Alxzarza: Death in the Desert: Virtual Booster

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Mechanics | Skeleton
Printable
This booster was generated with modern collation since the cardset contains mythics: 1 rare / mythic, 3 uncommons, 10 commons, 1 basic land.
You could alternatively have 15 random cards regardless of rarity.
{4}
 
 R 
Artifact – Monument
Creatures with Somber counters have a base power and toughness of 2.
{3}: Memento Mori
At the beginning of each endstep, if Transi's Memento Mori cost was paid, scry 1. If a creature died this turn, put a Somber counter on target creature.
 U 
Creature – Human Soldier
Whenever an opponent casts a spell during your turn, that player loses 2 life.
"Best answer why you're out at this hour before my staff answers first." -Lieutenant T'iis
2/2
 U 
Artifact – Monument
{t}: Target player reveals their hand. Choose an nonland, noncreature card revealed this way. Until end of turn, that card costs {2} more to cast. Activate this ability only if a creature died this turn.
 U 
Artifact
Blast Staff doesn't untap unless you pay {5}
{5},{t}: Destroy target nonland permanent with a converted mana cost of three or less.
 C 
Creature – Human Wizard
Instants and sorceries you cast during your turn cost {1} less if you own a card in exile.
The first rough draft is always in the mind's eye.
2/4
 C 
Land – Desert
Beartooth Valley enters the battlefield tapped.
{t}: Add {r} or {g}.
 C 
Instant
Exile target creature card from your graveyard. Until end of turn, you may play that card.

At the beginning of the next endstep, if the creature card is in exile, return it to your graveyard and create a Gold token (It's an artifact with "Sacrifice this artifact: Add one mana of any color.")
 C 
Creature – Wurm
When Dust Flats Sandwurm enters the battlefield or dies, gain 5 life if you control three or more Deserts.
Death comes easy for all, but sandwurms are the only creatures on Alxzrza that don't struggle to stay alive.
5/5
 C 
Sorcery
Until end of turn Deserts are Forests in addition to their other types.

Search your library for a Forest, reveal it, put it onto the battlefield, then shuffle.
 C 
Creature – Cat
{1}{w}: Deyí Canyon Puma gets +1/+2 until end of turn. Activate this ability only once each turn.
In a world of death, cats still live with nine lives.
2/1
 C 
Land – Desert
Ahye Deadland enters the battlefield tapped.
{t}: Add {w} or {b}.
 C 
Creature – Ogre Warrior
Sacrifice Grimshot Rider: Until end of turn players can't gain life.
Don't call a doctor- call the coroner.
4/3
 C 
Enchantment – Aura
Enchant land
Enchanted land loses all other land types and becomes an Island. If Hiddden Aquifer enchants a Desert, draw a card.
 C 
Instant
Destroy target creature. Then, have a Memorial (Put a Monument from your hand or sideboard into exile. You may cast that Monument for {2} less during a later turn.).
"Deputy Larrson was a friend, but when he pointed his wand at the barmaid, there was only action I could take." -Sheriff Magnus
Island
 
 B 
Basic Land – Island

Transi (rare)
Night Watcher (uncommon)
Chamber of Silence (uncommon)
Blast Staff (uncommon)
Thoughtscape Adept (common)
Beartooth Valley (common)
Disinterment (common)
Dust Flats Sandwurm (common)
Ghoulbark's Reclamation (common)
Deyí Canyon Puma (common)
Ahye Deadland (common)
Grimshot Rider (common)
Hiddden Aquifer (common)
Remorseful Execution (common)
Island (basic)