Alxzarza: Death in the Desert: Virtual Booster

Alxzarza: Death in the Desert: Cardlist | Visual spoiler | Export | Booster | Comments | Search | Recent activity
Mechanics | Skeleton
Printable
This booster was generated with modern collation since the cardset contains mythics: 1 rare / mythic, 3 uncommons, 10 commons, 1 basic land.
You could alternatively have 15 random cards regardless of rarity.
 R 
Enchantment
Whenever a creature an opponent controls dies, that player may pay {1}. If they don't, each other player creates a 1/1 green Insect token with flying.
 U 
Creature – Human Rogue
When Deadlands Outlaw enters the battlefield target opponent reveals their hand. Choose a nonland card and that player discards that card. If you control three or more Deserts, choose two nonland cards and that player discards those cards instead.
3/2
 U 
Enchantment – Aura
Enchant creature
Enchanted creature gets +0/+2 and has Ward- Pay 3 life.
Whenever a creature you control dies, you may cast Mourning Wear from your graveyard.
 U 
Sorcery
Destroy target artifact or enchantment. If an artifact was destroyed this way, deal 3 damage to any target, otherwise gain 3 life.
 C 
Land
{t}: Add {c}.
{t}: Add one mana of any color. Spend this many only to cast a Monument, activate the ability of a monument, or activate Memento Mori.
 C 
Artifact – Monument
{t}- Exile a creature card from your graveyard: Add one. mana of one of the exiled card's colors. Spend this mana only to cast a spell that shares a color with the exiled creature card.
 C 
Creature – Human Rogue
Choke on Dust (Whenever a creature is dealt damage by this creature, put a -1/-1 counter on that creature.)
When Ill-Tempered Vagabond dies, if Ill-Tempered Vagabond had a counter on it, deal 1 damage to any target.
He'll die with his wand in hand.
2/2
 C 
Instant
Target blocking creature gets -1/+1 and gains deathtouch until end of turn.
There's more to a sidewinder's movement than just getting across the Yazacán Dunes.
 C 
Enchantment
Whenever you would gain life, gain that much life plus one.
{w}: Memento Mori
At the beginning of each endstep, if Funereal Hymn's Memento Mori cost was paid, scry 1. If a creature died this turn, you may destroy up to one target enchantment with a mana value of two or less instead.
 C 
Creature – Human Citizen
{2}{b}: Another target creature you control gets +2/-1 until end of turn. Activate this ability only when you could cast a sorcery.
1/4
 C 
Sorcery
Memorial (Put a Monument from your hand or sideboard into exile. You may cast that Monument for {2} less during a later turn.)
Target creature cannot block this turn.
Beckers knew this day was always coming. He didn't know how long he'd have to be standing though.
 C 
Instant
Target creature gets +1/+2 until end of turn. If a a creature you control died this turn, that creature also gains first strike and vigilance until end of turn.
Magnus dispatched the Tanner bandits while never taking his eyes off of the nameless stranger.
 C 
Creature – Bird
Flying
When Weedthatch Finch dies, you may draw a card.
Many a child went from shooting spells at finches, to shooting their peers, to end up with the same fate as those finches.
1/1
 C 
Instant
Return target creature to its owner's hand.
If Hide From Spellfire was exiled during a Shootout, you may pay {u}. If you do, tap or untap target creature.
Swamp
 
 B 
Basic Land – Swamp

Inform the Bees (rare)
Deadlands Outlaw (uncommon)
Mourning Wear (uncommon)
Light of Destruction (uncommon)
Cemetery (common)
Stone Effigy (common)
Ill-Tempered Vagabond (common)
Sidewinder's Strike (common)
Funereal Hymn (common)
Victual Peddler (common)
Waiting for the Hangman (common)
Steady Hand (common)
Weedthatch Finch (common)
Hide From Spellfire (common)
Swamp (basic)