Alxzarza: Death in the Desert: Virtual Booster

Alxzarza: Death in the Desert: Cardlist | Visual spoiler | Export | Booster | Comments | Search | Recent activity
Mechanics | Skeleton
Printable
This booster was generated with modern collation since the cardset contains mythics: 1 rare / mythic, 3 uncommons, 10 commons, 1 basic land.
You could alternatively have 15 random cards regardless of rarity.
 M 
Enchantment
Whenever a creature or planeswalker would be put into a graveyard, you may choose one —
•That card is put into its owner's graveyard.
•Exile that card.
•Shuffle that card into its owner's library.
•Return that card to its owner's hand and sacrifice Advance Directive.
 U 
Enchantment
Instants and sorceries you cast during your main phase cost {1} less.
{1}{u}{u}: Memento Mori
At the beginning of each endstep, if Student's Dream's Memento Mori cost was paid, scry 1. If a creature died this turn, cast a copy of target instant or sorcery with a converted mana cost of 2 or less from your graveyard.
 U 
Enchantment
Creatures you control with -1/-1 counters on them have menace.

{b}: Memento Mori
At the beginning of each endstep, if Images of Illness's Memento Mori cost was paid, scry 1. If a creature died this turn, put a -1/-1 counter on up to one target creature instead.
 U 
Sorcery
Distribute X -1/-1 counters among any number of target creatures, where X is the number of Deserts you control.
The Yazacán desert is home to the White Menagerie- a skeletal collection of every type of creature that's lived on Alxzarza.
 C 
Sorcery
Exile target artifact or enchantment and all cards in that permanent's controller's graveyard.
When their stories die, no one will know of the worst outlaws.
 C 
Land – Desert
Beartooth Valley enters the battlefield tapped.
{t}: Add {r} or {g}.
 C 
Instant
Return target creature to its owner's hand.
If Hide From Spellfire was exiled during a Shootout, you may pay {u}. If you do, tap or untap target creature.
 C 
Instant
Destroy target artifact, then have a Shootout (Each player may exile a card from their hand face down. Then, reveal those cards and put them into their owner's graveyards. The player who exiled the card with the higher converted mana cost wins the shootout.). If you win the shootout, you may gain control of another target artifact until end of turn and untap that artifact.
 C 
Instant
Target blocking creature gets -1/+1 and gains deathtouch until end of turn.
There's more to a sidewinder's movement than just getting across the Yazacán Dunes.
 C 
Creature – Rabbit
Haste
{1}{g}: Deyí Jackrabbit gains Ward {2} until end of turn. Activate this ability only during a player's upkeep.
2/2
 C 
Sorcery
As an additional cost to cast Nascha's Cure, pay {2} or sacrifice a creature.

Each opponent sacrifices an enchantment.
 C 
Creature – Ogre Rogue
Quick {3}{b} (You may cast this spell as if it had flash for its Quick cost. If you do, it enters the battlefield tapped.)
When Broken Creek Graverobber enters the battlefield tapped, exile target creature card from a graveyard and create a Gold token (It's an artifact with "Sacrifice this artifact: Add one mana of any color.").
2/3
 C 
Creature – Human Cleric
Quick {2}{w}{w} (You may cast this spell as if it had flash for its Quick cost. If you do, it enters the battlefield tapped.)
When Sheltering Priest enters the battlefield, Sheltering Priest and another target permanent you control gain indestructible until end of turn.
1/2
 C 
Artifact – Monument Equipment
Equipped creature gets +0/+1 and has "Whenever this creature becomes the target of a spell or ability an opponent control's, that opponent loses 2 life."

Equip {2}. If a creature you control died this turn, Hair Locket's Equip cost is {0} instead.
Plains
 
 B 
Basic Land – Plains

Advance Directive (mythic)
Student's Dream (uncommon)
Images of Illness (uncommon)
Desert Dryness (uncommon)
Bury Even the Name (common)
Beartooth Valley (common)
Hide From Spellfire (common)
Burgarly (common)
Sidewinder's Strike (common)
Deyí Jackrabbit (common)
Nascha's Cure (common)
Broken Creek Graverobber (common)
Sheltering Priest (common)
Hair Locket (common)
Plains (basic)