[Val] Valhar, the Dying Plane: Cardlist | Visual spoiler | Export | Booster | Comments | Search | Recent activity |
Mechanics | Creative/World Building | Story | Draft Archetypes | Skeleton |
CardName: Lost in the Moment Cost: 1R Type: Sorcery Pow/Tgh: / Rules Text: As an additional cost to cast Lost in the Moment, discard a card or sacrifice a creature. Draw two cards. Flavour Text: The reaction to cataclysm differs between individuals, but the welcoming bonfires of the satyrs were deeply cultural. Set/Rarity: [Val] Valhar, the Dying Plane Common |
Code: CR09 Active?: true History: [-] Add your comments: |
Satyrs and their destructive revelry seem like they could add a very particular tone to red in this set.
So, sacrificing creatures to draw cards is something we see in black. If this asked to sacrifice an artifact or land, I assume it would be mostly fine
Does anyone think it's an issue to ask for a creature sacrifice here in red?
Seems like "color bleed" to me.Though I think this is common knowledge, I'll cite the Mechanical color pie 2017 article here:> "Red doesn't get any card advantage, with two exceptions—impulsive draw and wheeling."
I don't think there has been changes on this stance.EDIT:
Wait, derp, given you spend this and a card in hand or play to draw two, you are technically cycling two cards for two cards. So... carry on?
does have a plenty of cards that sacrifice units to deal damage or produce mana, but so far not any I can think of to draw cards. I would imagine that a card of this type might have been purposefully avoided so far to limit comparisons to
as the two colors already share a lot of common ground mechanically (a topic which seems to often come up these days).
Hey and apparently only about a week ago this video with a functional identical card went online. Sometimes a certain design's time just has come. ^^
... for "Mario: The Gathering"? Aight.