Alxzarza: Death in the Desert: Virtual Booster
| Alxzarza: Death in the Desert: Cardlist | Visual spoiler | Export | Booster | Comments | Search | Recent activity |
| Mechanics | Skeleton |
This booster was generated with modern collation since the cardset contains mythics: 1 rare / mythic, 3 uncommons, 10 commons, 1 basic land.
You could alternatively have 15 random cards regardless of rarity.
You could alternatively have 15 random cards regardless of rarity.
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+1: Until end of turn, whenever you tap a land, gain 1 life.
-1: Search your library for a land, reveal it, add it to your hand, then shuffle. -6: Exile all lands you control and Ghoulbark, Cactus Botanist, then restart the game and return all lands exiled by Ghoulbark to the battlefield under your control. 3
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Distribute X -1/-1 counters among any number of target creatures, where X is the number of Deserts you control.
The Yazacán desert is home to the White Menagerie- a skeletal collection of every type of creature that's lived on Alxzarza.
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At the beginning of your upkeep, draw a card if you control a creature with a power of 4 or greater.
![]() :Memento Mori
At the beginning of each endstep, if Solemn Inheritance's Memento Mori cost was paid, scry 1. If a creature died this turn, target creature you control gets +3/+3 until the beginning of your next endstep. |
Look at the top two cards of target opponent's library. Exile one and put the other into its owner's graveyard. Until end of turn, you may cast a spell exiled by Circle the Wagon.
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Enchant creature
Whenever a creature dies, tap enchanted creature. If the enchanted creature was tapped this way, it doesn't untap during its controller's next untap step. |
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Whenever you would gain life, gain that much life plus one.
: Memento Mori
At the beginning of each endstep, if Funereal Hymn's Memento Mori cost was paid, scry 1. If a creature died this turn, you may destroy up to one target enchantment with a mana value of two or less instead. |
, : Target creature you control gets +1/+0 and gains Menace until end of turn. Activate this ability only if a creature died this turn. |
Memorial (Put a Monument from your hand or sideboard into exile. You may cast that Monument for
less during a later turn.)
Target creature cannot block this turn. Beckers knew this day was always coming. He didn't know how long he'd have to be standing though.
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Instants and sorceries you cast during your turn cost
less if you own a card in exile.The first rough draft is always in the mind's eye.
2/4
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Petrified Woods enters the battlefield tapped.
: Add or . |
: Until end of turn, Memento Mori abilities cost less to activate. Activate this ability only if Shovel is equipped to a creature.
Equipped creature gets +1/+1 Equip ![]() |
Counter target spell, then have a Shootout (Each player may exile a card from their hand face down. Then, reveal those cards and put them into their owner's graveyards. The player who exiled the card with the higher converted mana cost wins the shootout.).
If you win the Shootout, return Suprise Spellshot to your hand. |
Until end of turn Deserts are Forests in addition to their other types.
Search your library for a Forest, reveal it, put it onto the battlefield, then shuffle. |
As an additional cost to cast Nascha's Cure, pay
or sacrifice a creature.
Each opponent sacrifices an enchantment. |
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Ghoulbark, Cactus Botanist
(mythic)
Desert Dryness
(uncommon)
Solemn Inheritance
(uncommon)
Circle the Wagon
(uncommon)
Grieving Process
(common)
Funereal Hymn
(common)
Bannner of Bereavement
(common)
Waiting for the Hangman
(common)
Thoughtscape Adept
(common)
Petrified Woods
(common)
Shovel
(common)
Suprise Spellshot
(common)
Ghoulbark's Reclamation
(common)
Nascha's Cure
(common)
Swamp
(basic)





: Target creature you control gets +1/+0 and gains Menace until end of turn. Activate this ability only if a creature died this turn.
less during a later turn.)