Alxzarza: Death in the Desert: Virtual Booster
| Alxzarza: Death in the Desert: Cardlist | Visual spoiler | Export | Booster | Comments | Search | Recent activity |
| Mechanics | Skeleton |
This booster was generated with modern collation since the cardset contains mythics: 1 rare / mythic, 3 uncommons, 10 commons, 1 basic land.
You could alternatively have 15 random cards regardless of rarity.
You could alternatively have 15 random cards regardless of rarity.
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Ward- Sacrifice an artifact.
Whenever an artifact you control becomes tapped, Bladebound Mourner gets +1/+0 until end of turn. 3/1
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Vigilance
At the beginning of your upkeep, if Wild Bronco is tapped, Wild Bronco fights up to one target creature. You might hold him for a night, but you'll never quell his wildness.
3/2
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Whenever an opponent casts a spell during your turn, that player loses 2 life.
"Best answer why you're out at this hour before my staff answers first." -Lieutenant T'iis
2/2
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Vigilance
![]() ![]() , Exile Tomb Guard from your graveyard: Prevent the next X damage that would be dealt to you, where X is the number of enchantments you control.2/3
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: Each player mills two cards. Activate this ability only if a creature died this turn.Of all the offerings to the dead, alcohol is the most common in the hope that the spirit never suffers the thirst of the living.
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Defender
Sacrifice Pink-Nectar Cactus: Gain 3 life and up to one target creature gains indestructible until end of turn. In a world of death, Ghoulbark found a key to life.
1/4
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Destroy target artifact, then have a Shootout (Each player may exile a card from their hand face down. Then, reveal those cards and put them into their owner's graveyards. The player who exiled the card with the higher converted mana cost wins the shootout.). If you win the shootout, you may gain control of another target artifact until end of turn and untap that artifact.
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Desert Pool enters the battlefield tapped.
: Add or . |
Tap an untapped Desert you control: target creature blocking Desert Tortoise gets -1/-0 until end of turn.
The Naawowí tortoises heed neither the needles of their food nor the stingers of the scorpions.
1/3
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Look at the top four cards of your library. Put one into your hand, one into your graveyard, and the rest on the bottom of your library in any order.
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Choke on Dust (Whenever a creature is dealt damage by this creature, put a -1/-1 counter on that creature.)
Whenever Naawowí Scorpion blocks or becomes blocked by a creature with a counter on it, Naawowí Scorpion gains deathtouch until end of turn. "Watch where you step" -Eedjé curse
1/1
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Whenever a creature or planeswalker dealt damage this turn by Mobile Retort would die, exile that permanent instead.
4/4
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When Barrel Hill Groundskeeper enters the battlefield, have a Memorial (Put a Monument from your hand or sideboard into exile. You may cast that Monument for
less during a later turn.).
Monuments you control have Ward ![]() They're older than most of the headstones they keep clean.
1/2
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Haste
As long as you control two or more tapped artifacts, Tearless Cowboy gets +1/+0. She hides her tears with screams and spellfire.
1/1
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Bladebound Mourner
(rare)
Wild Bronco
(uncommon)
Night Watcher
(uncommon)
Tomb Guard
(uncommon)
Upturned Bottle
(common)
Pink-Nectar Cactus
(common)
Burgarly
(common)
Desert Pool
(common)
Desert Tortoise
(common)
Memories Cherished and Discarded
(common)
Naawowí Scorpion
(common)
Mobile Retort
(common)
Barrel Hill Groundskeeper
(common)
Tearless Cowboy
(common)
Plains
(basic)


: Each player mills two cards. Activate this ability only if a creature died this turn.