Karadisia: Dyschromia: Virtual Booster

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Mechanics
Printable
This booster was generated with modern collation since the cardset contains mythics: 1 rare / mythic, 3 uncommons, 10 commons, 1 basic land.
You could alternatively have 15 random cards regardless of rarity.
 R 
Artifact
Whenever you're dealt damage, put that many charge counters on Herbal Cabinet.

At the beginning of your upkeep, you may remove three charge counters from Herbal Cabinet. If you do, create a [Food] token.
 U 
Sorcery
Pandemonium — Pay 3 life (You may pay an extra pandemonium cost as you cast this spell.)

Destroy target creature. If the pandemonium cost was paid, destroy another random target creature.
 U 
Artifact Creature – Gear Spider
Turbocharge — {g}{1} (Sorcerous, Pay the turbocharge cost for each charge counter on this plus one: This gains a charge counter.)

[1 charges] +1/+1. When Aethercell Arachnomech gains a charge counter, you may have it fight target creature.

[2 charges] +1/+1. Reach

[3 charges] +1/+1. When Aethercell Arachnomech gains a charge counter, it deals 5 damage to all creatures with flying.
3/3
 U 
Artifact Creature – Gear Scarecrow
Turbocharge — Discard a card (Sorcerous, Pay the turbocharge cost for each charge counter on this plus one: This gains a charge counter.)

[1 charges] +1/+1. When Aethercell Psychomech gains a charge counter, each opponent player discards a card.

[2 charges] When Aethercell Psychomech deals combat damage to an opponent, that player discards a card.

[3 charges] Double Strike
3/3
 C 
Sorcery
Pandemonium — {1} (You may pay an extra pandemonium cost as you cast this spell.)

If you paid the pandemonium cost, choose a random basic land type.

Search your library for a Forest card and another card of the chosen type, reveal them, put them into your hand, then shuffle.
 C 
Artifact
Grove Juju enters tapped and with two charge counters.

{t}: Produce {g}.

{t}, Pay a charge counter: Produce one mana of any color.
 C 
Instant
Clash with all players. The player who wins the clash scrys X, where X equals the mana value of their revealed card. That player draws two cards.
 C 
Enchantment – Aura
Enchant creature or Campaign

Enchanted permanent gets +1/+1.

Black or Red synchromia — If Black or Red mana was paid to cast this spell, enchanted permanent has menace.
 C 
Instant
Pandemonium — {1} (You may pay an extra pandemonium cost as you cast this spell.)

Target creature gains a +1/+1 counter. If the pandemonium cost was paid, it gains protection from two random colors until end of turn.
 C 
Artifact
Marsh Juju enters tapped and with two charge counters.

{t}: Produce {b}.

{t}, Pay a charge counter: Produce one mana of any color.
 C 
Instant
You create a [Treasure] token for each permanent that entered under the active player's control this turn.
 C 
Enchantment – Campaign
Vigilance

Enroll — Exhaust two creatures (Pay the enroll cost: This Campaign becomes also a creature until end of turn.)
4/3
 C 
Instant
Counter target spell that targets you or a permanent you control.

Scry 2.
 C 
Artifact
Crag Juju enters tapped and with two charge counters.

{t}: Produce {r}.

{t}, Pay a charge counter: Produce one mana of any color.
Forest
 
 B 
Basic Land – Forest

Herbal Cabinet (rare)
Pandom Kill (uncommon)
Aethercell Arachnomech (uncommon)
Aethercell Psychomech (uncommon)
Pandom Harrow (common)
Grove Juju (common)
Idol Star Athletics Championships (common)
Stage Fright (common)
Pandom Protection (common)
Marsh Juju (common)
Income Tax (common)
Crusade of the Faith (common)
Scandalproof (common)
Crag Juju (common)
Forest (basic)