Alxzarza: Death in the Desert: Virtual Booster
| Alxzarza: Death in the Desert: Cardlist | Visual spoiler | Export | Booster | Comments | Search | Recent activity |
| Mechanics | Skeleton |
This booster was generated with modern collation since the cardset contains mythics: 1 rare / mythic, 3 uncommons, 10 commons, 1 basic land.
You could alternatively have 15 random cards regardless of rarity.
You could alternatively have 15 random cards regardless of rarity.
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Don't Take Kindly enters the battlefield with X Threat counters.
Whenever an opponent casts a spell with a mana value equal to the number of threat counters on Don't Take Kindly, counter it. |
Choose 1–
●Deal X damage to target player, where X is the number of -1/-1 counters on all creatures ●Destroy target artifact. ●Add X amount of , where X is the number of -1/-1 counters on all creatures. |
Quick
![]() ![]() (You may cast this spell as if it had flash for its Quick cost. If you do, it enters the battlefield tapped.)
At the beginning of each opponent's endstep, if Name-Plate Blaster is tapped, you may destroy target artifact that player controls. 3/2
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Quick
![]() ![]() (You may cast this spell as if it had flash for its Quick cost. If you do, it enters the battlefield tapped.)
Whenever Pezcayí Horticulturist untaps, you may return target Forest or Desert from your graveyard to the battlefield tapped. 4/4
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Flying
Whenever you cast an instant or sorcery spell you may exile the top card of target player's library. The ill in Scar Ridge are often just as likely to be taken by disease as they are by vampires.
1/1
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Look at the top four cards of your library. Put one into your hand, one into your graveyard, and the rest on the bottom of your library in any order.
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Destroy target attacking creature.
Law's wands aim steady and true.
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Equipped creature gets +0/+1 and has "Whenever this creature becomes the target of a spell or ability an opponent control's, that opponent loses 2 life."
Equip . If a creature you control died this turn, Hair Locket's Equip cost is instead. |
![]() ![]() : Outpost Chaplain gets +1/+1 for each artifact and enchantment you control. Activate this ability only once each turn when you could cast a sorcery.1/1
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Charcoal Road enters the battlefield tapped.
: Add or . |
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Choke on Dust (Whenever a creature is dealt damage by this creature, put a -1/-1 counter on that creature.)
When Sandhill Elemental dies, you may return a Desert from your graveyard to your hand. The desert encroaches with or force or in silence.
1/2
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Deal 1 damage to any target. When that target is put into a graveyard this turn, have a Memorial (Put a Monument from your hand or sideboard into exile. You may cast that Monument for
less during a later turn.).The explosive sound of a spellshot is always a portent of death for someone.
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Target creature you control gets +1/+0 and gains haste until end of turn, then have a Shootout (Each player may exile a card from their hand face down. Then, reveal those cards and put them into their owner's graveyards. The player who exiled the card with the higher converted mana cost wins the shootout.). If you win the Shootout, that creature also gains doublestrike until end of turn.
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Deathtouch
, Exile Tarpit Elemental from your graveyard: Put a -1/-1 counter on target creature.Piers didn't watch his step. Now, he's not stepping anywhere.
3/2
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Don't Take Kindly
(mythic)
Suns-Scorch Charm
(uncommon)
Name-Plate Blaster
(uncommon)
Pezcayí Horticulturist
(uncommon)
Belltower Bat
(common)
Memories Cherished and Discarded
(common)
Justice's Shot
(common)
Hair Locket
(common)
Outpost Chaplain
(common)
Charcoal Road
(common)
Sandhill Elemental
(common)
Heart-Breaking Spellshot
(common)
Quick Finger
(common)
Tarpit Elemental
(common)
Mountain
(basic)






instead.
: Add