Alxzarza: Death in the Desert: Virtual Booster

Alxzarza: Death in the Desert: Cardlist | Visual spoiler | Export | Booster | Comments | Search | Recent activity
Mechanics | Skeleton
Printable
This booster was generated with modern collation since the cardset contains mythics: 1 rare / mythic, 3 uncommons, 10 commons, 1 basic land.
You could alternatively have 15 random cards regardless of rarity.
{3}{b}
 
 R 
Artifact – Monument
Exile a creature card from your graveyard that died this turn,{t}: Trigger any abilities that would be triggered by that creature dying.
 U 
Enchantment
When Time in the Slammer enters the battlefield, exile target nonland permanent an opponent controls until Time in the Slammer leaves the battlefield.
{2}{w}{w}: Return Time in the Slammer to its owner's hand. Any player may activate this ability.
 U 
Enchantment
Whenever a creature dies, put a carrior counter on Sky Burial.

Remove a carrion counter from Sky Burial: Target creature with flying gets +1/+1 until end of turn.
In the stomachs of vultures mortals can finally know the feeling of flight.
 U 
Creature – Human Wizard
Flying
When Sky Prospector dies, draw a card for each -1/-1 counter that was on Sky Prospector.
"Reckon there's cumulonimbus clouds out that way, a haul of them too."-Xiang
2/3
 C 
Land
{t}: Add {c}.
{t}: Add one mana of any color. Spend this many only to cast a Monument, activate the ability of a monument, or activate Memento Mori.
 C 
Creature – Bird
Flying
Tíyawí Falcon has first strike as long as you control three or more Deserts.
The only shade one can find in Tíyawí comes from the wings of Death.
1/1
 C 
Creature – Wurm
When Dust Flats Sandwurm enters the battlefield or dies, gain 5 life if you control three or more Deserts.
Death comes easy for all, but sandwurms are the only creatures on Alxzrza that don't struggle to stay alive.
5/5
 C 
Creature – Bear
As long as you control a Desert, Sand-Coat Bear has Choke on Dust (Whenever a creature is dealt damage by this creature, put a -1/-1 counter on that creature.).
2/2
 C 
Creature – Ogre Citizen
Whenever a creature dies, if that creature's controller has three or more creatures in their graveyard, exile target creature from that player's graveyard and gain 1 life.
3/5
 C 
Creature – Human Wizard
Instants and sorceries you cast during your turn cost {1} less if you own a card in exile.
The first rough draft is always in the mind's eye.
2/4
 C 
Creature – Spider
Reach, Choke on Dust (Whenever a creature is dealt damage by this creature, put a -1/-1 counter on that creature.)
{g},{t}: Wahí Tarantula fights target creature with a -1/-1 counter on it.
1/3
 C 
Creature – Cat
{1}{w}: Deyí Canyon Puma gets +1/+2 until end of turn. Activate this ability only once each turn.
In a world of death, cats still live with nine lives.
2/1
 C 
Creature – Dwarf Warrior
Barfight Instigator attacks each turn if able.

{r},{t}- Sacrifice Barfight Instigator: Scry 2.
There isn't anyone they haven't thrown their mug and their fist at.
2/2
 C 
Creature – Human Rogue
Whenever you win a Shootout, Sure-Shot Outlaw gains until end of turn, "This creature can't be blocked."
"Quick or slow, my wand never misses."
4/5
Island
 
 B 
Basic Land – Island

Ossuary (rare)
Time in the Slammer (uncommon)
Sky Burial (uncommon)
Sky Prospector (uncommon)
Cemetery (common)
Tíyawí Falcon (common)
Dust Flats Sandwurm (common)
Sand-Coat Bear (common)
Oven Crypt Turnkey (common)
Thoughtscape Adept (common)
Wahí Tarantula (common)
Deyí Canyon Puma (common)
Barfight Instigator (common)
Sure-Shot Outlaw (common)
Island (basic)