Alxzarza: Death in the Desert: Virtual Booster
| Alxzarza: Death in the Desert: Cardlist | Visual spoiler | Export | Booster | Comments | Search | Recent activity |
| Mechanics | Skeleton |
This booster was generated with modern collation since the cardset contains mythics: 1 rare / mythic, 3 uncommons, 10 commons, 1 basic land.
You could alternatively have 15 random cards regardless of rarity.
You could alternatively have 15 random cards regardless of rarity.
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Flying
When Weedthatch Finch dies, you may draw a card. Many a child went from shooting spells at finches, to shooting their peers, to end up with the same fate as those finches.
1/1
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As The Incorruptible enters the battlefield, exile a legendary creature from your graveyard.
![]() : The Incorruptible gains all activated and triggered abilities of a creature exiled by The Incorruptible until end of turn.0/4
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When Deadlands Outlaw enters the battlefield target opponent reveals their hand. Choose a nonland card and that player discards that card. If you control three or more Deserts, choose two nonland cards and that player discards those cards instead.
3/2
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Whenever you have Shootout, choose 1—
• Target creature you control gets +0/+1 and gains flying until end of turn. • Target creature you control gets +1/+0 and gains first strike until end of turn. 2/2
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: Discard a card, then draw a card. Activate this ability only if a creature died this turn. |
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Enchant land
Enchanted land loses all other land types and becomes an Island. If Hiddden Aquifer enchants a Desert, draw a card. |
Whenever you cast an instant or sorcery, untap Spelldust.
Sacrifice Spelldust whenever Spelldust becomes the target of a spell or ability. The deadliest spellslingers waste not a movement of their wands.
3/3
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Enchant creature
Enchanted creature gets +1/+1. If the enchanted creature has a -1/-1 counter on it, it gets +3/+3 instead. |
Haste, first strike, reach
The fastest birds can rival the speed of Ellinsgard's spells.
2/2
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Bonesmash Rapids enters the battlefield tapped.
: Add or . |
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Whenever a player pays life as part of a cost, that player loses 1 life.
: Memento Mori.
At the beginning of each endstep, if Engraved Skull Ascendant's Memento Mori cost was paid, scry 1. If a creature died this turn, each player loses 1 life instead. |
When Barrel Hill Groundskeeper enters the battlefield, have a Memorial (Put a Monument from your hand or sideboard into exile. You may cast that Monument for
less during a later turn.).
Monuments you control have Ward ![]() They're older than most of the headstones they keep clean.
1/2
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Destroy target creature. Then, have a Memorial (Put a Monument from your hand or sideboard into exile. You may cast that Monument for
less during a later turn.)."Deputy Larrson was a friend, but when he pointed his wand at the barmaid, there was only action I could take." -Sheriff Magnus
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Until end of turn Deserts are Forests in addition to their other types.
Search your library for a Forest, reveal it, put it onto the battlefield, then shuffle. |
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Weedthatch Finch
(common, foil)
The Incorruptible
(rare)
Deadlands Outlaw
(uncommon)
Stranger's Gang Shooter
(uncommon)
Elegiac Epitaph
(uncommon)
Hiddden Aquifer
(common)
Spelldust
(common)
Wounded Pride
(common)
Roadrunner
(common)
Bonesmash Rapids
(common)
Engraved Skull Ascendant
(common)
Barrel Hill Groundskeeper
(common)
Remorseful Execution
(common)
Ghoulbark's Reclamation
(common)
Swamp
(basic)


: Discard a card, then draw a card. Activate this ability only if a creature died this turn.
