Karadisia: Dyschromia: Virtual Booster

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Mechanics
Printable
This booster was generated with modern collation since the cardset contains mythics: 1 rare / mythic, 3 uncommons, 10 commons, 1 basic land.
You could alternatively have 15 random cards regardless of rarity.
 R 
Sorcery
Gain control of target artifact. Untap and unlag it. It gains Demise (sacrifice at the beginning of the end step) and "When this artifact dies, scry 2."
 U 
Artifact Creature – Gear Kirin
Turbocharge — {1}, Each opponent gains 2 life (Sorcerous, Pay the turbocharge cost for each charge counter on this plus one: This gains a charge counter.)

[1 charges] +1/+1. When Aethercell Biomech gains a charge counter, you and friendly players gain 2 life.

[2 charges] +1/+1. Whenever a creature enters, you gain 1 life.

[3 charges] +1/+1. Lifelink
3/3
 U 
Enchantment – Campaign
Pandemonium — Withdraw a land you control (You may pay an extra pandemonium cost as you cast this spell.)

If the pandemonium cost was paid, Pandom Freezer enters with a chaos counter.

Frostbite (When this object deals damage to a permanent, freeze that permanent.)

When Pandom Freezer deals damage to an opponent, if it has a chaos counter, freeze a random permanent that player controls.

Enroll — Exhaust a creature (Pay the enroll cost: This Campaign becomes also a creature until end of turn.)
3/4
 U 
Instant
Pandemonium — {2} (You may pay an extra pandemonium cost as you cast this spell.)

Counter target spell.

If the pandemonium cost was paid, the spell's controller exhausts all permanents of a random permanent type.
 C 
Instant
Pandemonium — {1} (You may pay an extra pandemonium cost as you cast this spell.)

Target creature gains a +1/+1 counter. If the pandemonium cost was paid, it gains protection from two random colors until end of turn.
 C 
Artifact
Marsh Juju enters tapped and with two charge counters.

{t}: Produce {b}.

{t}, Pay a charge counter: Produce one mana of any color.
 C 
Instant
Red dyschromia — If non-Red mana was paid to cast this spell, Stage Accident gains Virulent (damage dealt by this can't be prevented).

Stage Accident deals 3 damage to any target.
 C 
Instant
[Freeze] target artifact or creature.
 C 
Enchantment – Aura
Enchant creature or Campaign

Enchanted permanent gets +1/+1.

Red or Green synchromia — If Red or Green mana was paid to cast this spell, enchanted permanent has Animosity (You may have this creature assign its combat damage as though it weren't blocked.).
 C 
Instant
Draw a card.

Blue dyschromia — If non-Blue mana was paid to cast this spell, you may discard a card. If you do, draw a card.
 C 
Enchantment Creature – Illusion Assassin
Virtual (Prevent all damage dealt to this by creatures without virtual)

Defenseless (can't block)
3/3
 C 
Sorcery
Gain control of target creature or Campaign until end of turn. Untap and unlag it. If it's a Campaign, you may enroll it without paying its enroll cost.
 C 
Instant
Create two 1/1 colorless Fan creature tokens. Gain 2 life. Withdraw two lands you control.
 C 
Enchantment – Aura
Enchant creature or Campaign

Enchanted permanent gets +1/+1.

Blue or Black synchromia — If Blue or Black mana was paid to cast this spell, enchanted permanent has eludes power 2 or less.
Forest
 
 B 
Basic Land – Forest

Backdoor Malware (rare)
Aethercell Biomech (uncommon)
Pandom Freezer (uncommon)
Pandom Cancel (uncommon)
Pandom Protection (common)
Marsh Juju (common)
Stage Accident (common)
To Be Stored in a Freezer (common)
Pass the Crowd (common)
Sleepless Training (common)
Virtual Assassin (common)
Freelance (common)
Flash Mob (common)
Discreet Street Attire (common)
Forest (basic)