Karadisia: Dyschromia: Virtual Booster

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Mechanics
Printable
This booster was generated with modern collation since the cardset contains mythics: 1 rare / mythic, 3 uncommons, 10 commons, 1 basic land.
You could alternatively have 15 random cards regardless of rarity.
 R 
Sorcery
Gain control of target artifact. Untap and unlag it. It gains Demise (sacrifice at the beginning of the end step) and "When this artifact dies, scry 2."
 U 
Enchantment – Campaign
Flying

Enroll — Exhaust two white and/or blue creatures (Pay the enroll cost: This Campaign becomes also a creature until end of turn.)
4/2
 U 
Enchantment – Aura
Pandemonium — {3} (You may pay an extra pandemonium cost as you cast this spell.)

Enchant permanent

If the pandemonium cost was paid, Pandom Growth enters with a chaos counter.

Whenever enchanted permanent is tapped for mana, its controller produces an extra {c}. If Pandom Growth has a chaos counter, they produce an extra mana of a random color.
 U 
Artifact
Whenever an enchantment enters, Reality Tether deals 2 damage to that enchantment's controller.
 C 
Creature – Panda Bear
{g}{1}: Insatiable Panda gets +2/+2 until end of turn. Activate only once per turn.
1/1
 C 
Enchantment – Aura
Enchant creature or Campaign

Enchanted permanent gets +1/+1.

White or Blue synchromia — If White or Blue mana was paid to cast this spell, enchanted permanent has flying.
 C 
Enchantment Creature – Illusion Assassin
Virtual (Prevent all damage dealt to this by creatures without virtual)

Defenseless (can't block)
3/3
 C 
Sorcery
Draw a card. Then create X 1/1 colorless Fan creature tokens, where X is the number of cards you drew this turn.
 C 
Instant
Pandemonium — {1} (You may pay an extra pandemonium cost as you cast this spell.)

Target creature gains a +1/+1 counter. If the pandemonium cost was paid, it gains protection from two random colors until end of turn.
 C 
Instant
You create a [Treasure] token for each permanent that entered under the active player's control this turn.
 C 
Enchantment Creature – Illusion Berserker
Virtual (Prevent all damage dealt to this by creatures without virtual)

Berserk (This creature attacks each combat if able.)
4/2
 C 
Instant
Clash with all players. The player who wins the clash scrys X, where X equals the mana value of their revealed card. That player draws two cards.
 C 
Sorcery
Gain control of target creature or Campaign until end of turn. Untap and unlag it. If it's a Campaign, you may enroll it without paying its enroll cost.
 C 
Sorcery
Pandemonium — {2} (You may pay an extra pandemonium cost as you cast this spell.)

Target player discards a card. If the pandemonium cost was paid, that player discards another card at random.
Forest
 
 B 
Basic Land – Forest

Backdoor Malware (rare)
Paraglide Infiltration (uncommon)
Pandom Growth (uncommon)
Reality Tether (uncommon)
Insatiable Panda (common)
Inflated Hopes (common)
Virtual Assassin (common)
"Build It and They Will Come" (common)
Pandom Protection (common)
Income Tax (common)
Virtual Berserker (common)
Idol Star Athletics Championships (common)
Freelance (common)
Pandom Discard (common)
Forest (basic)