Alxzarza: Death in the Desert: Virtual Booster
| Alxzarza: Death in the Desert: Cardlist | Visual spoiler | Export | Booster | Comments | Search | Recent activity |
| Mechanics | Skeleton |
This booster was generated with modern collation since the cardset contains mythics: 1 rare / mythic, 3 uncommons, 10 commons, 1 basic land.
You could alternatively have 15 random cards regardless of rarity.
You could alternatively have 15 random cards regardless of rarity.
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Whenever you cast a creature, instant, or sorcery spell with a mana value of X or less, where X is the number of Deserts you control, you may copy that spell.
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When Scarbrow's Gang Rider enters the battlefield, if a creature died this turn choose 1 —
•Destroy target creature with a power of 2 or less. •Destroy target artifact or enchantment. 2/2
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When Deadlands Outlaw enters the battlefield target opponent reveals their hand. Choose a nonland card and that player discards that card. If you control three or more Deserts, choose two nonland cards and that player discards those cards instead.
3/2
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Exile target nonland permanent, then return that permanent to the battlefield. If a creature was exiled this way, it enters the battlefield tapped with a -1/-1 counter.
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Yazacán Dunes enters the battlefield tapped.
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Tap an untapped Desert you control: target creature blocking Desert Tortoise gets -1/-0 until end of turn.
The Naawowí tortoises heed neither the needles of their food nor the stingers of the scorpions.
1/3
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Destroy target creature. Then, have a Memorial (Put a Monument from your hand or sideboard into exile. You may cast that Monument for
less during a later turn.)."Deputy Larrson was a friend, but when he pointed his wand at the barmaid, there was only action I could take." -Sheriff Magnus
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Each opponent discards a card. If a card with a mana value of four or greater was discarded this way, draw a card and lose 1 life.
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![]() : Ridge Patroller gains doublestrike until end of turn.When a single spellshot can put a body to rest, Eedjé warriors know that a weapon attack must be thoroughly fatal.
1/1
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Enchant creature
Enchanted creature gets +1/+1. If the enchanted creature has a -1/-1 counter on it, it gets +3/+3 instead. |
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Destroy target attacking creature.
Law's wands aim steady and true.
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Choke on Dust (Whenever a creature is dealt damage by this creature, put a -1/-1 counter on that creature.)
When Sandhill Elemental dies, you may return a Desert from your graveyard to your hand. The desert encroaches with or force or in silence.
1/2
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Return target creature to its owner's hand.
If Hide From Spellfire was exiled during a Shootout, you may pay . If you do, tap or untap target creature. |
Sacrifice Grimshot Rider: Until end of turn players can't gain life.
Don't call a doctor- call the coroner.
4/3
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Mirage Manipulation
(rare)
Scarbrow's Gang Rider
(uncommon)
Deadlands Outlaw
(uncommon)
Lost in the Desert
(uncommon)
Yazacán Dunes
(common)
Desert Tortoise
(common)
Remorseful Execution
(common)
Bellwood's Intrigue
(common)
Ridge Patroller
(common)
Wounded Pride
(common)
Justice's Shot
(common)
Sandhill Elemental
(common)
Hide From Spellfire
(common)
Grimshot Rider
(common)
Island
(basic)





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