Karadisia: Dyschromia: Virtual Booster

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Mechanics
Printable
This booster was generated with modern collation since the cardset contains mythics: 1 rare / mythic, 3 uncommons, 10 commons, 1 basic land.
You could alternatively have 15 random cards regardless of rarity.
 U 
Instant
Clash with all players. The player who wins the clash gains life equal to the mana value of their revealed card. That player chooses a creature they control and a creature they don't control. The first creature deals damage equal to its power to the second creature.
 
 R 
Artifact
Whenever you're dealt damage, put that many charge counters on Herbal Cabinet.

At the beginning of your upkeep, you may remove three charge counters from Herbal Cabinet. If you do, create a [Food] token.
 U 
Instant
Clash with all players. The player who wins the clash gains life equal to the mana value of their revealed card. That player chooses a creature they control and a creature they don't control. The first creature deals damage equal to its power to the second creature.
 U 
Sorcery
Pandemonium — Pay 3 life (You may pay an extra pandemonium cost as you cast this spell.)

Destroy target creature. If the pandemonium cost was paid, destroy another random target creature.
 U 
Instant
Target player sacrifices a creature. They may search their library for a basic land card, put that card onto the field tapped, then shuffle.
 C 
Instant
Counter target spell that targets you or a permanent you control.

Scry 2.
 C 
Creature – Human
Protection from Campaigns

Skeptical Cynic can't enroll Campaigns.
2/2
 C 
Enchantment Creature – Illusion Mystic
Virtual (Prevent all damage dealt to this by creatures without virtual)

Hexdoom (Sacrifice this when it's targeted by opponent's spell or ability)
2/4
 C 
Instant
Pandemonium — {1} (You may pay an extra pandemonium cost as you cast this spell.)

Target creature gains a +1/+1 counter. If the pandemonium cost was paid, it gains protection from two random colors until end of turn.
 C 
Artifact Creature – Gear Construct
Turbocharge — {2} (Sorcerous, Pay the turbocharge cost for each charge counter on this plus one: This gains a charge counter.)

[1 charges] +1/+1.

[2 charges] +1/+1. Protection from power 4 or greater

[3 charges] +1/+1. Menace
2/2
 C 
Creature – Rogue
When Time Traveller blocks or becomes blocked by a creature, both creatures gain Demise (sacrifice at the beginning of the end step).
1/1
 C 
Artifact Creature – Gear Construct
Turbocharge — {2} (Sorcerous, Pay the turbocharge cost for each charge counter on this plus one: This gains a charge counter.)

[1 charges] +1/+1.

[2 charges] +1/+1. Deathtouch

[3 charges] +1/+1. Vigilance
2/2
 C 
Enchantment – Aura
Enchant creature or Campaign

Enchanted permanent gets +1/+1.

Green or White synchromia — If Green or White mana was paid to cast this spell, enchanted permanent has vigilance.
 C 
Sorcery
Pandemonium — {1} (You may pay an extra pandemonium cost as you cast this spell.)

If you paid the pandemonium cost, choose a random basic land type.

Search your library for a Forest card and another card of the chosen type, reveal them, put them into your hand, then shuffle.
Forest
 
 B 
Basic Land – Forest

Bouncing Wedgie (uncommon, foil)
Herbal Cabinet (rare)
Bouncing Wedgie (uncommon)
Pandom Kill (uncommon)
Virus to Roses (uncommon)
Scandalproof (common)
Skeptical Cynic (common)
Virtual Mystic (common)
Pandom Protection (common)
Aethercell Petromech (common)
Time Traveller (common)
Aethercell Venommech (common)
Sincere Devotion (common)
Pandom Harrow (common)
Forest (basic)