Alxzarza: Death in the Desert: Virtual Booster
| Alxzarza: Death in the Desert: Cardlist | Visual spoiler | Export | Booster | Comments | Search | Recent activity |
| Mechanics | Skeleton |
This booster was generated with modern collation since the cardset contains mythics: 1 rare / mythic, 3 uncommons, 10 commons, 1 basic land.
You could alternatively have 15 random cards regardless of rarity.
You could alternatively have 15 random cards regardless of rarity.
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Whenever you have a Shootout, Spellslinger's Way deal 3 damage to any target.
Whenever you win a Shootout, you may discard your hand and draw three cards. |
Trample
Whenever Dangerdillo attacks or blocks, target creature gets -2/-0 until end of turn. Curled into balls, Dangerdillos can take the edge off of any fang while still biting with their own.
5/3
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Whenever you activate ability of an artifact, Grief-Stricken Shut-In deals 1 damage to each opponent. If that artifact was a Monument, Grief-Stricken Shut-In deals 2 damage to each opponent instead.
3/3
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Vigilance
When Angel-Killer enters the battlefield, destroy up to one target creature with flying. Forget the dead and forget the foolish images we keep in their passing.
3/3
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, : Target creature you control gets +1/+0 and gains Menace until end of turn. Activate this ability only if a creature died this turn. |
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Counter target spell, then have a Shootout (Each player may exile a card from their hand face down. Then, reveal those cards and put them into their owner's graveyards. The player who exiled the card with the higher converted mana cost wins the shootout.).
If you win the Shootout, return Suprise Spellshot to your hand. |
Choke on Dust (Whenever a creature is dealt damage by this creature, put a -1/-1 counter on that creature.)
Creatures with -1/-1 counters on them can't block Scorch-Red Skirmisher. "Burned by yellow sun, drowned in yellow sand." – Eedjé war chant
4/2
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Desert Pool enters the battlefield tapped.
: Add or . |
Deathtouch
, Exile Tarpit Elemental from your graveyard: Put a -1/-1 counter on target creature.Piers didn't watch his step. Now, he's not stepping anywhere.
3/2
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Whenever a creature or planeswalker dealt damage this turn by Mobile Retort would die, exile that permanent instead.
4/4
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When Dust Flats Sandwurm enters the battlefield or dies, gain 5 life if you control three or more Deserts.
Death comes easy for all, but sandwurms are the only creatures on Alxzrza that don't struggle to stay alive.
5/5
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Whenever you activate the ability of a Monument, Pondering Passerby gets +1/+1 and gains first strike until end of turn.
Everything they see has them take a moment of silence.
1/2
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Flying
Prevent all damage that would be dealt to Breeze-Blessed Lawman from creatures with flying that have -1/-1 counters on them. Clean on paper and in wardrobe.
2/3
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Whenever you win a shootout, you may put a -1/-1 counter on target creature.
"Sheriff Magnus said to make you sure that you don't run off before you answer his questions."
1/2
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Spellslinger's Way
(rare)
Dangerdillo
(uncommon)
Grief-Stricken Shut-In
(uncommon)
Angel-Killer
(uncommon)
Bannner of Bereavement
(common)
Suprise Spellshot
(common)
Scorch-Red Skirmisher
(common)
Desert Pool
(common)
Tarpit Elemental
(common)
Mobile Retort
(common)
Dust Flats Sandwurm
(common)
Pondering Passerby
(common)
Breeze-Blessed Lawman
(common)
Knee-Cap Shooter
(common)
Mountain
(basic)




: Target creature you control gets +1/+0 and gains Menace until end of turn. Activate this ability only if a creature died this turn.
