Alxzarza: Death in the Desert: Virtual Booster
| Alxzarza: Death in the Desert: Cardlist | Visual spoiler | Export | Booster | Comments | Search | Recent activity |
| Mechanics | Skeleton |
This booster was generated with modern collation since the cardset contains mythics: 1 rare / mythic, 3 uncommons, 10 commons, 1 basic land.
You could alternatively have 15 random cards regardless of rarity.
You could alternatively have 15 random cards regardless of rarity.
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Whenever a creature you control dies, gain 3 life.
Whenever a creature an opponent controls dies, that player loses 3 life unless they have you create a Gold token. (It's an artifact with "Sacrifice this artifact: Add one mana of any color.") 2/2
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Quick
![]() ![]() (You may cast this spell as if it had flash for its Quick cost. If you do, it enters the battlefield tapped.)
When Sandtrap Serpent enters the battlefield, tap up to X target creatures, where X is the number of Deserts you control with different names. 3/2
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Equipped creature gets +0/+1 and has "
: Target instant or sorcery spell gains "This spell deals 1 damage to any target."
Equip ![]() |
When Scarbrow's Gang Rider enters the battlefield, if a creature died this turn choose 1 —
•Destroy target creature with a power of 2 or less. •Destroy target artifact or enchantment. 2/2
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Exile target artifact or enchantment and all cards in that permanent's controller's graveyard.
When their stories die, no one will know of the worst outlaws.
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, : Target creature you control gets +1/+0 and gains Menace until end of turn. Activate this ability only if a creature died this turn. |
Whenever you cast an instant or sorcery, untap Spelldust.
Sacrifice Spelldust whenever Spelldust becomes the target of a spell or ability. The deadliest spellslingers waste not a movement of their wands.
3/3
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Enchant creature
Enchanted creature gets +1/+1. If the enchanted creature has a -1/-1 counter on it, it gets +3/+3 instead. |
![]() ![]() : Outpost Chaplain gets +1/+1 for each artifact and enchantment you control. Activate this ability only once each turn when you could cast a sorcery.1/1
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Whenever a player pays life as part of a cost, that player loses 1 life.
: Memento Mori.
At the beginning of each endstep, if Engraved Skull Ascendant's Memento Mori cost was paid, scry 1. If a creature died this turn, each player loses 1 life instead. |
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Defender
"They don't shoot, lie, or cheat. Shame people can't be like the cacti."- Sheriff Magnus
4/2
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Target creature attacks this turn if able. If that creature attacks you, create a 1/1 red and white Soldier token. Otherwise, that creature has "when this creature deals combat damage to a player, you may destroy target artifact" until end of turn.
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Unlucky Horse enters the battlefield tapped.
As long as your life is 10 or less, Unlucky Horse has "Sacrifice Unlucky Horse: Draw a card and lose 1 life." Matthias "Scarbrow" still had spells and a horse, but an empty stomach.
1/2
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Desert Pool enters the battlefield tapped.
: Add or . |
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Tengfei, Funeral Director
(rare)
Sandtrap Serpent
(uncommon)
Spellslinger's Duster
(uncommon)
Scarbrow's Gang Rider
(uncommon)
Bury Even the Name
(common)
Bannner of Bereavement
(common)
Spelldust
(common)
Wounded Pride
(common)
Outpost Chaplain
(common)
Engraved Skull Ascendant
(common)
Needlefellow Cactus
(common)
Ransacker's Watch
(common)
Unlucky Horse
(common)
Desert Pool
(common)
Plains
(basic)




: Target instant or sorcery spell gains "This spell deals 1 damage to any target."