until end of turn.

Enroll — Pay a loyalty or fate counter (Pay the enroll cost: This Campaign becomes also a creature until end of turn.)
5/3
 U 
Instant
Clash with all players. The player who wins the clash gains life equal to the mana value of their revealed card. That player chooses a creature they control and a creature they don't control. The first creature deals damage equal to its power to the second creature.
 U 
Instant
Pandemonium — {w} (You may pay an extra pandemonium cost as you cast this spell.)

Friendly creatures get +1/+1 until end of turn.

If the pandemonium cost was paid, choose a random creature type among friendly creatures. Friendly creatures of the chosen type get an extra +2/+2 until end of turn.
 U 
Enchantment – Aura
Enchant land or artifact

Enchanted permanent has "{1}, {t}: Produce one mana of any color."

Enchanted permanent has "{4}, {t}: Produce one mana of any color. Repeat this four more times".
 C 
Instant
Prevent all combat damage that would be dealt this turn.

Create a [Food] token for each attacking creature.
 C 
Instant
You create a [Treasure] token for each permanent that entered under the active player's control this turn.
 C 
Artifact Creature – Gear Construct
Turbocharge — {2} (Sorcerous, Pay the turbocharge cost for each charge counter on this plus one: This gains a charge counter.)

[1 charges] +1/+1.

[2 charges] +1/+1. [Subsurface]

[3 charges] +1/+1. Animosity (You may have this creature assign its combat damage as though it weren't blocked.)
2/2
 C 
Instant
Target permanent gains indestructible until end of turn.

White dyschromia — If non-White mana was paid to cast this spell, that permanent gains retaliate until end of turn.
 C 
Artifact
Creek Juju enters tapped and with two charge counters.

{t}: Produce {u}.

{t}, Pay a charge counter: Produce one mana of any color.
 C 
Enchantment – Aura
Enchant creature or Campaign

Enchanted permanent gets +1/+1.

Blue or Black synchromia — If Blue or Black mana was paid to cast this spell, enchanted permanent has eludes power 2 or less.
 C 
Creature – Human
Protection from Campaigns

Skeptical Cynic can't enroll Campaigns.
2/2
 C 
Enchantment Creature – Illusion Assassin
Virtual (Prevent all damage dealt to this by creatures without virtual)

Defenseless (can't block)
3/3
 C 
Enchantment Creature – Illusion Mystic
Virtual (Prevent all damage dealt to this by creatures without virtual)

Hexdoom (Sacrifice this when it's targeted by opponent's spell or ability)
2/4
 C 
Artifact
Grove Juju enters tapped and with two charge counters.

{t}: Produce {g}.

{t}, Pay a charge counter: Produce one mana of any color.
Plains
 
 B 
Basic Land – Plains

Fate Fly Solo (rare)
Bouncing Wedgie (uncommon)
Pandom Rally (uncommon)
A Colorful Life (uncommon)
Mid-Autumn Harvest (common)
Income Tax (common)
Aethercell Drillmech (common)
Tight Security (common)
Creek Juju (common)
Discreet Street Attire (common)
Skeptical Cynic (common)
Virtual Assassin (common)
Virtual Mystic (common)
Grove Juju (common)
Plains (basic)