Karadisia: Dyschromia: Virtual Booster

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Mechanics
Printable
This booster was generated with modern collation since the cardset contains mythics: 1 rare / mythic, 3 uncommons, 10 commons, 1 basic land.
You could alternatively have 15 random cards regardless of rarity.
 R 
Sorcery
Gain control of target artifact. Untap and unlag it. It gains Demise (sacrifice at the beginning of the end step) and "When this artifact dies, scry 2."
 U 
Artifact Creature – Gear Scarecrow
Turbocharge — Discard a card (Sorcerous, Pay the turbocharge cost for each charge counter on this plus one: This gains a charge counter.)

[1 charges] +1/+1. When Aethercell Psychomech gains a charge counter, each opponent player discards a card.

[2 charges] When Aethercell Psychomech deals combat damage to an opponent, that player discards a card.

[3 charges] Double Strike
3/3
 U 
Enchantment – Campaign
Pandemonium — Withdraw a land you control (You may pay an extra pandemonium cost as you cast this spell.)

If the pandemonium cost was paid, Pandom Freezer enters with a chaos counter.

Frostbite (When this object deals damage to a permanent, freeze that permanent.)

When Pandom Freezer deals damage to an opponent, if it has a chaos counter, freeze a random permanent that player controls.

Enroll — Exhaust a creature (Pay the enroll cost: This Campaign becomes also a creature until end of turn.)
3/4
 U 
Instant
Pandemonium — {w} (You may pay an extra pandemonium cost as you cast this spell.)

Friendly creatures get +1/+1 until end of turn.

If the pandemonium cost was paid, choose a random creature type among friendly creatures. Friendly creatures of the chosen type get an extra +2/+2 until end of turn.
 C 
Creature – Panda Bear
Pandemonium — {1} (You may pay an extra pandemonium cost as you cast this spell.)

If the pandemonium cost was paid, Pandom Panda enters with a random ability counter —

• Deathtouch
• Reach
• Trample
• Vigilance
2/2
 C 
Creature – Human
Protection from Campaigns

Skeptical Cynic can't enroll Campaigns.
2/2
 C 
Instant
Red dyschromia — If non-Red mana was paid to cast this spell, Stage Accident gains Virulent (damage dealt by this can't be prevented).

Stage Accident deals 3 damage to any target.
 C 
Creature – Rogue
When Time Traveller blocks or becomes blocked by a creature, both creatures gain Demise (sacrifice at the beginning of the end step).
1/1
 C 
Enchantment Creature – Illusion Assassin
Virtual (Prevent all damage dealt to this by creatures without virtual)

Defenseless (can't block)
3/3
 C 
Instant
Target permanent gains indestructible until end of turn.

White dyschromia — If non-White mana was paid to cast this spell, that permanent gains retaliate until end of turn.
 C 
Artifact Creature – Gear Construct
Turbocharge — {2} (Sorcerous, Pay the turbocharge cost for each charge counter on this plus one: This gains a charge counter.)

[1 charges] +1/+1..

[2 charges] +1/+1. Ward {2}

[3 charges] +1/+1. Inform (when this attacks and is unblocked, draw a card.)
2/2
 C 
Enchantment – Aura
Enchant creature or Campaign

Enchanted permanent gets +1/+1.

Red or Green synchromia — If Red or Green mana was paid to cast this spell, enchanted permanent has Animosity (You may have this creature assign its combat damage as though it weren't blocked.).
 C 
Artifact Creature – Gear Construct
Turbocharge — {2} (Sorcerous, Pay the turbocharge cost for each charge counter on this plus one: This gains a charge counter.)

[1 charges] +1/+1.

[2 charges] +1/+1. [Subsurface]

[3 charges] +1/+1. Animosity (You may have this creature assign its combat damage as though it weren't blocked.)
2/2
 C 
Artifact
Meadow Juju enters tapped and with two charge counters.

{t}: Produce {w}.

{t}, Pay a charge counter: Produce one mana of any color.
Island
 
 B 
Basic Land – Island

Backdoor Malware (rare)
Aethercell Psychomech (uncommon)
Pandom Freezer (uncommon)
Pandom Rally (uncommon)
Pandom Panda (common)
Skeptical Cynic (common)
Stage Accident (common)
Time Traveller (common)
Virtual Assassin (common)
Tight Security (common)
Aethercell Neuromech (common)
Pass the Crowd (common)
Aethercell Drillmech (common)
Meadow Juju (common)
Island (basic)