Alxzarza: Death in the Desert: Virtual Booster
| Alxzarza: Death in the Desert: Cardlist | Visual spoiler | Export | Booster | Comments | Search | Recent activity |
| Mechanics | Skeleton |
This booster was generated with modern collation since the cardset contains mythics: 1 rare / mythic, 3 uncommons, 10 commons, 1 basic land.
You could alternatively have 15 random cards regardless of rarity.
You could alternatively have 15 random cards regardless of rarity.
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As Wanted Poster enters the battlefield, name a nonland card, then exile all permanents that share a name with that card.
Whenever a permanent with that name enters the battlefield, exile it. |
Vigilance
At the beginning of your upkeep, if Wild Bronco is tapped, Wild Bronco fights up to one target creature. You might hold him for a night, but you'll never quell his wildness.
3/2
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Flying
When Sky Prospector dies, draw a card for each -1/-1 counter that was on Sky Prospector. "Reckon there's cumulonimbus clouds out that way, a haul of them too."-Xiang
2/3
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Quick
![]() ![]() (You may cast this spell as if it had flash for its Quick cost. If you do, it enters the battlefield tapped.)
Flying When Circling Buzzard enters the battlefield, you gain X life and each opponent loses X life, where X is the number of creatures that died this turn. |
Lifelink
At the beginning of your upkeep, if you have more life than your starting life total, up to one target creature gains lifelink until end of turn. 1/1
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Destroy target attacking creature.
Law's wands aim steady and true.
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Bonesmash Rapids enters the battlefield tapped.
: Add or . |
Haste, first strike, reach
The fastest birds can rival the speed of Ellinsgard's spells.
2/2
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: Each player mills two cards. Activate this ability only if a creature died this turn.Of all the offerings to the dead, alcohol is the most common in the hope that the spirit never suffers the thirst of the living.
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Ahye Deadland enters the battlefield tapped.
: Add or . |
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Enchant creature you control
At the beginning of your endstep, put a -1/-1 counter on enchanted creature and draw a card. Doctor Nascha often paid bail for prisoners who were never seen again.
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Draw two cards and have a Shootout (Each player may exile a card from their hand face down. Then, reveal those cards and put them into their owner's graveyards. The player who exiled the card with the higher converted mana cost wins the shootout.).
If you win the Shootout, scry 2 and draw and a card. |
Destroy target artifact or enchantment. Remove all -1/-1 counters from up to one target creature you control.
Sometimes getting rid of everything is the easiest way to move forward.
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Deal 3 damage to target creature or planeswalker. If a creature was dealt damage this way, put a -1/-1 counter on it at the beginning of the next endstep.
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Wanted Poster
(rare)
Wild Bronco
(uncommon)
Sky Prospector
(uncommon)
Circling Buzzard
(uncommon)
Tumbleweed Herbalist
(common)
Justice's Shot
(common)
Bonesmash Rapids
(common)
Roadrunner
(common)
Upturned Bottle
(common)
Ahye Deadland
(common)
Study the Illness
(common)
Saloon Poker
(common)
Let Memories Go
(common)
Impairing Spellshot
(common)
Swamp
(basic)



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