Karadisia: Dyschromia: Virtual Booster

Karadisia: Dyschromia: Cardlist | Visual spoiler | Export | Booster | Comments | Search | Recent activity
Mechanics
Printable
This booster was generated with modern collation since the cardset contains mythics: 1 rare / mythic, 3 uncommons, 10 commons, 1 basic land.
You could alternatively have 15 random cards regardless of rarity.
 C 
Enchantment Creature – Illusion Mystic
Virtual (Prevent all damage dealt to this by creatures without virtual)

Hexdoom (Sacrifice this when it's targeted by opponent's spell or ability)
2/4
 
 R 
Sorcery
Return all creature cards in your graveyard to the field.

Black dyschromia — If non-Black mana was paid to cast this spell, return all planeswalker cards in your graveyard to the field.
 U 
Instant
Target player sacrifices a creature. They may search their library for a basic land card, put that card onto the field tapped, then shuffle.
 U 
Instant
Clash with all players. The player who wins the clash gains life equal to the mana value of their revealed card. That player chooses a creature they control and a creature they don't control. The first creature deals damage equal to its power to the second creature.
 U 
Instant
Exchange target creature spell with target creature card in its controller's graveyard with equal or lesser mana value.
 C 
Instant
Target creature gets +2/+2 until end of turn.

Green dyschromia — If non-Green mana was paid to cast this spell, that creature gains reach until end of turn.
 C 
Artifact
Crag Juju enters tapped and with two charge counters.

{t}: Produce {r}.

{t}, Pay a charge counter: Produce one mana of any color.
 C 
Sorcery
Each player may engage in a bidding war. The high bidder loses life equal to the high bid.

If you are the high bidder, you may search your library for two basic land cards, reveal them, put them into your hand, then shuffle.

If you aren't the high bidder, you and the high bidder may each search your libraries for a basic land card, reveal them, put them into your hands, then shuffle.
 C 
Artifact Creature – Gear Construct
Turbocharge — {2} (Sorcerous, Pay the turbocharge cost for each charge counter on this plus one: This gains a charge counter.)

[1 charges] +1/+1.

[2 charges] +1/+1. Protection from power 4 or greater

[3 charges] +1/+1. Menace
2/2
 C 
Enchantment – Aura
Enchant creature or Campaign

Enchanted permanent gets +1/+1.

Black or Red synchromia — If Black or Red mana was paid to cast this spell, enchanted permanent has menace.
 C 
Creature – Rogue
When Time Traveller blocks or becomes blocked by a creature, both creatures gain Demise (sacrifice at the beginning of the end step).
1/1
 C 
Enchantment Creature – Illusion Mystic
Virtual (Prevent all damage dealt to this by creatures without virtual)

Hexdoom (Sacrifice this when it's targeted by opponent's spell or ability)
2/4
 C 
Sorcery
Pandemonium — {1} (You may pay an extra pandemonium cost as you cast this spell.)

If you paid the pandemonium cost, choose a random basic land type.

Search your library for a Forest card and another card of the chosen type, reveal them, put them into your hand, then shuffle.
 C 
Enchantment – Campaign
Enroll{3} (Pay the enroll cost: This Campaign becomes also a creature until end of turn.)
3/3
Forest
 
 B 
Basic Land – Forest

Virtual Mystic (common, foil)
Suicide Prevention (rare)
Virus to Roses (uncommon)
Bouncing Wedgie (uncommon)
Shuffle Dance (uncommon)
Acrobatic Demonstration (common)
Crag Juju (common)
Property Auction (common)
Aethercell Petromech (common)
Stage Fright (common)
Time Traveller (common)
Virtual Mystic (common)
Pandom Harrow (common)
Audition for Trainees (common)
Forest (basic)