Shiftsight: Virtual Booster

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Printable
This booster was generated with modern collation since the cardset contains mythics: 1 rare / mythic, 3 uncommons, 10 commons, 1 basic land.
You could alternatively have 15 random cards regardless of rarity.
 M 
Sorcery
You gain 2 life for each card in your graveyard, then shuffle your graveyard into your library. Archangel's Lightning deals damage to each creature and each planeswalker equal to the life you gained this way.
 U 
Instant
Choose one —
• Counter target spell if it’s black.
• Exile target permanent if it’s black.
 U 
Instant
Tap target creature. If it's a Demon, Devil, Djinn, or Efreet, exile it instead.
 U 
Enchantment – Aura
Enchant land
Enchanted land's abilities can't be activated unless they're mana abilities.
Whenever enchanted land becomes tapped for mana, Difficult Terrain deals 2 damage to that land's controller.
 C 
Creature – Human Soldier
First strike (This creature deals combat damage before creatures without first strike.)
2/1
 C 
Creature – Human Samurai Archer
Exalted (Whenever a creature you control attacks alone, that creature gets +1/+1 until end of turn.)
Whenever a Samurai or Warrior you control attacks alone, Iizuka's Outrider deals 1 damage to target creature defending player controls.
1/1
 C 
Instant
Choose one or both -
• Target creature gets +0/+3 until end of turn.
• You gains 3 life.
 C 
Artifact – Equipment
When Pearl Trident enters the battlefield, create a 1/1 blue Merfolk creature token and attach Pearl Trident to it.
Equipped creature gets +1/+0.
Equip {1}
 C 
Enchantment – Aura
Enchant creature
Enchanted creature gets -0/-2.
{b}: Enchanted creature gets -0/-1 until end of turn.
 C 
Instant
Target player puts the top three cards of their library into their graveyard.
 C 
Enchantment
{1}: The next time a creature with flying would deal damage to you this turn, prevent that damage.
 C 
Enchantment – Aura
Enchant creature
When enchanted creature dies, its controller loses life equal to that creature’s toughness.
 C 
Creature – Human Soldier
{w}: Benalish Balloon Brigade gains flying until end of turn.
1/1
 C 
Creature – Human Knight
Knight of the Iron Claw can't be blocked by creatures with power 2 or greater.
{w}{w}: Knight of the Iron Claw gets +1/+0 until end of turn.
2/2
Swamp
 
 B 
Basic Land – Swamp

Archangel's Lightning (mythic)
Lightblast (uncommon)
Suleiman's Judgement (uncommon)
Difficult Terrain (uncommon)
Youthful Soldier (common)
Iizuka's Outrider (common)
Herbal Salve (common)
Pearl Trident (common)
Unholy Grasp (common)
Ancestral Repression (common)
Circle of Protection: Flying (common)
Soulbond (common)
Benalish Balloon Brigade (common)
Knight of the Iron Claw (common)
Swamp (basic)