About Set Skeletons
A set skeleton is a tool to help you when structuring your set. It helps you keep the number of different types of card balanced across colours and balanced in line with the colour pie. It's particularly useful in early design when you're wanting to make sure you have the right amounts of creatures and other card types in the different colours.
To read more about skeletons, read Mark Rosewater's article "Design Skeletons" .
About Set Skeletons In Multiverse
In Multiverse, set skeletons are a particular type of details page, using tables written in the Markdown Extra table syntax . Multiverse will generate the rows of the table for you. If you let Multiverse generate the whole skeleton, it will give you columns for Code, Slot and Card name. If you add extra columns by editing the title rows, then the Generate tab will create the right number of columns for each new row it generates.
Once you've generated your skeleton, each row will start with a link like "(CW01)". At first, these links will be in parentheses, to indicate that no card yet exists with that code. You can click on links like these to create a card with that code. Once those cards exist, the links will no longer be in parentheses. You can thus easily tell which slots in your skeleton have no card at all corresponding to them, and which have at least some information on a card (even if that card is not ready or not even complete).
Show examples:
Zendikar
Worldwake
Shards of Alara
Scars of Mirrodin
Maro Sample Set
Zendikar
commons
uncommons
rares
mythics
total
White, blue, black, red and green
18
10
7-9
2-3
38-39
Artifacts
6
5
2
2
15
Lands
5
5
10
0
20
Total:
101
60
53
15
229
Worldwake
commons
uncommons
rares
mythics
total
White, blue, black, red and green
10
7
5-6
1-2
23-24
Multicolour
0
0
0
2
2
Artifacts
4
3
4
0
11
Lands
6
2
5
1
14
Total:
60
40
35
10
145
Shards of Alara
commons
uncommons
rares
mythics
total
White, blue, black, red and green
15
7
8
0-1
30-31
Multicolour
15
20
10
12
57
Artifacts
6
0
3
1
10
Lands
5
5
0
0
10
Total:
111
60
52
13
229
Scars of Mirrodin
commons
uncommons
rares
mythics
total
White, blue, black, red and green
13
7
5-6
1-2
26-27
Multicolour
0
0
0
1
1
Artifacts
35
25
21
7
88
Lands
1
0
5
0
6
Total:
101
60
53
15
229
Mark Rosewater Sample Set
commons
uncommons
rares
mythics
total
White, blue, black, red and green
19
13
7-9
0-1
39
Multicolour
0
10
10
5
25
Artifacts
6
5
2
2
15
Lands
5
0
5
0
10
Total:
101
80
53
15
279
Show frames:
W
U
B
R
G
A
L
Show rarities:
C
U
R
M
Code
Slot
?
Notes
Cycles
CW01 Burdened Healer
CRE, small
(CW02)
CRE, small, flying
CW03 Last Rite Priest
CRE, small, first strike
(CW04)
CRE, small, vigilance
CW05 Shepherd of Passage
CRE, small, lifelink
(CW06)
CRE, small, defender
CW07 Walheim Trapper
CRE, small, cumulative upkeep
(CW08)
CRE, medium
(CW09)
CRE, medium
CW10 Valheim Protector
CRE, medium, cumulative upkeep
CW11 Release
INS, Combat trick
(CW12)
INS/SOR, Tokens
(CW13)
INS/SOR, Life Gain
(CW14)
INS/SOR, Disenchant
(CW15)
ENC, Aura, Boon
(CW16)
ENC, Aura, Pacifism
(UW01)
UW02 Forlorn Crusader
(UW03)
(UW04)
(UW05)
(UW06)
(UW07)
(UW08)
UW09 Martyr's Grace
(UW10)
(UW11)
UW12 Touch of Eternity
UW13 Persistent Prayer
RW01 Guardian of Martyrs
CRE, Angel
(RW02)
CRE, ?
(RW03)
???, Something with tokens?
(RW04)
INS/SOR
RW05 Winds of Valhar
SOR, Wrath effect
(RW06)
ENC, J.
(RW07)
ENC, Hymn effect
(MW01)
(MW02)
CU01 Temporal Inhibitor
CRE, small
CU02 Zealous Abjurer
CRE, small, flash
(CU03)
CRE, small, prowess
CU04 Bellowing Drake
CRE, small, flying
CU05 Stormfront Elemental
CRE, medium, flying
CU06 Tideriser Serpent
CRE, large, cumulative upkeep
(CU07)
INS/SOR, tapping cre
(CU08)
INS/SOR, Mill
(CU09)
INS/SOR, Sifting/Scrying
(CU10)
INS/SOR, Card draw
(CU11)
INS/SOR, -X/-0
(CU12)
INS/SOR, Unsummon
(CU13)
INS/SOR, counterspell, soft
CU14 Pull of the Void
INS/SOR, counterspell, hard
(CU15)
ENC, Aura, boon
(CU16)
ENC, Aura, bane
UU01 Ancient Merfolk
UU02 Kajaran Oracle
UU03 Phantom Scholar
UU04 Lore Elemental
(UU05)
(UU06)
UU07 Stall
(UU08)
(UU09)
(UU10)
(UU11)
(UU12)
(UU13)
RU01 Suncleanser
(RU02)
(RU03)
(RU04)
(RU05)
(RU06)
(RU07)
(MU01)
(MU02)
CB01 Haarka Fugitive
CRE, small
(CB02)
CRE, small, flying
(CB03)
CRE, small, deathtouch
CB04 Desperate Necromancer
CRE, small, recursion/regeneration
(CB05)
CRE, small, ETB Raise Dead
(CB06)
CRE, medium, lifelink
(CB07)
CRE, medium, menace
CB08 Sanghul Predator
CRE, medium, cumulative upkeep
CB09 Ravenous Ghoul
CRE, medium, cumulative upkeep
(CB10)
INS/SOR, Card Draw
CB11 Cling to Life
INS/SOR, Life loss
(CB12)
INS/SOR, Combat trick
(CB13)
INS/SOR, Removal
(CB14)
INS/SOR, Removal
(CB15)
ENC, Aura, boon
(CB16)
ENC, Aura, negative
(UB01)
(UB02)
UB03 Decomposing Ghoul
(UB04)
(UB05)
(UB06)
(UB07)
UB08 Void's Pull
(UB09)
(UB10)
(UB11)
(UB12)
UB13 Spitecache
(RB01)
RB02 Vargas, the Void Lich
RB03 Doomsday Horror
RB04 Shambling Horde
(RB05)
(RB06)
(RB07)
(MB01)
(MB02)
CR01 Vengeful Bodjur
CRE, small
(CR02)
CRE, small, haste
(CR03)
CRE, small, first strike
CR04 Bodjur Rager
CRE, small, menace
(CR05)
CRE, medium, must attack
(CR06)
CRE, medium, fire breathing
CR07 Devouring Elemental
CRE, large, cumulative upkeep
(CR08)
INS/SOR, Combat trick
CR09 Lost in the Moment
INS/SOR, Looting
(CR10)
INS/SOR, Pump
(CR11)
INS/SOR, Shatter
(CR12)
INS/SOR
(CR13)
INS/SOR, burn
CR14 Tectonic Eruption
INS/SOR, burn
(CR15)
ENC, Aura, boon
(CR16)
ENC, Aura, bane
(UR01)
(UR02)
(UR03)
UR04 Magmacore Elemental
UR05 Bodjur Assaulter
(UR06)
(UR07)
UR08 Unliving Spark
(UR09)
(UR10)
(UR11)
(UR12)
(UR13)
(RR01)
(RR02)
(RR03)
(RR04)
(RR05)
(RR06)
(RR07)
(MR01)
(MR02)
CG01 Thornvald Thallid
CRE, small
CG02 Defiant Mystic
CRE, small, mana
CG03 Oakcrown Lookout
CRE, small, flash
CG04 Silence Elemental
CRE, small, deathtouch
(CG05)
CRE, medium, reach
(CG06)
CRE, medium, vigilance
(CG07)
CRE, medium, forest dweller(?)
(CG08)
CRE, medium
CG09 Pale Warbeast
CRE, large, cumulative upkeep
(CG10)
CRE, large, trample
(CG11)
INS/SOR, Combat trick
(CG12)
INS/SOR, Ramp
(CG13)
INS/SOR, Disenchant
(CG14)
INS/SOR, Life Gain
CG15 Hope's Seed
ENC, Aura, Boon
(CG16)
ENC, Aura, Boon
UG01 Thornvald Spirit
UG02 Brush Elemental
UG03 Vergrinch
(UG04)
(UG05)
(UG06)
UG07 Treebreaker Wurm
(UG08)
(UG09)
(UG10)
(UG11)
(UG12)
UG13 Promised Strength
RG01 Caller of Ages
RG02 Greater Aboroth
RG03 Palebark Elder
(RG04)
(RG05)
(RG06)
(RG07)
(MG01)
(MG02)
(CA01)
ART CRE, small/medium
(CA02)
ART, sacrifice outlet
(CA03)
ART, mana/ramp
(CA04)
ART, Equipment, +P/+T
(CA05)
ART, Equipment, Evasion
(UA01)
ART CRE, medium
(UA02)
ART CRE, medium
UA03 Axis
(UA04)
(UA05)
(RA01)
(RA02)
RA03 Blood Diary
(MA01)
(CL01)
LND, Evolving Wilds?
(UL01)
LND, slow cycle, W
(UL02)
LND, slow cycle, U
(UL03)
LND, slow cycle, B
(UL04)
LND, slow cycle, R
(UL05)
LND, slow cycle, G
(UL06)
LND, 5c
(RL01)
LND, fast cycle, WU
(RL02)
LND, fast cycle, UB
(RL03)
LND, fast cycle, BR
(RL04)
LND, fast cycle, RG
(RL05)
LND, fast cycle, GW