Alxzarza: Death in the Desert: Virtual Booster
| Alxzarza: Death in the Desert: Cardlist | Visual spoiler | Export | Booster | Comments | Search | Recent activity |
| Mechanics | Skeleton |
This booster was generated with modern collation since the cardset contains mythics: 1 rare / mythic, 3 uncommons, 10 commons, 1 basic land.
You could alternatively have 15 random cards regardless of rarity.
You could alternatively have 15 random cards regardless of rarity.
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Hexproof
If Death, the Silent would exit the battlefield, shuffle Death into its owner's library instead. At the beginning of each player's endstep, that player exiles the top X cards of their library, where X is the number of cards in their hand. 7/7
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Scorch-Red Ridge enters the battlefield tapped.
Whenever Scorch-Red Ridge or another Desert enters the battlefield under your control, you may pay . If you do, put a -1/-1 counter on target creature.
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Enchant creature
Whenever enchanted creature blocks or becomes blocked by another creature, that creature gainnsChoke on Dust (Whenever a creature is dealt damage by this creature, put a -1/-1 counter on that creature.) until end of turn. When enchanted creature dies, destroy target nonbasic land. Each player may search their library for up to one Desert and put it onto the battlefield. |
Vigilance
When Angel-Killer enters the battlefield, destroy up to one target creature with flying. Forget the dead and forget the foolish images we keep in their passing.
3/3
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Sacrifice Grimshot Rider: Until end of turn players can't gain life.
Don't call a doctor- call the coroner.
4/3
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Flying
Tíyawí Falcon has first strike as long as you control three or more Deserts. The only shade one can find in Tíyawí comes from the wings of Death.
1/1
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Hexproof
Pronghorns make even Ellinsgard look a fool.
2/2
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Ahye Deadland enters the battlefield tapped.
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Exile target creature card from your graveyard. Until end of turn, you may play that card.
At the beginning of the next endstep, if the creature card is in exile, return it to your graveyard and create a Gold token (It's an artifact with "Sacrifice this artifact: Add one mana of any color.") |
Whenever a creature or planeswalker dealt damage this turn by Mobile Retort would die, exile that permanent instead.
4/4
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Target creature you control gets +1/+0 and gains haste until end of turn, then have a Shootout (Each player may exile a card from their hand face down. Then, reveal those cards and put them into their owner's graveyards. The player who exiled the card with the higher converted mana cost wins the shootout.). If you win the Shootout, that creature also gains doublestrike until end of turn.
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Defender
![]() , Exile Aureolin Bulb from your graveyard: Creatures you control get +1/+0 until end of turn.Once every four years, the Flax-Flower Cacti emerges from its dangerous bulb to bloom as bright as sun.
2/1
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Look at the top four cards of your library. Put one into your hand, one into your graveyard, and the rest on the bottom of your library in any order.
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As long as you have three or more creatures in your graveyard, all damage Miasma Peccary would deal to creatures is dealt in the form of -1/-1 counters.
Scientists refuted the Grave Swine until they found themselves upon its tusks.
3/3
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Death, the Silent
(rare)
Scorch-Red Ridge
(uncommon)
Cattle Skull Aesthetics
(uncommon)
Angel-Killer
(uncommon)
Grimshot Rider
(common)
Tíyawí Falcon
(common)
Gemcrown Pronghorn
(common)
Ahye Deadland
(common)
Disinterment
(common)
Mobile Retort
(common)
Quick Finger
(common)
Aureolin Bulb
(common)
Memories Cherished and Discarded
(common)
Miasma Peccary
(common)
Plains
(basic)


. If you do, put a -1/-1 counter on target creature.
: Add 


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