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Mechanics | Skeleton

CardName: Wrong Turn Elemental Cost: {4}{U}{U} Type: Creature - Elemental Pow/Tgh: 6/5 Rules Text: Flying {2}{U}{U}: Swap control of two target nonland permanents that share a type that and have a mana value equal to or less than the number of Deserts you control. Activate this ability only once each turn. Flavour Text: Set/Rarity: Alxzarza: Death in the Desert Rare

Wrong Turn Elemental
{4}{u}{u}
 
 R 
Creature – Elemental
Flying
{2}{u}{u}: Swap control of two target nonland permanents that share a type that and have a mana value equal to or less than the number of Deserts you control. Activate this ability only once each turn.
6/5
Updated on 08 Oct 2021 by Sorrow

History: [-]

2021-10-06 04:07:07: Sorrow created the card Wrong Turn Elemental

Do they have to have the same type and mana value, or do they each have to have a mana value less than the number of Deserts you control?

It says "share" twice rather than "each have" the second time, so it seems they have to share the mana value.

I think, with the upper limit to mana value (which often won't be all that high to begin with) there is no need to share in mana value.

On the other hand this is repeatable and possible multiple times a turn cycle, so there might be some exploits.

I'm really not vibing with the flavor here. Cold Night Elemental is a neat cardname for a Desert-set, but the control swapping is not exactly resonating with it.

2021-10-06 13:11:51: Sorrow edited Wrong Turn Elemental

Whoops, I was super-tired when making this design. The mana values between permanents being equal wasn't intended.

For flavor, I just figured Elemental made the most sense, since I'm biased against sphinxes and don't feel they fit into most settings, and djinn didn't feel right either.

It's not the creature type I am confused about, but the "Cold Night" part swapping out creatures rather than e. g. tapping something down. As I said: Great name, but maybe on the wrong card?

2021-10-08 09:54:16: Sorrow edited Wrong Turn Elemental:

Renamed

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