Alxzarza: Death in the Desert: Virtual Booster

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Mechanics | Skeleton
Printable
This booster was generated with modern collation since the cardset contains mythics: 1 rare / mythic, 3 uncommons, 10 commons, 1 basic land.
You could alternatively have 15 random cards regardless of rarity.
 R 
Creature – Human Shaman
Enchantments cant' be countered by spells or abilities.

Whenever an enchantment enters the battlefield under your control, Graverite Adherent deals damage equal to its power to up to one target creature. This ability only triggers once each turn.
2/2
 U 
Sorcery
Deal 2 damage to target creature or planeswalker and 1 damage to each other creature and planeswalker.
If Wands Blazing was exiled during a Shootout, you may pay {r}. If you do, Wands Blazing deals 2 damage to any target.
 U 
Sorcery
Choose 1–
●Deal X damage to target player, where X is the number of -1/-1 counters on all creatures
●Destroy target artifact.
●Add X amount of {r}, where X is the number of -1/-1 counters on all creatures.
 U 
Creature – Horse
Vigilance
At the beginning of your upkeep, if Wild Bronco is tapped, Wild Bronco fights up to one target creature.
You might hold him for a night, but you'll never quell his wildness.
3/2
 C 
Instant
Prevent all combat damage that would be dealt this turn and have a Shootout (Each player may exile a card from their hand face down. Then, reveal those cards and put them into their owner's graveyards. The player who exiled the card with the higher converted mana cost wins the shootout.)
If you win the Shootout you may remove up to one counter from each of any number of creatures you control.
 C 
Creature – Cat
{1}{w}: Deyí Canyon Puma gets +1/+2 until end of turn. Activate this ability only once each turn.
In a world of death, cats still live with nine lives.
2/1
 C 
Sorcery
As an additional cost to cast Nascha's Cure, pay {2} or sacrifice a creature.

Each opponent sacrifices an enchantment.
 C 
Instant
Target creature you control fights target creature you don't control. If a creature died this way, have a Memorial (Put a Monument from your hand or sideboard into exile. You may cast that Monument for {2} less during a later turn.).
 C 
Land – Desert
Bonesmash Rapids enters the battlefield tapped.
{t}: Add {u} or {b}.
 C 
Instant
Exile target creature card from your graveyard. Until end of turn, you may play that card.

At the beginning of the next endstep, if the creature card is in exile, return it to your graveyard and create a Gold token (It's an artifact with "Sacrifice this artifact: Add one mana of any color.")
 C 
Creature – Viashino Rogue
Quick {2}{r}{r} (You may cast this spell as if it had flash for its Quick cost. If you do, it enters the battlefield tapped.)
When Dust-Blanket Thief enters the battlefield, deal 1 damage to each other creature.
"No clever disguises or fake stories. Leave 'em blind, just like how I rob them."
1/2
 C 
Creature – Plant
Defender
Sacrifice Pink-Nectar Cactus: Gain 3 life and up to one target creature gains indestructible until end of turn.
In a world of death, Ghoulbark found a key to life.
1/4
 C 
Instant
Target creature gets +1/+2 until end of turn. If a a creature you control died this turn, that creature also gains first strike and vigilance until end of turn.
Magnus dispatched the Tanner bandits while never taking his eyes off of the nameless stranger.
 C 
Sorcery
Draw two cards and have a Shootout (Each player may exile a card from their hand face down. Then, reveal those cards and put them into their owner's graveyards. The player who exiled the card with the higher converted mana cost wins the shootout.).
If you win the Shootout, scry 2 and draw and a card.
Island
 
 B 
Basic Land – Island

Graverite Adherent (rare)
Wands Blazing (uncommon)
Suns-Scorch Charm (uncommon)
Wild Bronco (uncommon)
Standoff (common)
Deyí Canyon Puma (common)
Nascha's Cure (common)
Bar Fight (common)
Bonesmash Rapids (common)
Disinterment (common)
Dust-Blanket Thief (common)
Pink-Nectar Cactus (common)
Steady Hand (common)
Saloon Poker (common)
Island (basic)