Alxzarza: Death in the Desert: Virtual Booster

Alxzarza: Death in the Desert: Cardlist | Visual spoiler | Export | Booster | Comments | Search | Recent activity
Mechanics | Skeleton
Printable
This booster was generated with modern collation since the cardset contains mythics: 1 rare / mythic, 3 uncommons, 10 commons, 1 basic land.
You could alternatively have 15 random cards regardless of rarity.
 R 
Sorcery
Return an artifact from your graveyard to the battlefield unless an opponent has you create a Gold token (It's an artifact with "Sacrifice this artifact: Add one mana of any color."). Then repeat this process X times, where X is the number of creatures that died this turn.
 U 
Creature – Bird
Quick {3}{b}{b} (You may cast this spell as if it had flash for its Quick cost. If you do, it enters the battlefield tapped.)
Flying
When Circling Buzzard enters the battlefield, you gain X life and each opponent loses X life, where X is the number of creatures that died this turn.
 U 
Land – Desert
Hypersaline Lake enters the battlefield tapped.
Whenever Hypersaline Lake or another Desert enters the battlefield under your control, you may pay {2}. If you do, put a -1/-1 counter on target creature.
{t}: Add {u}
 U 
Creature – Viashino Soldier
At the beginning of each combat, Broken Creek Watchman gains you choice of vigilance, flying, haste, or trample. If you control a Monument, you may choose two instead.
2/2
 C 
Creature – Drake
Flying
Tap an untapped Monument you control: Target creature gets -1/-0 until end of turn.
In people's grand gestures, life must be given to assist death.
2/3
 C 
Artifact – Equipment
Equipped creature has flying and "When this creature dies, have a Memorial (Put a Monument from your hand or sideboard into exile. You may cast that Monument for {2} less during a later turn.).

Equip {2}
 C 
Creature – Giraffe
Hexproof
Pronghorns make even Ellinsgard look a fool.
2/2
 C 
Creature – Viashino Soldier
{1}{r}: Ridge Patroller gains doublestrike until end of turn.
When a single spellshot can put a body to rest, Eedjé warriors know that a weapon attack must be thoroughly fatal.
1/1
 C 
Creature – Human Warrior
Quick {1}{w}{w} (You may cast this spell as if it had flash for its Quick cost. If you do, it enters the battlefield tapped.)
When Deadlands Trick Shooter enters the battlefield, prevent the next 2 damage that would be dealt by target permanent.
3/3
 C 
Creature – Human Rogue
Choke on Dust (Whenever a creature is dealt damage by this creature, put a -1/-1 counter on that creature.)
When Ill-Tempered Vagabond dies, if Ill-Tempered Vagabond had a counter on it, deal 1 damage to any target.
He'll die with his wand in hand.
2/2
 C 
Land – Desert
Yazacán Dunes enters the battlefield tapped.
{t}: Add {r} or {w}.
 C 
Creature – Horse
Unlucky Horse enters the battlefield tapped.
As long as your life is 10 or less, Unlucky Horse has "Sacrifice Unlucky Horse: Draw a card and lose 1 life."
Matthias "Scarbrow" still had spells and a horse, but an empty stomach.
1/2
 C 
Enchantment
Whenever a player pays life as part of a cost, that player loses 1 life.

{b}: Memento Mori.
At the beginning of each endstep, if Engraved Skull Ascendant's Memento Mori cost was paid, scry 1. If a creature died this turn, each player loses 1 life instead.
 C 
Enchantment – Aura
Enchant creature
Whenever a creature dies, tap enchanted creature. If the enchanted creature was tapped this way, it doesn't untap during its controller's next untap step.
Plains
 
 B 
Basic Land – Plains

Cremator's Tax (rare)
Circling Buzzard (uncommon)
Hypersaline Lake (uncommon)
Broken Creek Watchman (uncommon)
Punished Drake (common)
Wings of Ascension (common)
Gemcrown Pronghorn (common)
Ridge Patroller (common)
Deadlands Trick Shooter (common)
Ill-Tempered Vagabond (common)
Yazacán Dunes (common)
Unlucky Horse (common)
Engraved Skull Ascendant (common)
Grieving Process (common)
Plains (basic)