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CardName: Adaptoplasm Cost: 1bgu Type: Creature - Shapeshifter Pow/Tgh: 2/2 Rules Text: If you would put any number of +1/+1 counters on Adaptoplasm, instead choose a kind of counter that Adaptoplasm doesn’t have on it from among flying, first strike, deathtouch, hexproof, lifelink, menace, trample, and vigilance, and put a counter of that kind on Adaptoplasm. Adaptoplasm gets +1/+1 for each counter on it. Flavour Text: Set/Rarity: -ArchiTelos- Rare If you would put any number of +1/+1 counters on Adaptoplasm, instead choose a kind of counter that Adaptoplasm doesn’t have on it from among flying, first strike, deathtouch, hexproof, lifelink, menace, trample, and vigilance, and put a counter of that kind on Adaptoplasm.
Adaptoplasm gets +1/+1 for each counter on it. 2/2
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The basic idea is neat. You could save some space making the change optional and removing the "doesn't have" clause.
Among the counters first strike and double strike are redundant.
Personally speaking, I'd also save space by getting rid of "Unbound Adaptoid gets +1/+1 for each counter on it." The ability to trade +1/+1 counters for ability counters is a strong enough ability on its own. Just make the base creature a 4/5 and go at it.
Some color pie bending going on here, which is unfortunate. I'm going to assume you don't want it to cost


. But have you considered making this cost
?
Flying and reach are also basically redundant, outside of super niche corner cases. Tbh, I think you'd be better off choosing the ability at random, like Crystalline Giant
Changed name and removed double strike and reach from the list of possible ability counters.
The abilities this shouldn't gain based on its colors are first strike, lifelink and menace. Black has access to all three, so maybe this could cost

.
Changed mana cost from 2GU to 1BGU.