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CardName: Phantom Hydra Cost: XGG Type: Creature - Hydra Pow/Tgh: 0/0 Rules Text: Phantom Hydra enters the battlefield with X +1/+1 counters on it. If damage would be dealt to Phantom Hydra while it has a +1/+1 counter on it, prevent that damage and remove that many +1/+1 counters from Phantom Hydra. {G}: Prevent the next 1 damage that would be dealt to Phantom Hydra this turn. {g}{g}{g}: Put a +1/+1 counter on Phantom Hydra. Flavour Text: Set/Rarity: Shiftsight Rare Phantom Hydra enters the battlefield with X +1/+1 counters on it.
If damage would be dealt to Phantom Hydra while it has a +1/+1 counter on it, prevent that damage and remove that many +1/+1 counters from Phantom Hydra. ![]() ![]() ![]() ![]() 0/0
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Green Rock Hydra with some updated wording.
The name makes me think it would pretty much just be Ugin's Conjurant, which is kinda non-hydra like as the heads aren't growing back so perhaps Protean Hydra. Idk.
The heads are growing back though...
The real problem with these cards is that they are immune to damage when pumped, something Ugin's Conjurant solved IIRC.