CardName: Plague of Maggots
Cost: 1BBB
Type: Enchantment - Aura
Pow/Tgh: /
Rules Text: Enchant Creature
At the beginning of your upkeep, put a -1/-1 counter on
enchanted creature.
When enchanted creature dies, its controller chooses one or
two target creatures. That player puts two tokens on the
battlefield that's a copy of Plague of Maggots, attached to
those creatures.
Flavour Text:
Set/Rarity: Mashup: the Gathering Workbench Rare
Plague of Maggots
R
Enchantment – Aura
Enchant Creature
At the beginning of your upkeep, put a -1/-1 counter on enchanted creature.
When enchanted creature dies, its controller chooses one or two target creatures. That player puts two tokens on the battlefield that's a copy of Plague of Maggots, attached to those creatures.
Random Generator gave me Takklemaggot and Swamp. Swamp color shifts the Takklemaggot Black, and since the Takklemaggot is already black, it either makes it 'Blacker', or colorless. I aimed for making the effect more explosive.
Unfortunately, I had to ditch the second half of Takklemaggot's card, but that card had too much going on it in the first place. I suppose if I was designing early Magic cards as well, I wouldn't think to myslef "Hey, this card is doing, like, 5 unique things. Why not spread them out among 5 different cards over time, and sometimes mix and match the cards?" The Legends design team didn't have any reason to believe Magic would be around for over 3 years...
Glistening Oil, but more so. With extra token Auras, yay! I think I can probably see why Wizards haven't done token Auras so far, but there are lots of funky things they let you do, such as this.
Random Generator gave me Takklemaggot and Swamp. Swamp color shifts the Takklemaggot Black, and since the Takklemaggot is already black, it either makes it 'Blacker', or colorless. I aimed for making the effect more explosive.
Unfortunately, I had to ditch the second half of Takklemaggot's card, but that card had too much going on it in the first place. I suppose if I was designing early Magic cards as well, I wouldn't think to myslef "Hey, this card is doing, like, 5 unique things. Why not spread them out among 5 different cards over time, and sometimes mix and match the cards?" The Legends design team didn't have any reason to believe Magic would be around for over 3 years...
Glistening Oil, but more so. With extra token Auras, yay! I think I can probably see why Wizards haven't done token Auras so far, but there are lots of funky things they let you do, such as this.