Alxzarza: Death in the Desert: Virtual Booster
| Alxzarza: Death in the Desert: Cardlist | Visual spoiler | Export | Booster | Comments | Search | Recent activity |
| Mechanics | Skeleton |
This booster was generated with modern collation since the cardset contains mythics: 1 rare / mythic, 3 uncommons, 10 commons, 1 basic land.
You could alternatively have 15 random cards regardless of rarity.
You could alternatively have 15 random cards regardless of rarity.
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Haste
If Death, the Sudden would exit the battlefield, shuffle Death into its owner's library instead. At the beginning of each endstep, deal 3 damage to everything. 7/7
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Each player draws five cards. Then, each player returns X nonland permanents they control from the battlefield to their hand, where X is the number of cards in their hand.
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Until end of turn, target creature you control gains Vigilance and Choke on Dust (Whenever a creature is dealt damage by this creature, put a -1/-1 counter on that creature.). Until end of turn, all creatures must block that creature if able.
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Whenever a creature dies, put a charge counter on Headstone.
Remove X charge counters from Headstone, : Destroy target creature with a converted mana cost of X that shares a name with a creature in a graveyard. |
Creatures you control have vigilance.
![]() : Memento Mori
At the beginning of each endstep, if Follow the Hearse's Memento Mori cost was paid, scry 1. If a creature died this turn, search your library for a plains, reveal it, add it to your hand, and shuffle instead. |
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Target blocking creature gets -1/+1 and gains deathtouch until end of turn.
There's more to a sidewinder's movement than just getting across the Yazacán Dunes.
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, : Target creature you control gets +1/+0 and gains Menace until end of turn. Activate this ability only if a creature died this turn. |
As long as you have three or more creatures in your graveyard, all damage Miasma Peccary would deal to creatures is dealt in the form of -1/-1 counters.
Scientists refuted the Grave Swine until they found themselves upon its tusks.
3/3
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Destroy target artifact or enchantment. Remove all -1/-1 counters from up to one target creature you control.
Sometimes getting rid of everything is the easiest way to move forward.
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: Each player mills two cards. Activate this ability only if a creature died this turn.Of all the offerings to the dead, alcohol is the most common in the hope that the spirit never suffers the thirst of the living.
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Beartooth Valley enters the battlefield tapped.
: Add or . |
Defender
![]() , Exile Aureolin Bulb from your graveyard: Creatures you control get +1/+0 until end of turn.Once every four years, the Flax-Flower Cacti emerges from its dangerous bulb to bloom as bright as sun.
2/1
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Destroy target land and deal 5 damage to target creature or planeswalker.
Jinhua heard there was gold in Scorch-Red Ridge. They heard Jinhua's explosion and never heard from him again.
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Target creature gets +1/+2 until end of turn. If a a creature you control died this turn, that creature also gains first strike and vigilance until end of turn.
Magnus dispatched the Tanner bandits while never taking his eyes off of the nameless stranger.
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Death, the Sudden
(rare, foil)
Sway of Sands
(rare)
Cowboy's Last Stand
(uncommon)
Headstone
(uncommon)
Follow the Hearse
(uncommon)
Sidewinder's Strike
(common)
Bannner of Bereavement
(common)
Miasma Peccary
(common)
Let Memories Go
(common)
Upturned Bottle
(common)
Beartooth Valley
(common)
Aureolin Bulb
(common)
Mine Explosion
(common)
Steady Hand
(common)
Swamp
(basic)





: Destroy target creature with a converted mana cost of X that shares a name with a creature in a graveyard.
