Karadisia: Dyschromia: Virtual Booster

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Mechanics
Printable
This booster was generated with modern collation since the cardset contains mythics: 1 rare / mythic, 3 uncommons, 10 commons, 1 basic land.
You could alternatively have 15 random cards regardless of rarity.
 U 
Enchantment – Aura
Enchant land or artifact

Enchanted permanent has "{1}, {t}: Produce one mana of any color."

Enchanted permanent has "{4}, {t}: Produce one mana of any color. Repeat this four more times".
 
 R 
Artifact
At the beginning of each player's upkeep, that player chooses a creature they control. It gains Demise (sacrifice at the beginning of the end step).

At the beginning of your upkeep, Running Man gains a charge counter. When Running Man has three or more counters, sacrifice it.
 U 
Creature – Human Soldier Leader
When Charismatic Captain enrolls a Campaigns, that Campaign gets +2/+0 and gains absorb 1 until end of turn.
2/1
 U 
Instant
Counter target spell unless its controller pays {x}.

You gain X life.
 U 
Artifact Creature – Gear Spider
Turbocharge — {g}{1} (Sorcerous, Pay the turbocharge cost for each charge counter on this plus one: This gains a charge counter.)

[1 charges] +1/+1. When Aethercell Arachnomech gains a charge counter, you may have it fight target creature.

[2 charges] +1/+1. Reach

[3 charges] +1/+1. When Aethercell Arachnomech gains a charge counter, it deals 5 damage to all creatures with flying.
3/3
 C 
Instant
Counter target spell that targets you or a permanent you control.

Scry 2.
 C 
Instant
You create a [Treasure] token for each permanent that entered under the active player's control this turn.
 C 
Instant
Prevent all combat damage that would be dealt this turn.

Create a [Food] token for each attacking creature.
 C 
Artifact
Meadow Juju enters tapped and with two charge counters.

{t}: Produce {w}.

{t}, Pay a charge counter: Produce one mana of any color.
 C 
Enchantment – Aura
Enchant creature or Campaign

Enchanted permanent gets +1/+1.

Green or White synchromia — If Green or White mana was paid to cast this spell, enchanted permanent has vigilance.
 C 
Sorcery
Gain control of target creature or Campaign until end of turn. Untap and unlag it. If it's a Campaign, you may enroll it without paying its enroll cost.
 C 
Artifact Creature – Gear Construct
Turbocharge — {2} (Sorcerous, Pay the turbocharge cost for each charge counter on this plus one: This gains a charge counter.)

[1 charges] +1/+1.

[2 charges] +1/+1. Deathtouch

[3 charges] +1/+1. Vigilance
2/2
 C 
Enchantment – Aura
Enchant creature

When Royalties enters, produce {c}{c} or two mana of any color.

Enchanted creature has "{t}: Produce {c} or one mana of any color."
 C 
Creature – Rogue
When Time Traveller blocks or becomes blocked by a creature, both creatures gain Demise (sacrifice at the beginning of the end step).
1/1
Swamp
 
 B 
Basic Land – Swamp

A Colorful Life (uncommon, foil)
Running Man (rare)
Charismatic Captain (uncommon)
Momentum Shift (uncommon)
Aethercell Arachnomech (uncommon)
Scandalproof (common)
Income Tax (common)
Mid-Autumn Harvest (common)
Meadow Juju (common)
Sincere Devotion (common)
Freelance (common)
Aethercell Venommech (common)
Royalties (common)
Time Traveller (common)
Swamp (basic)