Alxzarza: Death in the Desert: Virtual Booster
| Alxzarza: Death in the Desert: Cardlist | Visual spoiler | Export | Booster | Comments | Search | Recent activity |
| Mechanics | Skeleton |
This booster was generated with modern collation since the cardset contains mythics: 1 rare / mythic, 3 uncommons, 10 commons, 1 basic land.
You could alternatively have 15 random cards regardless of rarity.
You could alternatively have 15 random cards regardless of rarity.
: Damage can't be prevented this turn. If a source you control would deal damage this turn, it deals double that damage instead. Activate this ability only if a creature died this turn. |
Destroy up to one target artifact. Then, untap an artifact you control and have a Shootout (Each player may exile a card from their hand face down. Then, reveal those cards and put them into their owner's graveyards. The player who exiled the card with the higher converted mana cost wins the shootout.). If you Win the Shootout, you may return an artifact from your graveyard to your hand.
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Quick
![]() ![]() (You may cast this spell as if it had flash for its Quick cost. If you do, it enters the battlefield tapped.)
At the beginning of each opponent's endstep, if Gravestone Symbol Scholar is tapped, look at the top card of your library. You may reveal an artifact or enchantment and add it your hand. Otherwise, put it at the bottom of your library. 2/2
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Destroy target creature or planeswalker with a mana value of two or less.
If Back of the Skull was exiled during a Shootout, you may pay ![]() . If you do, destroy target tapped creature. |
Choke on Dust (Whenever a creature is dealt damage by this creature, put a -1/-1 counter on that creature.)
Whenever Naawowí Scorpion blocks or becomes blocked by a creature with a counter on it, Naawowí Scorpion gains deathtouch until end of turn. "Watch where you step" -Eedjé curse
1/1
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Whenever you gain 3 or more life, you may untap Altar of the Lost.
: Creatures you control get +1/+1 until end of turn. Activate this ability only if a creature you control died this turn. |
Enchant creature
Whenever a creature dies, tap enchanted creature. If the enchanted creature was tapped this way, it doesn't untap during its controller's next untap step. |
As long as you have three or more creatures in your graveyard, all damage Miasma Peccary would deal to creatures is dealt in the form of -1/-1 counters.
Scientists refuted the Grave Swine until they found themselves upon its tusks.
3/3
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Charcoal Road enters the battlefield tapped.
: Add or . |
As long as you control a Desert, Sand-Coat Bear has Choke on Dust (Whenever a creature is dealt damage by this creature, put a -1/-1 counter on that creature.).
2/2
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Target creature you control gets +1/+0 and gains haste until end of turn, then have a Shootout (Each player may exile a card from their hand face down. Then, reveal those cards and put them into their owner's graveyards. The player who exiled the card with the higher converted mana cost wins the shootout.). If you win the Shootout, that creature also gains doublestrike until end of turn.
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Target noncreature artifact becomes 3/3 Nightmare artifact creature until end of turn. If that artifact is a Monument, it becomes a 5/5 Nightmare artifact creature until end of turn instead.
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Enchant creature
Enchanted creature gets +1/+1. If the enchanted creature has a -1/-1 counter on it, it gets +3/+3 instead. |
Whenever Jealous Outlaw attacks a player with more cards in their hand than you, Jealous Outlaw gets +2/+0 until end of turn.
While Death may be the great equalizer, many things in life are not so.
1/2
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Cannon of Honor
(rare)
Riotous Remembrance
(uncommon)
Gravestone Symbol Scholar
(uncommon)
Back of the Skull
(uncommon)
Naawowí Scorpion
(common)
Altar of the Lost
(common)
Grieving Process
(common)
Miasma Peccary
(common)
Charcoal Road
(common)
Sand-Coat Bear
(common)
Quick Finger
(common)
Induce Thanatophobia
(common)
Wounded Pride
(common)
Jealous Outlaw
(common)
Forest
(basic)


: Damage can't be prevented this turn. If a source you control would deal damage this turn, it deals double that damage instead. Activate this ability only if a creature died this turn.


