Alxzarza: Death in the Desert: Virtual Booster
| Alxzarza: Death in the Desert: Cardlist | Visual spoiler | Export | Booster | Comments | Search | Recent activity |
| Mechanics | Skeleton |
This booster was generated with modern collation since the cardset contains mythics: 1 rare / mythic, 3 uncommons, 10 commons, 1 basic land.
You could alternatively have 15 random cards regardless of rarity.
You could alternatively have 15 random cards regardless of rarity.
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Flying
When Deathwatch Griffin enters the battlefield, if you control a creature with a counter on it, have a Memorial (Put a Monument from your hand or sideboard into exile. You may cast that Monument for less during a later turn.).2/3
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When Wild Herd enters the battlefield, choose 1—
•Creatures you control with a power of 4 or greater get +2/+2 and gain trample and haste until end of turn. •Draw a card for each creature you control with a power of 4 or greater. 4/6
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Quick
![]() ![]() (You may cast this spell as if it had flash for its Quick cost. If you do, it enters the battlefield tapped.)
Deathtouch If Skullback Rattler entered the battlefield tapped, destroy up to one target tapped creature. 1/1
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At the beginning of each combat, Broken Creek Watchman gains you choice of vigilance, flying, haste, or trample. If you control a Monument, you may choose two instead.
2/2
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At the beginning of combat, you may put a -1/-1 counter on a creature you control. If you do, it gains your choice of deathtouch, trample, or hexproof until end of turn.
2/3
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Whenever you win a shootout, you may put a -1/-1 counter on target creature.
"Sheriff Magnus said to make you sure that you don't run off before you answer his questions."
1/2
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- Exile a creature card from your graveyard: Add one. mana of one of the exiled card's colors. Spend this mana only to cast a spell that shares a color with the exiled creature card. |
Flying
When Weedthatch Finch dies, you may draw a card. Many a child went from shooting spells at finches, to shooting their peers, to end up with the same fate as those finches.
1/1
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Target noncreature artifact becomes 3/3 Nightmare artifact creature until end of turn. If that artifact is a Monument, it becomes a 5/5 Nightmare artifact creature until end of turn instead.
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Flying
Prevent all damage that would be dealt to Breeze-Blessed Lawman from creatures with flying that have -1/-1 counters on them. Clean on paper and in wardrobe.
2/3
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Whenever Jealous Outlaw attacks a player with more cards in their hand than you, Jealous Outlaw gets +2/+0 until end of turn.
While Death may be the great equalizer, many things in life are not so.
1/2
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Destroy target creature. Then, have a Memorial (Put a Monument from your hand or sideboard into exile. You may cast that Monument for
less during a later turn.)."Deputy Larrson was a friend, but when he pointed his wand at the barmaid, there was only action I could take." -Sheriff Magnus
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Ahye Deadland enters the battlefield tapped.
: Add or . |
Defender
"They don't shoot, lie, or cheat. Shame people can't be like the cacti."- Sheriff Magnus
4/2
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Deathwatch Griffin
(uncommon, foil)
Wild Herd
(rare)
Skullback Rattler
(uncommon)
Broken Creek Watchman
(uncommon)
Coughing Shaman
(uncommon)
Knee-Cap Shooter
(common)
Stone Effigy
(common)
Weedthatch Finch
(common)
Induce Thanatophobia
(common)
Breeze-Blessed Lawman
(common)
Jealous Outlaw
(common)
Remorseful Execution
(common)
Ahye Deadland
(common)
Needlefellow Cactus
(common)
Forest
(basic)





- Exile a creature card from your graveyard: Add one. mana of one of the exiled card's colors. Spend this mana only to cast a spell that shares a color with the exiled creature card.