Alxzarza: Death in the Desert: Virtual Booster
| Alxzarza: Death in the Desert: Cardlist | Visual spoiler | Export | Booster | Comments | Search | Recent activity |
| Mechanics | Skeleton |
This booster was generated with modern collation since the cardset contains mythics: 1 rare / mythic, 3 uncommons, 10 commons, 1 basic land.
You could alternatively have 15 random cards regardless of rarity.
You could alternatively have 15 random cards regardless of rarity.
|
Ginson, Staff Blast-Caster can't be blocked unless at least one other creature you control is blocked.
Whenever you cast an artifact with a mana value of four or greater, deal 4 damage to target opponent. That player mills four cards. A single spell of his can blow a whole house away.
3/3
|
First strike
Choke on Dust (Whenever a creature is dealt damage by this creature, put a -1/-1 counter on that creature.) Few can survive the dryness and heat of the Yazacán desert. Sandmages keep that number even lower.
2/1
|
Quick
![]() ![]() (You may cast this spell as if it had flash for its Quick cost. If you do, it enters the battlefield tapped.)
Deathtouch If Skullback Rattler entered the battlefield tapped, destroy up to one target tapped creature. 1/1
|
Choke on Dust (Whenever a creature is dealt damage by this creature, put a -1/-1 counter on that creature.)
Double all combat damage that would be dealt to creatures that have counters on them. Spry or sick, if she wills it, you won't make it out of the valley.
3/3
|
Whenever you activate the ability of a Monument, Pondering Passerby gets +1/+1 and gains first strike until end of turn.
Everything they see has them take a moment of silence.
1/2
|
|
Equipped creature has flying and "When this creature dies, have a Memorial (Put a Monument from your hand or sideboard into exile. You may cast that Monument for
less during a later turn.).
Equip ![]() |
, : Target creature you control gets +1/+0 and gains Menace until end of turn. Activate this ability only if a creature died this turn. |
Exile target creature card from your graveyard. Until end of turn, you may play that card.
At the beginning of the next endstep, if the creature card is in exile, return it to your graveyard and create a Gold token (It's an artifact with "Sacrifice this artifact: Add one mana of any color.") |
Unlucky Horse enters the battlefield tapped.
As long as your life is 10 or less, Unlucky Horse has "Sacrifice Unlucky Horse: Draw a card and lose 1 life." Matthias "Scarbrow" still had spells and a horse, but an empty stomach.
1/2
|
: Add .
: Add one mana of any color. Spend this many only to cast a Monument, activate the ability of a monument, or activate Memento Mori. |
|
Haste, first strike, reach
The fastest birds can rival the speed of Ellinsgard's spells.
2/2
|
Draw two cards and have a Shootout (Each player may exile a card from their hand face down. Then, reveal those cards and put them into their owner's graveyards. The player who exiled the card with the higher converted mana cost wins the shootout.).
If you win the Shootout, scry 2 and draw and a card. |
Hexproof
Pronghorns make even Ellinsgard look a fool.
2/2
|
![]() : Deyí Canyon Puma gets +1/+2 until end of turn. Activate this ability only once each turn.In a world of death, cats still live with nine lives.
2/1
|
|
Ginson, Staff Blast-Caster
(rare)
Yazacán Sandmage
(uncommon)
Skullback Rattler
(uncommon)
Beartooth Valley Tactician
(uncommon)
Pondering Passerby
(common)
Wings of Ascension
(common)
Bannner of Bereavement
(common)
Disinterment
(common)
Unlucky Horse
(common)
Cemetery
(common)
Roadrunner
(common)
Saloon Poker
(common)
Gemcrown Pronghorn
(common)
Deyí Canyon Puma
(common)
Swamp
(basic)



: Target creature you control gets +1/+0 and gains Menace until end of turn. Activate this ability only if a creature died this turn.
.