Karadisia: Dyschromia: Virtual Booster
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| Mechanics |
This booster was generated with modern collation since the cardset contains mythics: 1 rare / mythic, 3 uncommons, 10 commons, 1 basic land.
You could alternatively have 15 random cards regardless of rarity.
You could alternatively have 15 random cards regardless of rarity.
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Escort
When Karadisia's Got Talent deals combat damage to an opponent, you may search your library for a God or Idol card, reveal it, put it into your hand, then shuffle. Enroll — Exhaust three Fans (Pay the enroll cost: This Campaign becomes also a creature until end of turn.) 7/5
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Turbocharge — Discard a card (Sorcerous, Pay the turbocharge cost for each charge counter on this plus one: This gains a charge counter.)
[1 charges] +1/+1. When Aethercell Psychomech gains a charge counter, each opponent player discards a card. [2 charges] When Aethercell Psychomech deals combat damage to an opponent, that player discards a card. [3 charges] Double Strike 3/3
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Pandemonium — Pay 3 life (You may pay an extra pandemonium cost as you cast this spell.)
Destroy target creature. If the pandemonium cost was paid, destroy another random target creature. |
Flying
Enroll — Exhaust two white and/or blue creatures (Pay the enroll cost: This Campaign becomes also a creature until end of turn.) 4/2
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Virtual (Prevent all damage dealt to this by creatures without virtual)
Hexdoom (Sacrifice this when it's targeted by opponent's spell or ability) 2/4
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Turbocharge —
(Sorcerous, Pay the turbocharge cost for each charge counter on this plus one: This gains a charge counter.)
[1 charges] +1/+1. [2 charges] +1/+1. Deathtouch [3 charges] +1/+1. Vigilance 2/2
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Enchant creature or Campaign
Enchanted permanent gets +1/+1. Blue or Black synchromia — If Blue or Black mana was paid to cast this spell, enchanted permanent has eludes power 2 or less. |
Turbocharge —
(Sorcerous, Pay the turbocharge cost for each charge counter on this plus one: This gains a charge counter.)
[1 charges] +1/+1.. [2 charges] +1/+1. Ward
[3 charges] +1/+1. Inform (when this attacks and is unblocked, draw a card.) 2/2
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Gain control of target creature or Campaign until end of turn. Untap and unlag it. If it's a Campaign, you may enroll it without paying its enroll cost.
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You create a [Treasure] token for each permanent that entered under the active player's control this turn.
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Enchant creature or Campaign
Enchanted permanent gets +1/+1. Green or White synchromia — If Green or White mana was paid to cast this spell, enchanted permanent has vigilance. |
Counter target spell that targets you or a permanent you control.
Scry 2. |
Each player may engage in a bidding war. Each player may bid no more than the number of cards in their hand. X equals the high bid. The high bidder discards X cards and gains X life. Each other player loses X life.
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Virtual (Prevent all damage dealt to this by creatures without virtual)
Berserk (This creature attacks each combat if able.) 4/2
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Karadisia's Got Talent
(rare)
Aethercell Psychomech
(uncommon)
Pandom Kill
(uncommon)
Paraglide Infiltration
(uncommon)
Virtual Mystic
(common)
Aethercell Venommech
(common)
Discreet Street Attire
(common)
Aethercell Neuromech
(common)
Freelance
(common)
Income Tax
(common)
Sincere Devotion
(common)
Scandalproof
(common)
Elitist Privilege
(common)
Virtual Berserker
(common)
Forest
(basic)




