Alxzarza: Death in the Desert: Virtual Booster

Alxzarza: Death in the Desert: Cardlist | Visual spoiler | Export | Booster | Comments | Search | Recent activity
Mechanics | Skeleton
Printable
This booster was generated with modern collation since the cardset contains mythics: 1 rare / mythic, 3 uncommons, 10 commons, 1 basic land.
You could alternatively have 15 random cards regardless of rarity.
 R 
Enchantment
Spells and abilities can't cause you to sacrifice creatures.
{2}{g}{g}: Memento Mori
At the beginning of each endstep, if Final Visits Memento Mori cost was paid, scry 1. If a creature died this turn, draw two cards, gain 2 life, and put up to two lands from your hand onto the battlefield.
 U 
Artifact Creature – Construct
Cards cannot leave opponent's graveyards unless their owner pays {1}.
Digging graves is tiring work. Machines can dig without the complaints of men.
2/2
 U 
Artifact – Monument
{x}{w},{t}: Tap X target creatures. Activate this ability only if a creature died this turn.
There isn't a name on the grave marker. Be they blessed or damned all who pass nod their silence.
 U 
Artifact
Blast Staff doesn't untap unless you pay {5}
{5},{t}: Destroy target nonland permanent with a converted mana cost of three or less.
 C 
Artifact – Monument
{r},{t}: Target creature you control gets +1/+0 and gains Menace until end of turn. Activate this ability only if a creature died this turn.
 C 
Creature – Bird
Flying
When Weedthatch Finch dies, you may draw a card.
Many a child went from shooting spells at finches, to shooting their peers, to end up with the same fate as those finches.
1/1
 C 
Creature – Human Artificer
Quick {3}{u} (You may cast this spell as if it had flash for its Quick cost. If you do, it enters the battlefield tapped.)
When Rail Fixer enters the battlefield, untap up to one target artifact.
"Call Peterson, we need to make sure the gold reaches Weedthatch in time."
2/2
 C 
Instant
Target creature you control gets +1/+0 and gains haste until end of turn, then have a Shootout (Each player may exile a card from their hand face down. Then, reveal those cards and put them into their owner's graveyards. The player who exiled the card with the higher converted mana cost wins the shootout.). If you win the Shootout, that creature also gains doublestrike until end of turn.
 C 
Creature – Plant
Defender
Sacrifice Pink-Nectar Cactus: Gain 3 life and up to one target creature gains indestructible until end of turn.
In a world of death, Ghoulbark found a key to life.
1/4
 C 
Land – Desert
Bonesmash Rapids enters the battlefield tapped.
{t}: Add {u} or {b}.
 C 
Creature – Human Peasant
Whenever you activate the ability of a Monument, Pondering Passerby gets +1/+1 and gains first strike until end of turn.
Everything they see has them take a moment of silence.
1/2
 C 
Creature – Elemental Boar
As long as you have three or more creatures in your graveyard, all damage Miasma Peccary would deal to creatures is dealt in the form of -1/-1 counters.
Scientists refuted the Grave Swine until they found themselves upon its tusks.
3/3
 C 
Instant
Destroy target attacking creature.
Law's wands aim steady and true.
 C 
Instant
Prevent all combat damage that would be dealt this turn and have a Shootout (Each player may exile a card from their hand face down. Then, reveal those cards and put them into their owner's graveyards. The player who exiled the card with the higher converted mana cost wins the shootout.)
If you win the Shootout you may remove up to one counter from each of any number of creatures you control.
Mountain
 
 B 
Basic Land – Mountain

Final Visits (rare)
Mechanical Gravedigger (uncommon)
White Wooden Cross (uncommon)
Blast Staff (uncommon)
Bannner of Bereavement (common)
Weedthatch Finch (common)
Rail Fixer (common)
Quick Finger (common)
Pink-Nectar Cactus (common)
Bonesmash Rapids (common)
Pondering Passerby (common)
Miasma Peccary (common)
Justice's Shot (common)
Standoff (common)
Mountain (basic)