Alxzarza: Death in the Desert: Virtual Booster
| Alxzarza: Death in the Desert: Cardlist | Visual spoiler | Export | Booster | Comments | Search | Recent activity |
| Mechanics | Skeleton |
This booster was generated with modern collation since the cardset contains mythics: 1 rare / mythic, 3 uncommons, 10 commons, 1 basic land.
You could alternatively have 15 random cards regardless of rarity.
You could alternatively have 15 random cards regardless of rarity.
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First strike
If Death, the Unjudgmental would leave the battlefield, instead shuffle it into its owner's library. Whenever you cast a spell, you may pay ![]() ![]() . If you do, destroy all creatures and planeswalkers.
7/7
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Vigilance
![]() ![]() , Exile Tomb Guard from your graveyard: Prevent the next X damage that would be dealt to you, where X is the number of enchantments you control.2/3
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Flying
When Deathwatch Griffin enters the battlefield, if you control a creature with a counter on it, have a Memorial (Put a Monument from your hand or sideboard into exile. You may cast that Monument for less during a later turn.).2/3
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Equipped creature has Ward
and menace.
Equip ![]() You're always in the wearer's shadow.
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Whenever you gain 3 or more life, you may untap Altar of the Lost.
: Creatures you control get +1/+1 until end of turn. Activate this ability only if a creature you control died this turn. |
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Goldgrass Prarie enters the battlefield tapped.
: Add or . |
Counter target spell, then have a Shootout (Each player may exile a card from their hand face down. Then, reveal those cards and put them into their owner's graveyards. The player who exiled the card with the higher converted mana cost wins the shootout.).
If you win the Shootout, return Suprise Spellshot to your hand. |
Destroy target land and deal 5 damage to target creature or planeswalker.
Jinhua heard there was gold in Scorch-Red Ridge. They heard Jinhua's explosion and never heard from him again.
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Haste
As long as you control two or more tapped artifacts, Tearless Cowboy gets +1/+0. She hides her tears with screams and spellfire.
1/1
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Destroy target artifact or enchantment. Remove all -1/-1 counters from up to one target creature you control.
Sometimes getting rid of everything is the easiest way to move forward.
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Whenever a creature dies, if that creature's controller has three or more creatures in their graveyard, exile target creature from that player's graveyard and gain 1 life.
3/5
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Ahye Deadland enters the battlefield tapped.
: Add or . |
Target creature gets +1/+2 until end of turn. If a a creature you control died this turn, that creature also gains first strike and vigilance until end of turn.
Magnus dispatched the Tanner bandits while never taking his eyes off of the nameless stranger.
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Flying
When Weedthatch Finch dies, you may draw a card. Many a child went from shooting spells at finches, to shooting their peers, to end up with the same fate as those finches.
1/1
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Death, the Unjudgmental
(rare)
Tomb Guard
(uncommon)
Deathwatch Griffin
(uncommon)
Menacing Hat
(uncommon)
Altar of the Lost
(common)
Goldgrass Prarie
(common)
Suprise Spellshot
(common)
Mine Explosion
(common)
Tearless Cowboy
(common)
Let Memories Go
(common)
Oven Crypt Turnkey
(common)
Ahye Deadland
(common)
Steady Hand
(common)
Weedthatch Finch
(common)
Mountain
(basic)




: Creatures you control get +1/+1 until end of turn. Activate this ability only if a creature you control died this turn.
or 
