Alxzarza: Death in the Desert: Virtual Booster

Alxzarza: Death in the Desert: Cardlist | Visual spoiler | Export | Booster | Comments | Search | Recent activity
Mechanics | Skeleton
Printable
This booster was generated with modern collation since the cardset contains mythics: 1 rare / mythic, 3 uncommons, 10 commons, 1 basic land.
You could alternatively have 15 random cards regardless of rarity.
 C 
Creature – Turtle
Tap an untapped Desert you control: target creature blocking Desert Tortoise gets -1/-0 until end of turn.
The Naawowí tortoises heed neither the needles of their food nor the stingers of the scorpions.
1/3
 
 R 
Enchantment
At the beginning of your enstep, if a creature died this turn have a Memorial (Put a Monument from your hand or sideboard into exile. You may cast that Monument for {2} less during a later turn.).

As long as you control a Monument, creatures you control have vigilance and have "Whenever this creature attacks or blocks, deal 1 damage to each opponent."
 U 
Creature – Human Druid
Quick {3}{g}{g} (You may cast this spell as if it had flash for its Quick cost. If you do, it enters the battlefield tapped.)
Whenever Pezcayí Horticulturist untaps, you may return target Forest or Desert from your graveyard to the battlefield tapped.
4/4
 U 
Artifact – Monument
{t}: Discard a card, then draw a card. Activate this ability only if a creature died this turn.
 U 
Instant
Exile target nonland permanent, then return that permanent to the battlefield. If a creature was exiled this way, it enters the battlefield tapped with a -1/-1 counter.
 C 
Instant
Destroy target artifact, then have a Shootout (Each player may exile a card from their hand face down. Then, reveal those cards and put them into their owner's graveyards. The player who exiled the card with the higher converted mana cost wins the shootout.). If you win the shootout, you may gain control of another target artifact until end of turn and untap that artifact.
 C 
Artifact – Monument
{t}: Each player mills two cards. Activate this ability only if a creature died this turn.
Of all the offerings to the dead, alcohol is the most common in the hope that the spirit never suffers the thirst of the living.
 C 
Creature – Rabbit
Haste
{1}{g}: Deyí Jackrabbit gains Ward {2} until end of turn. Activate this ability only during a player's upkeep.
2/2
 C 
Sorcery
Look at the top four cards of your library. Put one into your hand, one into your graveyard, and the rest on the bottom of your library in any order.
 C 
Artifact – Monument
{t}- Exile a creature card from your graveyard: Add one. mana of one of the exiled card's colors. Spend this mana only to cast a spell that shares a color with the exiled creature card.
 C 
Sorcery
Destroy target land and deal 5 damage to target creature or planeswalker.
Jinhua heard there was gold in Scorch-Red Ridge. They heard Jinhua's explosion and never heard from him again.
 C 
Creature – Dwarf Soldier
Flying
Prevent all damage that would be dealt to Breeze-Blessed Lawman from creatures with flying that have -1/-1 counters on them.
Clean on paper and in wardrobe.
2/3
 C 
Land – Desert
Petrified Woods enters the battlefield tapped.
{t}: Add {b} or {g}.
 C 
Creature – Human Wizard
Whenever you win a shootout, you may put a -1/-1 counter on target creature.
"Sheriff Magnus said to make you sure that you don't run off before you answer his questions."
1/2
Forest
 
 B 
Basic Land – Forest

Desert Tortoise (common, foil)
Sexton's Duty (rare)
Pezcayí Horticulturist (uncommon)
Elegiac Epitaph (uncommon)
Lost in the Desert (uncommon)
Burgarly (common)
Upturned Bottle (common)
Deyí Jackrabbit (common)
Memories Cherished and Discarded (common)
Stone Effigy (common)
Mine Explosion (common)
Breeze-Blessed Lawman (common)
Petrified Woods (common)
Knee-Cap Shooter (common)
Forest (basic)