Alxzarza: Death in the Desert: Virtual Booster
| Alxzarza: Death in the Desert: Cardlist | Visual spoiler | Export | Booster | Comments | Search | Recent activity |
| Mechanics | Skeleton |
This booster was generated with modern collation since the cardset contains mythics: 1 rare / mythic, 3 uncommons, 10 commons, 1 basic land.
You could alternatively have 15 random cards regardless of rarity.
You could alternatively have 15 random cards regardless of rarity.
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Whenever a creature or planeswalker would be put into a graveyard, you may choose one —
•That card is put into its owner's graveyard. •Exile that card. •Shuffle that card into its owner's library. •Return that card to its owner's hand and sacrifice Advance Directive. |
Until end of turn target Desert you control becomes an X/X Elemental with haste and Choke on Dust (Whenever a creature is dealt damage by this creature, put a -1/-1 counter on that creature.), where X is the number of -1/-1 counters on all creatures. It's still a land.
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Blood-Bat Mine enters the battlefield tapped.
Whenever Blood-Bat Mine or another Desert enters the battlefield under your control, you may pay . If you do, put a -1/-1 counter on target creature.
: Add ![]() |
Blast Staff doesn't untap unless you pay
, : Destroy target nonland permanent with a converted mana cost of three or less. |
Gain 5 life and have a Memorial (Put a Monument from your hand or sideboard into exile. You may cast that Monument for
less during a later turn.).Always bring a lunch for the departed.
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Whenever you would gain life, gain that much life plus one.
: Memento Mori
At the beginning of each endstep, if Funereal Hymn's Memento Mori cost was paid, scry 1. If a creature died this turn, you may destroy up to one target enchantment with a mana value of two or less instead. |
Prevent all combat damage that would be dealt this turn and have a Shootout (Each player may exile a card from their hand face down. Then, reveal those cards and put them into their owner's graveyards. The player who exiled the card with the higher converted mana cost wins the shootout.)
If you win the Shootout you may remove up to one counter from each of any number of creatures you control. |
Choke on Dust (Whenever a creature is dealt damage by this creature, put a -1/-1 counter on that creature.)
When Ill-Tempered Vagabond dies, if Ill-Tempered Vagabond had a counter on it, deal 1 damage to any target. He'll die with his wand in hand.
2/2
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Quick
![]() (You may cast this spell as if it had flash for its Quick cost. If you do, it enters the battlefield tapped.)
When Rail Fixer enters the battlefield, untap up to one target artifact. "Call Peterson, we need to make sure the gold reaches Weedthatch in time."
2/2
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Yazacán Dunes enters the battlefield tapped.
: Add or . |
![]() : Another target creature you control gets +2/-1 until end of turn. Activate this ability only when you could cast a sorcery.1/4
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Whenever you win a shootout, you may put a -1/-1 counter on target creature.
"Sheriff Magnus said to make you sure that you don't run off before you answer his questions."
1/2
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Destroy target artifact or enchantment. Remove all -1/-1 counters from up to one target creature you control.
Sometimes getting rid of everything is the easiest way to move forward.
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Memorial (Put a Monument from your hand or sideboard into exile. You may cast that Monument for
less during a later turn.)
Target creature cannot block this turn. Beckers knew this day was always coming. He didn't know how long he'd have to be standing though.
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Advance Directive
(mythic)
Dune Awakening
(uncommon)
Blood-Bat Mine
(uncommon)
Blast Staff
(uncommon)
Lunch at the Cemetery
(common)
Funereal Hymn
(common)
Standoff
(common)
Ill-Tempered Vagabond
(common)
Rail Fixer
(common)
Yazacán Dunes
(common)
Victual Peddler
(common)
Knee-Cap Shooter
(common)
Let Memories Go
(common)
Waiting for the Hangman
(common)
Forest
(basic)


. If you do, put a -1/-1 counter on target creature.
: Add 