Alxzarza: Death in the Desert: Virtual Booster
| Alxzarza: Death in the Desert: Cardlist | Visual spoiler | Export | Booster | Comments | Search | Recent activity |
| Mechanics | Skeleton |
This booster was generated with modern collation since the cardset contains mythics: 1 rare / mythic, 3 uncommons, 10 commons, 1 basic land.
You could alternatively have 15 random cards regardless of rarity.
You could alternatively have 15 random cards regardless of rarity.
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Play with the top card of your library revealed.
You may cast creature, artifact, and enchantment spells with a mana vaue of two or less from the top of your library. 2/3
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Equipped creature gets +0/+1 and has "
: Target instant or sorcery spell gains "This spell deals 1 damage to any target."
Equip ![]() |
![]() , : Tap X target creatures. Activate this ability only if a creature died this turn.There isn't a name on the grave marker. Be they blessed or damned all who pass nod their silence.
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At the beginning of your endstep, if you activated a Memento Mori ability, you may return target enchantment card from your graveyard to your hand.
2/1
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Exile target artifact or enchantment and all cards in that permanent's controller's graveyard.
When their stories die, no one will know of the worst outlaws.
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As an additional cost to cast Nascha's Cure, pay
or sacrifice a creature.
Each opponent sacrifices an enchantment. |
Each opponent discards a card. If a card with a mana value of four or greater was discarded this way, draw a card and lose 1 life.
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Haste, first strike, reach
The fastest birds can rival the speed of Ellinsgard's spells.
2/2
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- Exile a creature card from your graveyard: Add one. mana of one of the exiled card's colors. Spend this mana only to cast a spell that shares a color with the exiled creature card. |
Quick
![]() ![]() (You may cast this spell as if it had flash for its Quick cost. If you do, it enters the battlefield tapped.)
When Sheltering Priest enters the battlefield, Sheltering Priest and another target permanent you control gain indestructible until end of turn. 1/2
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Bonesmash Rapids enters the battlefield tapped.
: Add or . |
Choke on Dust (Whenever a creature is dealt damage by this creature, put a -1/-1 counter on that creature.)
When Sandhill Elemental dies, you may return a Desert from your graveyard to your hand. The desert encroaches with or force or in silence.
1/2
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Deal 3 damage to target creature or planeswalker. If a creature was dealt damage this way, put a -1/-1 counter on it at the beginning of the next endstep.
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Counter target spell, then have a Shootout (Each player may exile a card from their hand face down. Then, reveal those cards and put them into their owner's graveyards. The player who exiled the card with the higher converted mana cost wins the shootout.).
If you win the Shootout, return Suprise Spellshot to your hand. |
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PezcayĆ Battleheart
(rare)
Spellslinger's Duster
(uncommon)
White Wooden Cross
(uncommon)
Keeper of the Bones
(uncommon)
Bury Even the Name
(common)
Nascha's Cure
(common)
Bellwood's Intrigue
(common)
Roadrunner
(common)
Stone Effigy
(common)
Sheltering Priest
(common)
Bonesmash Rapids
(common)
Sandhill Elemental
(common)
Impairing Spellshot
(common)
Suprise Spellshot
(common)
Forest
(basic)


: Target instant or sorcery spell gains "This spell deals 1 damage to any target."



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