Karadisia: Dyschromia: Virtual Booster

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Mechanics
Printable
This booster was generated with modern collation since the cardset contains mythics: 1 rare / mythic, 3 uncommons, 10 commons, 1 basic land.
You could alternatively have 15 random cards regardless of rarity.
 R 
Artifact
At the beginning of each player's upkeep, that player chooses a creature they control. It gains Demise (sacrifice at the beginning of the end step).

At the beginning of your upkeep, Running Man gains a charge counter. When Running Man has three or more counters, sacrifice it.
 U 
Creature – Human Soldier Leader
When Charismatic Captain enrolls a Campaigns, that Campaign gets +2/+0 and gains absorb 1 until end of turn.
2/1
 U 
Sorcery
Destroy all creatures with flying. Create a [Food] token for each creature destroyed this way.
 U 
Instant
For each creature attacking you or a permanent you control, remove it from combat unless its controller pays {2} and has you create two [Treasure] tokens.
 C 
Instant
Target permanent gains indestructible until end of turn.

White dyschromia — If non-White mana was paid to cast this spell, that permanent gains retaliate until end of turn.
 C 
Artifact
Creek Juju enters tapped and with two charge counters.

{t}: Produce {u}.

{t}, Pay a charge counter: Produce one mana of any color.
 C 
Artifact Creature – Gear Construct
Turbocharge — {2} (Sorcerous, Pay the turbocharge cost for each charge counter on this plus one: This gains a charge counter.)

[1 charges] +1/+1.

[2 charges] +1/+1. First strike

[3 charges] +1/+1. Flying
2/2
 C 
Instant
You create a [Treasure] token for each permanent that entered under the active player's control this turn.
 C 
Enchantment – Aura
Enchant creature or Campaign

Enchanted permanent gets +1/+1.

Black or Red synchromia — If Black or Red mana was paid to cast this spell, enchanted permanent has menace.
 C 
Instant
Pandemonium — {2} (You may pay an extra pandemonium cost as you cast this spell.)

Pandom Shock deals 2 damage to target player. If the pandemonium cost was paid, it deals 2 damage to a random target creature that player controls.
 C 
Artifact Creature – Gear Construct
Turbocharge — {2} (Sorcerous, Pay the turbocharge cost for each charge counter on this plus one: This gains a charge counter.)

[1 charges] +1/+1.

[2 charges] +1/+1. Deathtouch

[3 charges] +1/+1. Vigilance
2/2
 C 
Enchantment – Aura
Enchant creature

When Royalties enters, produce {c}{c} or two mana of any color.

Enchanted creature has "{t}: Produce {c} or one mana of any color."
 C 
Artifact Creature – Gear Construct
Turbocharge — {2} (Sorcerous, Pay the turbocharge cost for each charge counter on this plus one: This gains a charge counter.)

[1 charges] +1/+1.

[2 charges] +1/+1. [Subsurface]

[3 charges] +1/+1. Animosity (You may have this creature assign its combat damage as though it weren't blocked.)
2/2
 C 
Sorcery
Pandemonium — {1} (You may pay an extra pandemonium cost as you cast this spell.)

If you paid the pandemonium cost, choose a random basic land type.

Search your library for a Forest card and another card of the chosen type, reveal them, put them into your hand, then shuffle.
Plains
 
 B 
Basic Land – Plains

Running Man (rare)
Charismatic Captain (uncommon)
Turkey Day (uncommon)
Border Tax (uncommon)
Tight Security (common)
Creek Juju (common)
Aethercell Keraunomech (common)
Income Tax (common)
Stage Fright (common)
Pandom Shock (common)
Aethercell Venommech (common)
Royalties (common)
Aethercell Drillmech (common)
Pandom Harrow (common)
Plains (basic)