Alxzarza: Death in the Desert: Virtual Booster
| Alxzarza: Death in the Desert: Cardlist | Visual spoiler | Export | Booster | Comments | Search | Recent activity |
| Mechanics | Skeleton |
This booster was generated with modern collation since the cardset contains mythics: 1 rare / mythic, 3 uncommons, 10 commons, 1 basic land.
You could alternatively have 15 random cards regardless of rarity.
You could alternatively have 15 random cards regardless of rarity.
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Target creature you control fights target creature you don't control. If a creature died this way, have a Memorial (Put a Monument from your hand or sideboard into exile. You may cast that Monument for
less during a later turn.). |
Flying
Whenever you activate the ability of a Monument, target creature you control gets +1/+1 and gains vigilance until end of turn. 3/6
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Whenever a permanent is exiled from anywhere, if you have fewer cards in your hand than each opponent, Shadowspite Mage gains "
, Sacrifice Shadowspite Mage: Counter target spell." until end of turn.2/2
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Creatures you control have vigilance.
![]() : Memento Mori
At the beginning of each endstep, if Follow the Hearse's Memento Mori cost was paid, scry 1. If a creature died this turn, search your library for a plains, reveal it, add it to your hand, and shuffle instead. |
Whenever a creature dies, its controller may untap target land.
![]() : Memento Mori
At the beginning of each endstep, if Natural Burial's Memento Mori cost was paid, scry 1. If a creature died this turn, return a land from your graveyard to the battlefield tapped. |
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Whenever you win a Shootout, Sure-Shot Outlaw gains until end of turn, "This creature can't be blocked."
"Quick or slow, my wand never misses."
4/5
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As an additional cost to cast Nascha's Cure, pay
or sacrifice a creature.
Each opponent sacrifices an enchantment. |
When Dust Flats Sandwurm enters the battlefield or dies, gain 5 life if you control three or more Deserts.
Death comes easy for all, but sandwurms are the only creatures on Alxzrza that don't struggle to stay alive.
5/5
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Flying
Prevent all damage that would be dealt to Breeze-Blessed Lawman from creatures with flying that have -1/-1 counters on them. Clean on paper and in wardrobe.
2/3
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: Add .
: Add one mana of any color. Spend this many only to cast a Monument, activate the ability of a monument, or activate Memento Mori. |
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Unlucky Horse enters the battlefield tapped.
As long as your life is 10 or less, Unlucky Horse has "Sacrifice Unlucky Horse: Draw a card and lose 1 life." Matthias "Scarbrow" still had spells and a horse, but an empty stomach.
1/2
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- Exile a creature card from your graveyard: Add one. mana of one of the exiled card's colors. Spend this mana only to cast a spell that shares a color with the exiled creature card. |
Haste, first strike, reach
The fastest birds can rival the speed of Ellinsgard's spells.
2/2
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Lifelink
At the beginning of your upkeep, if you have more life than your starting life total, up to one target creature gains lifelink until end of turn. 1/1
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Bar Fight
(common, foil)
Archon of the Procession
(mythic)
Shadowspite Mage
(uncommon)
Follow the Hearse
(uncommon)
Natural Burial
(uncommon)
Sure-Shot Outlaw
(common)
Nascha's Cure
(common)
Dust Flats Sandwurm
(common)
Breeze-Blessed Lawman
(common)
Cemetery
(common)
Unlucky Horse
(common)
Stone Effigy
(common)
Roadrunner
(common)
Tumbleweed Herbalist
(common)
Mountain
(basic)

less during a later turn.).


, Sacrifice Shadowspite Mage: Counter target spell." until end of turn.

.
