Alxzarza: Death in the Desert: Virtual Booster

Alxzarza: Death in the Desert: Cardlist | Visual spoiler | Export | Booster | Comments | Search | Recent activity
Mechanics | Skeleton
Printable
This booster was generated with modern collation since the cardset contains mythics: 1 rare / mythic, 3 uncommons, 10 commons, 1 basic land.
You could alternatively have 15 random cards regardless of rarity.
 R 
Creature – Dwarf Cleric
Whenever a creature you control dies, if you paid a Memento Mori cost this turn, draw a card. This ability only triggers once each turn.
1/2
 U 
Artifact Creature – Homunculus
When Apothecarist's Assistant enters the battlefield, Scry 1, gain 1 life, and untap up to one target artifact.
"Nascha's shop has over one-hundred thousand tinctures- there's no way she makes them all herself." -Xiang
2/2
 U 
Creature – Horse
{t}: Add {w}{w}. Spend this mana only to activate abilities of noncreature permanents.
A rider on horseback excites locales. A rider on a donkey just means wares are coming in.
0/2
 U 
Creature – Human Cleric
Whenever a creature you control dies, you may tap any number of creatures you control. If you do, gain X life, where X is the number of creatures tapped this way. If you gained five or more life this way, draw a card.
2/2
 C 
Creature – Human Wizard
Whenever you win a shootout, you may put a -1/-1 counter on target creature.
"Sheriff Magnus said to make you sure that you don't run off before you answer his questions."
1/2
 C 
Instant
Target creature you control gets +1/+0 and gains haste until end of turn, then have a Shootout (Each player may exile a card from their hand face down. Then, reveal those cards and put them into their owner's graveyards. The player who exiled the card with the higher converted mana cost wins the shootout.). If you win the Shootout, that creature also gains doublestrike until end of turn.
 C 
Sorcery
Gain 5 life and have a Memorial (Put a Monument from your hand or sideboard into exile. You may cast that Monument for {2} less during a later turn.).
Always bring a lunch for the departed.
 C 
Creature – Human Artificer
Quick {3}{u} (You may cast this spell as if it had flash for its Quick cost. If you do, it enters the battlefield tapped.)
When Rail Fixer enters the battlefield, untap up to one target artifact.
"Call Peterson, we need to make sure the gold reaches Weedthatch in time."
2/2
 C 
Creature – Viashino Rogue
Quick {2}{r}{r} (You may cast this spell as if it had flash for its Quick cost. If you do, it enters the battlefield tapped.)
When Dust-Blanket Thief enters the battlefield, deal 1 damage to each other creature.
"No clever disguises or fake stories. Leave 'em blind, just like how I rob them."
1/2
 C 
Instant
Target creature gets +1/+1. and gains hexproof and Choke on Dust (Whenever a creature is dealt damage by this creature, put a -1/-1 counter on that creature.) until end of turn.
Best not to ask questions that you'll never know the answer to.
 C 
Creature – Ogre Citizen
Whenever a creature dies, if that creature's controller has three or more creatures in their graveyard, exile target creature from that player's graveyard and gain 1 life.
3/5
 C 
Creature – Plant
Defender
{2}{w}, Exile Aureolin Bulb from your graveyard: Creatures you control get +1/+0 until end of turn.
Once every four years, the Flax-Flower Cacti emerges from its dangerous bulb to bloom as bright as sun.
2/1
 C 
Artifact – Equipment
Equipped creature has flying and "When this creature dies, have a Memorial (Put a Monument from your hand or sideboard into exile. You may cast that Monument for {2} less during a later turn.).

Equip {2}
 C 
Land – Desert
Petrified Woods enters the battlefield tapped.
{t}: Add {b} or {g}.
Island
 
 B 
Basic Land – Island

Ossuary Keeper (rare)
Apothecarist's Assistant (uncommon)
Gear-Toting Donkey (uncommon)
Cemetery Preacher (uncommon)
Knee-Cap Shooter (common)
Quick Finger (common)
Lunch at the Cemetery (common)
Rail Fixer (common)
Dust-Blanket Thief (common)
Loner's Ride (common)
Oven Crypt Turnkey (common)
Aureolin Bulb (common)
Wings of Ascension (common)
Petrified Woods (common)
Island (basic)