Alxzarza: Death in the Desert: Virtual Booster
| Alxzarza: Death in the Desert: Cardlist | Visual spoiler | Export | Booster | Comments | Search | Recent activity |
| Mechanics | Skeleton |
This booster was generated with modern collation since the cardset contains mythics: 1 rare / mythic, 3 uncommons, 10 commons, 1 basic land.
You could alternatively have 15 random cards regardless of rarity.
You could alternatively have 15 random cards regardless of rarity.
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Relic doesn't untap during your untap step unless you have a legendary creature card in your graveyard.
: Choose one at random:
•Draw a card. • Gain 4 life. •Add ![]() . Until end of turn, you don't lose this mana as steps and phases end. |
![]() - Shuffle Pupfish into your library: Draw two cards.0/1
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Whenever a creature dies, put a carrior counter on Sky Burial.
Remove a carrion counter from Sky Burial: Target creature with flying gets +1/+1 until end of turn. In the stomachs of vultures mortals can finally know the feeling of flight.
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Needlefellow Copse enters the battlefield tapped.
Whenever Needlefellow Copse or another Desert enters the battlefield under your control, you may pay . If you do, put a -1/-1 counter on target creature.
: Add ![]() |
Hexproof
Pronghorns make even Ellinsgard look a fool.
2/2
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Target creature gets +1/+2 until end of turn. If a a creature you control died this turn, that creature also gains first strike and vigilance until end of turn.
Magnus dispatched the Tanner bandits while never taking his eyes off of the nameless stranger.
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Bonesmash Rapids enters the battlefield tapped.
: Add or . |
Defender
![]() , Exile Aureolin Bulb from your graveyard: Creatures you control get +1/+0 until end of turn.Once every four years, the Flax-Flower Cacti emerges from its dangerous bulb to bloom as bright as sun.
2/1
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Draw two cards and have a Shootout (Each player may exile a card from their hand face down. Then, reveal those cards and put them into their owner's graveyards. The player who exiled the card with the higher converted mana cost wins the shootout.).
If you win the Shootout, scry 2 and draw and a card. |
, : Target creature you control gets +1/+0 and gains Menace until end of turn. Activate this ability only if a creature died this turn. |
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Enchant creature
Enchanted creature gets +1/+1. If the enchanted creature has a -1/-1 counter on it, it gets +3/+3 instead. |
Memorial (Put a Monument from your hand or sideboard into exile. You may cast that Monument for
less during a later turn.)
Target creature cannot block this turn. Beckers knew this day was always coming. He didn't know how long he'd have to be standing though.
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Whenever you win a shootout, you may put a -1/-1 counter on target creature.
"Sheriff Magnus said to make you sure that you don't run off before you answer his questions."
1/2
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As long as you have three or more creatures in your graveyard, all damage Miasma Peccary would deal to creatures is dealt in the form of -1/-1 counters.
Scientists refuted the Grave Swine until they found themselves upon its tusks.
3/3
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Relic
(rare)
Pupfish
(uncommon)
Sky Burial
(uncommon)
Needlefellow Copse
(uncommon)
Gemcrown Pronghorn
(common)
Steady Hand
(common)
Bonesmash Rapids
(common)
Aureolin Bulb
(common)
Saloon Poker
(common)
Bannner of Bereavement
(common)
Wounded Pride
(common)
Waiting for the Hangman
(common)
Knee-Cap Shooter
(common)
Miasma Peccary
(common)
Island
(basic)
: Choose one at random:


. If you do, put a -1/-1 counter on target creature.

