Shiftsight: Virtual Booster

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Printable
This booster was generated with modern collation since the cardset contains mythics: 1 rare / mythic, 3 uncommons, 10 commons, 1 basic land.
You could alternatively have 15 random cards regardless of rarity.
 M 
Creature – Avatar
Magecraft – Whenever you cast or copy an instant or sorcery spell, Soul of Vryn gets +1/+1 and you draw a card, then discard a card.
{u}{r}, Exile X noncreature cards from your graveyard: Copy target instant or sorcery spell you control with mana value X or less.
{u}{r}, Exile Soul of Vryn from your graveyard: Copy target instant or sorcery spell you control with mana value 6 or less.
5/5
 U 
Creature – Cockatrice
Flying, deathtouch
2/4
 U 
Legendary Artifact
If you would draw one or more cards, instead scry 1, then draw that many cards.
{2/u}, {t}: Scry 1.
 U 
Instant
Choose one —
• Counter target spell if it’s white.
• Destroy target permanent if it’s white.
 C 
Creature – Basilisk
Deathtouch
2/4
 C 
Enchantment – Aura
Enchant creature
When enchanted creature dies, its controller loses life equal to that creature’s toughness.
 C 
Creature – Human Samurai Archer
Exalted (Whenever a creature you control attacks alone, that creature gets +1/+1 until end of turn.)
Whenever a Samurai or Warrior you control attacks alone, Iizuka's Outrider deals 1 damage to target creature defending player controls.
1/1
 C 
Creature – Human Soldier
First strike (This creature deals combat damage before creatures without first strike.)
2/1
 C 
Creature – Human Soldier
{w}: Benalish Balloon Brigade gains flying until end of turn.
1/1
 C 
Creature – Wurm
The most terrifying thing about the crag wurms is the horrible crashing sound it makes as it burrows through the caves. This noise is so loud it echoes through the mountains and seems to come from all directions at once.
6/4
 C 
Artifact – Equipment
When Pearl Trident enters the battlefield, create a 1/1 blue Merfolk creature token and attach Pearl Trident to it.
Equipped creature gets +1/+0.
Equip {1}
 C 
Creature – Human Knight
Knight of the Iron Claw can't be blocked by creatures with power 2 or greater.
{w}{w}: Knight of the Iron Claw gets +1/+0 until end of turn.
2/2
 C 
Enchantment
{1}: The next time a creature with flying would deal damage to you this turn, prevent that damage.
 C 
Instant
Choose one or both -
• Target creature gets +0/+3 until end of turn.
• You gains 3 life.
Forest
 
 B 
Basic Land – Forest

Soul of Vryn (mythic)
Doomgaze Cockatrice (uncommon)
Fool's Lamp (uncommon)
Necroblast (uncommon)
Macabre Basilisk (common)
Soulbond (common)
Iizuka's Outrider (common)
Youthful Soldier (common)
Benalish Balloon Brigade (common)
Crag Wurm (common)
Pearl Trident (common)
Knight of the Iron Claw (common)
Circle of Protection: Flying (common)
Herbal Salve (common)
Forest (basic)