Shiftsight: Virtual Booster

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Printable
This booster was generated with modern collation since the cardset contains mythics: 1 rare / mythic, 3 uncommons, 10 commons, 1 basic land.
You could alternatively have 15 random cards regardless of rarity.
 R 
Enchantment – Aura
Enchant land you don't control
Whenever enchanted land becomes tapped, create a Treasure token. This ability triggers only once each turn.
 U 
Instant
Tap target creature. If it's a Demon, Devil, Djinn, or Efreet, exile it instead.
 U 
Enchantment
Ward {2} (Whenever this becomes the target of a spell or ability an opponent controls, counter it unless that player pays {2}.)
When Orb of Azor the battlefield, exile another target permanent for as long as you control this permanent.
{3}{w/u}, Sacrifice another permanent: Create a token that's a copy of this permanent.
 U 
Creature – Vampire Wizard
{t}, Pay 3 life: Sanguimancer Artillerist deals 2 damage to any target.
1/3
 C 
Enchantment
{1}: The next time a creature with flying would deal damage to you this turn, prevent that damage.
 C 
Instant
Target player puts the top three cards of their library into their graveyard.
 C 
Creature – Human Samurai Archer
Exalted (Whenever a creature you control attacks alone, that creature gets +1/+1 until end of turn.)
Whenever a Samurai or Warrior you control attacks alone, Iizuka's Outrider deals 1 damage to target creature defending player controls.
1/1
 C 
Instant
Choose one or both -
• Target creature gets +0/+3 until end of turn.
• You gains 3 life.
 C 
Creature – Basilisk
Deathtouch
2/4
 C 
Artifact – Equipment
When Pearl Trident enters the battlefield, create a 1/1 blue Merfolk creature token and attach Pearl Trident to it.
Equipped creature gets +1/+0.
Equip {1}
 C 
Creature – Human Knight
Knight of the Iron Claw can't be blocked by creatures with power 2 or greater.
{w}{w}: Knight of the Iron Claw gets +1/+0 until end of turn.
2/2
 C 
Creature – Gargoyle
Flying
{w}: Marble Gargoyle gets +0/+1 until end of turn.
2/2
 C 
Creature – Wurm
The most terrifying thing about the crag wurms is the horrible crashing sound it makes as it burrows through the caves. This noise is so loud it echoes through the mountains and seems to come from all directions at once.
6/4
 C 
Creature – Human Soldier
First strike (This creature deals combat damage before creatures without first strike.)
2/1
Plains
 
 B 
Basic Land – Plains

Land Tarrif (rare)
Suleiman's Judgement (uncommon)
Orb of Azor (uncommon)
Sanguimancer Artillerist (uncommon)
Circle of Protection: Flying (common)
Ancestral Repression (common)
Iizuka's Outrider (common)
Herbal Salve (common)
Macabre Basilisk (common)
Pearl Trident (common)
Knight of the Iron Claw (common)
Marble Gargoyle (common)
Crag Wurm (common)
Youthful Soldier (common)
Plains (basic)