Alxzarza: Death in the Desert: Virtual Booster

Alxzarza: Death in the Desert: Cardlist | Visual spoiler | Export | Booster | Comments | Search | Recent activity
Mechanics | Skeleton
Printable
This booster was generated with modern collation since the cardset contains mythics: 1 rare / mythic, 3 uncommons, 10 commons, 1 basic land.
You could alternatively have 15 random cards regardless of rarity.
 R 
Creature – Human Shaman
Enchantments cant' be countered by spells or abilities.

Whenever an enchantment enters the battlefield under your control, Graverite Adherent deals damage equal to its power to up to one target creature. This ability only triggers once each turn.
2/2
 U 
Creature – Human Scout
Choke on Dust (Whenever a creature is dealt damage by this creature, put a -1/-1 counter on that creature.)
Double all combat damage that would be dealt to creatures that have counters on them.
Spry or sick, if she wills it, you won't make it out of the valley.
3/3
 U 
Creature – Human Rogue
When Deadlands Outlaw enters the battlefield target opponent reveals their hand. Choose a nonland card and that player discards that card. If you control three or more Deserts, choose two nonland cards and that player discards those cards instead.
3/2
 U 
Land – Desert
Scorch-Red Ridge enters the battlefield tapped.
Whenever Scorch-Red Ridge or another Desert enters the battlefield under your control, you may pay {2}. If you do, put a -1/-1 counter on target creature.
{t}: Add {r}
 C 
Creature – Bird
Flying
Tíyawí Falcon has first strike as long as you control three or more Deserts.
The only shade one can find in Tíyawí comes from the wings of Death.
1/1
 C 
Instant
Exile target creature card from your graveyard. Until end of turn, you may play that card.

At the beginning of the next endstep, if the creature card is in exile, return it to your graveyard and create a Gold token (It's an artifact with "Sacrifice this artifact: Add one mana of any color.")
 C 
Enchantment – Aura
Enchant creature
Enchanted creature gets +2/+2 and has "When this creature attacks, untap another target creature you control."
"With this badge, I got stauncher allies than your gang"- Deputy Larrson
 C 
Creature – Viashino Warrior
Choke on Dust (Whenever a creature is dealt damage by this creature, put a -1/-1 counter on that creature.)
Creatures with -1/-1 counters on them can't block Scorch-Red Skirmisher.
"Burned by yellow sun, drowned in yellow sand." – Eedjé war chant
4/2
 C 
Sorcery
Draw two cards and have a Shootout (Each player may exile a card from their hand face down. Then, reveal those cards and put them into their owner's graveyards. The player who exiled the card with the higher converted mana cost wins the shootout.).
If you win the Shootout, scry 2 and draw and a card.
 C 
Artifact – Monument Equipment
Equipped creature gets +0/+1 and has "Whenever this creature becomes the target of a spell or ability an opponent control's, that opponent loses 2 life."

Equip {2}. If a creature you control died this turn, Hair Locket's Equip cost is {0} instead.
 C 
Creature – Elemental
Choke on Dust (Whenever a creature is dealt damage by this creature, put a -1/-1 counter on that creature.)
When Sandhill Elemental dies, you may return a Desert from your graveyard to your hand.
The desert encroaches with or force or in silence.
1/2
 C 
Creature – Ogre Warrior
Sacrifice Grimshot Rider: Until end of turn players can't gain life.
Don't call a doctor- call the coroner.
4/3
 C 
Land – Desert
Goldgrass Prarie enters the battlefield tapped.
{t}: Add {g} or {w}.
 C 
Creature – Elemental
Deathtouch
{b}, Exile Tarpit Elemental from your graveyard: Put a -1/-1 counter on target creature.
Piers didn't watch his step. Now, he's not stepping anywhere.
3/2
Swamp
 
 B 
Basic Land – Swamp

Graverite Adherent (rare)
Beartooth Valley Tactician (uncommon)
Deadlands Outlaw (uncommon)
Scorch-Red Ridge (uncommon)
Tíyawí Falcon (common)
Disinterment (common)
Deputy's Rush (common)
Scorch-Red Skirmisher (common)
Saloon Poker (common)
Hair Locket (common)
Sandhill Elemental (common)
Grimshot Rider (common)
Goldgrass Prarie (common)
Tarpit Elemental (common)
Swamp (basic)