Alxzarza: Death in the Desert: Virtual Booster
| Alxzarza: Death in the Desert: Cardlist | Visual spoiler | Export | Booster | Comments | Search | Recent activity |
| Mechanics | Skeleton |
This booster was generated with modern collation since the cardset contains mythics: 1 rare / mythic, 3 uncommons, 10 commons, 1 basic land.
You could alternatively have 15 random cards regardless of rarity.
You could alternatively have 15 random cards regardless of rarity.
![]() ![]() , : Target creature loses all abilities until end of turn. Then, if a creature died this turn, untap Sculpture of Remembrance."The Great Reaping of 1175 swept across the southwest land, taking any life there. There were no survivors, but we will remember those who never saw another sunrise."
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Whenever a creature dies, put a carrior counter on Sky Burial.
Remove a carrion counter from Sky Burial: Target creature with flying gets +1/+1 until end of turn. In the stomachs of vultures mortals can finally know the feeling of flight.
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Blood-Bat Mine enters the battlefield tapped.
Whenever Blood-Bat Mine or another Desert enters the battlefield under your control, you may pay . If you do, put a -1/-1 counter on target creature.
: Add ![]() |
When Scarbrow's Gang Rider enters the battlefield, if a creature died this turn choose 1 —
•Destroy target creature with a power of 2 or less. •Destroy target artifact or enchantment. 2/2
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Whenever you gain 3 or more life, you may untap Altar of the Lost.
: Creatures you control get +1/+1 until end of turn. Activate this ability only if a creature you control died this turn. |
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Whenever Jealous Outlaw attacks a player with more cards in their hand than you, Jealous Outlaw gets +2/+0 until end of turn.
While Death may be the great equalizer, many things in life are not so.
1/2
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Exile target creature card from your graveyard. Until end of turn, you may play that card.
At the beginning of the next endstep, if the creature card is in exile, return it to your graveyard and create a Gold token (It's an artifact with "Sacrifice this artifact: Add one mana of any color.") |
Haste
![]() : Deyí Jackrabbit gains Ward until end of turn. Activate this ability only during a player's upkeep.2/2
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Target creature gets +1/+2 until end of turn. If a a creature you control died this turn, that creature also gains first strike and vigilance until end of turn.
Magnus dispatched the Tanner bandits while never taking his eyes off of the nameless stranger.
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Hexproof
Pronghorns make even Ellinsgard look a fool.
2/2
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Quick
![]() (You may cast this spell as if it had flash for its Quick cost. If you do, it enters the battlefield tapped.)
If Oasis Elemental was cast for its Quick cost, until end of turn up to one target creature's power becomes 0 and it loses all abilities. 1/1
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Prevent all combat damage that would be dealt this turn and have a Shootout (Each player may exile a card from their hand face down. Then, reveal those cards and put them into their owner's graveyards. The player who exiled the card with the higher converted mana cost wins the shootout.)
If you win the Shootout you may remove up to one counter from each of any number of creatures you control. |
Hellthroat Vent enters the battlefield tapped.
: Add or . |
As an additional cost to cast Nascha's Cure, pay
or sacrifice a creature.
Each opponent sacrifices an enchantment. |
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Sculpture of Remembrance
(mythic)
Sky Burial
(uncommon)
Blood-Bat Mine
(uncommon)
Scarbrow's Gang Rider
(uncommon)
Altar of the Lost
(common)
Jealous Outlaw
(common)
Disinterment
(common)
Deyí Jackrabbit
(common)
Steady Hand
(common)
Gemcrown Pronghorn
(common)
Oasis Elemental
(common)
Standoff
(common)
Hellthroat Vent
(common)
Nascha's Cure
(common)
Island
(basic)



: Target creature loses all abilities until end of turn. Then, if a creature died this turn, untap Sculpture of Remembrance.
