Karadisia: Dyschromia: Virtual Booster

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Mechanics
Printable
This booster was generated with modern collation since the cardset contains mythics: 1 rare / mythic, 3 uncommons, 10 commons, 1 basic land.
You could alternatively have 15 random cards regardless of rarity.
 C 
Instant
Prevent all combat damage that would be dealt this turn.

Create a [Food] token for each attacking creature.
 
 R 
Sorcery
You gain 5 life.

Exile all nonland permanents. For each permanent exiled this way, each player may engage in a bidding war. The high bidder loses life equal to the high bid and puts that permanent onto the field under their control.
 U 
Instant
Pandemonium — {1} (You may pay an extra pandemonium cost as you cast this spell.)

Target creature gets +2/+2 until end of turn.

If the pandemonium cost was paid, it gains a random ability until end of turn —

• First strike
• Double strike
• Reach
Demise (sacrifice at the beginning of the end step)
 U 
Enchantment – Campaign
Flying

Enroll — Exhaust two white and/or blue creatures (Pay the enroll cost: This Campaign becomes also a creature until end of turn.)
4/2
 U 
Sorcery
Destroy target artifact. You produce colorless mana equal to its mana value.
 C 
Artifact Creature – Gear Construct
Turbocharge — {2} (Sorcerous, Pay the turbocharge cost for each charge counter on this plus one: This gains a charge counter.)

[1 charges] +1/+1.

[2 charges] +1/+1. First strike

[3 charges] +1/+1. Flying
2/2
 C 
Sorcery
Pandemonium — {1} (You may pay an extra pandemonium cost as you cast this spell.)

If you paid the pandemonium cost, choose a random basic land type.

Search your library for a Forest card and another card of the chosen type, reveal them, put them into your hand, then shuffle.
 C 
Enchantment – Aura
Enchant creature or Campaign

Enchanted permanent gets +1/+1.

Blue or Black synchromia — If Blue or Black mana was paid to cast this spell, enchanted permanent has eludes power 2 or less.
 C 
Creature – Human
Protection from Campaigns

Skeptical Cynic can't enroll Campaigns.
2/2
 C 
Enchantment Creature – Illusion Assassin
Virtual (Prevent all damage dealt to this by creatures without virtual)

Defenseless (can't block)
3/3
 C 
Instant
[Freeze] target artifact or creature.
 C 
Sorcery
Each player may engage in a bidding war. The high bidder loses life equal to the high bid.

If you are the high bidder, you may search your library for two basic land cards, reveal them, put them into your hand, then shuffle.

If you aren't the high bidder, you and the high bidder may each search your libraries for a basic land card, reveal them, put them into your hands, then shuffle.
 C 
Artifact Creature – Gear Construct
Turbocharge — {2} (Sorcerous, Pay the turbocharge cost for each charge counter on this plus one: This gains a charge counter.)

[1 charges] +1/+1.

[2 charges] +1/+1. Protection from power 4 or greater

[3 charges] +1/+1. Menace
2/2
 C 
Artifact Creature – Gear Construct
Turbocharge — {2} (Sorcerous, Pay the turbocharge cost for each charge counter on this plus one: This gains a charge counter.)

[1 charges] +1/+1.

[2 charges] +1/+1. Deathtouch

[3 charges] +1/+1. Vigilance
2/2
Swamp
 
 B 
Basic Land – Swamp

Mid-Autumn Harvest (common, foil)
Competitive Draft (rare)
Pandom Rage (uncommon)
Paraglide Infiltration (uncommon)
Distill Artifact (uncommon)
Aethercell Keraunomech (common)
Pandom Harrow (common)
Discreet Street Attire (common)
Skeptical Cynic (common)
Virtual Assassin (common)
To Be Stored in a Freezer (common)
Property Auction (common)
Aethercell Petromech (common)
Aethercell Venommech (common)
Swamp (basic)