Alxzarza: Death in the Desert: Virtual Booster

Alxzarza: Death in the Desert: Cardlist | Visual spoiler | Export | Booster | Comments | Search | Recent activity
Mechanics | Skeleton
Printable
This booster was generated with modern collation since the cardset contains mythics: 1 rare / mythic, 3 uncommons, 10 commons, 1 basic land.
You could alternatively have 15 random cards regardless of rarity.
 R 
Legendary Creature – Avatar
Haste
If Death, the Sudden would exit the battlefield, shuffle Death into its owner's library instead.
At the beginning of each endstep, deal 3 damage to everything.
7/7
 U 
Artifact – Monument
{t}: Target player reveals their hand. Choose an nonland, noncreature card revealed this way. Until end of turn, that card costs {2} more to cast. Activate this ability only if a creature died this turn.
 U 
Creature – Armadillo Beast
Trample
Whenever Dangerdillo attacks or blocks, target
creature gets -2/-0 until end of turn.
Curled into balls, Dangerdillos can take the edge off of any fang while still biting with their own.
5/3
 U 
Creature – Ogre Wizard
Sacrifice Adipocere Wonder Mage: Creatures you control get +0/+X until end of turn, where X is the number of creatures in your graveyard.
{w}{b}: Target creature you control gains lifelink until end of turn.
2/3
 C 
Sorcery
Memorial (Put a Monument from your hand or sideboard into exile. You may cast that Monument for {2} less during a later turn.)
Target creature cannot block this turn.
Beckers knew this day was always coming. He didn't know how long he'd have to be standing though.
 C 
Sorcery
Draw two cards and have a Shootout (Each player may exile a card from their hand face down. Then, reveal those cards and put them into their owner's graveyards. The player who exiled the card with the higher converted mana cost wins the shootout.).
If you win the Shootout, scry 2 and draw and a card.
 C 
Instant
Deal 3 damage to target creature or planeswalker. If a creature was dealt damage this way, put a -1/-1 counter on it at the beginning of the next endstep.
 C 
Creature – Lizard
Deathtouch
Bumpskulls don't have the strongest bite nor the most potent vemon, but their size makes delivers both in an ample amount.
6/5
 C 
Instant
Target creature gets +1/+1. and gains hexproof and Choke on Dust (Whenever a creature is dealt damage by this creature, put a -1/-1 counter on that creature.) until end of turn.
Best not to ask questions that you'll never know the answer to.
 C 
Creature – Elemental
Deathtouch
{b}, Exile Tarpit Elemental from your graveyard: Put a -1/-1 counter on target creature.
Piers didn't watch his step. Now, he's not stepping anywhere.
3/2
 C 
Land
{t}: Add {c}.
{t}: Add one mana of any color. Spend this many only to cast a Monument, activate the ability of a monument, or activate Memento Mori.
 C 
Creature – Dwarf Cleric
{1}{w}{w}: Outpost Chaplain gets +1/+1 for each artifact and enchantment you control. Activate this ability only once each turn when you could cast a sorcery.
1/1
 C 
Creature – Ogre Rogue
Quick {3}{b} (You may cast this spell as if it had flash for its Quick cost. If you do, it enters the battlefield tapped.)
When Broken Creek Graverobber enters the battlefield tapped, exile target creature card from a graveyard and create a Gold token (It's an artifact with "Sacrifice this artifact: Add one mana of any color.").
2/3
 C 
Creature – Dwarf Soldier
Flying
Prevent all damage that would be dealt to Breeze-Blessed Lawman from creatures with flying that have -1/-1 counters on them.
Clean on paper and in wardrobe.
2/3
Island
 
 B 
Basic Land – Island

Death, the Sudden (rare)
Chamber of Silence (uncommon)
Dangerdillo (uncommon)
Adipocere Wonder Mage (uncommon)
Waiting for the Hangman (common)
Saloon Poker (common)
Impairing Spellshot (common)
Yígaa Bumpskull (common)
Loner's Ride (common)
Tarpit Elemental (common)
Cemetery (common)
Outpost Chaplain (common)
Broken Creek Graverobber (common)
Breeze-Blessed Lawman (common)
Island (basic)