Alxzarza: Death in the Desert: Virtual Booster
| Alxzarza: Death in the Desert: Cardlist | Visual spoiler | Export | Booster | Comments | Search | Recent activity |
| Mechanics | Skeleton |
This booster was generated with modern collation since the cardset contains mythics: 1 rare / mythic, 3 uncommons, 10 commons, 1 basic land.
You could alternatively have 15 random cards regardless of rarity.
You could alternatively have 15 random cards regardless of rarity.
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Whenever an opponent casts an instant or sorcery spell, instants and sorceries spells you cast cost
less until end of turn.Ellinsgard may have been outwanded, but that's when he shoots best.
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Whenever you have Shootout, choose 1—
• Target creature you control gets +0/+1 and gains flying until end of turn. • Target creature you control gets +1/+0 and gains first strike until end of turn. 2/2
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Choke on Dust (Whenever a creature is dealt damage by this creature, put a -1/-1 counter on that creature.)
Double all combat damage that would be dealt to creatures that have counters on them. Spry or sick, if she wills it, you won't make it out of the valley.
3/3
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Quick
![]() (You may cast this spell as if it had flash for its Quick cost. If you do, it enters the battlefield tapped.)
When Snake-Oil Merchant enters the battlefield, target permanent gains "If counters would be put onto this permanent, put no counters on it instead." until end of turn. 1/1
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Until end of turn Deserts are Forests in addition to their other types.
Search your library for a Forest, reveal it, put it onto the battlefield, then shuffle. |
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Whenever a player pays life as part of a cost, that player loses 1 life.
: Memento Mori.
At the beginning of each endstep, if Engraved Skull Ascendant's Memento Mori cost was paid, scry 1. If a creature died this turn, each player loses 1 life instead. |
Enchant creature you control
At the beginning of your endstep, put a -1/-1 counter on enchanted creature and draw a card. Doctor Nascha often paid bail for prisoners who were never seen again.
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Prevent all combat damage that would be dealt this turn and have a Shootout (Each player may exile a card from their hand face down. Then, reveal those cards and put them into their owner's graveyards. The player who exiled the card with the higher converted mana cost wins the shootout.)
If you win the Shootout you may remove up to one counter from each of any number of creatures you control. |
Yazacán Dunes enters the battlefield tapped.
: Add or . |
Destroy target artifact, then have a Shootout (Each player may exile a card from their hand face down. Then, reveal those cards and put them into their owner's graveyards. The player who exiled the card with the higher converted mana cost wins the shootout.). If you win the shootout, you may gain control of another target artifact until end of turn and untap that artifact.
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Draw two cards and have a Shootout (Each player may exile a card from their hand face down. Then, reveal those cards and put them into their owner's graveyards. The player who exiled the card with the higher converted mana cost wins the shootout.).
If you win the Shootout, scry 2 and draw and a card. |
![]() : Ridge Patroller gains doublestrike until end of turn.When a single spellshot can put a body to rest, Eedjé warriors know that a weapon attack must be thoroughly fatal.
1/1
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Enchant creature
Enchanted creature gets +2/+2 and has "When this creature attacks, untap another target creature you control." "With this badge, I got stauncher allies than your gang"- Deputy Larrson
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Flying
Tíyawí Falcon has first strike as long as you control three or more Deserts. The only shade one can find in Tíyawí comes from the wings of Death.
1/1
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Rapid Spellfire
(rare)
Stranger's Gang Shooter
(uncommon)
Beartooth Valley Tactician
(uncommon)
Snake-Oil Merchant
(uncommon)
Ghoulbark's Reclamation
(common)
Engraved Skull Ascendant
(common)
Study the Illness
(common)
Standoff
(common)
Yazacán Dunes
(common)
Burgarly
(common)
Saloon Poker
(common)
Ridge Patroller
(common)
Deputy's Rush
(common)
Tíyawí Falcon
(common)
Plains
(basic)
less until end of turn.

: Add 