Shiftsight: Virtual Booster

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Printable
This booster was generated with pre-Magic 2010 collation since the cardset contains no mythics: 1 rare, 3 uncommons, 11 commons.
You could alternatively have 15 random cards regardless of rarity.
 R 
Sorcery
Target opponent reveals their hand. Choose an instant or sorcery card from it and exile that card. You may cast it as long as it remains exiled and may spend mana as though it was mana of any type to cast it.
 U 
Creature – Cockatrice
Flying, deathtouch
2/4
 U 
Enchantment
{1}: The next time an instant or sorcery spell would deal damage to you this turn, prevent that damage.
 U 
Creature – Imp
{t}: Target creature's controller may sacrifice it. If they do not, goad that creature. (Until your next turn, that creature attacks each combat if able and attacks a player other than you if able.)
1/1
 C 
Creature – Basilisk
Deathtouch
2/4
 C 
Creature – Human Knight
Knight of the Iron Claw can't be blocked by creatures with power 2 or greater.
2/2
 C 
Enchantment – Aura
Enchant creature
Enchanted creature gets -0/-2.
{b}: Enchanted creature gets -0/-1 until end of turn.
 C 
Instant
Choose one or both -
• Target creature gets +0/+3 until end of turn.
• You gains 3 life.
 C 
Instant
Target player puts the top three cards of their library into their graveyard.
 C 
Creature – Troll
{g}: Earthen Troll gains hexproof until end of turn.
2/2
 C 
Creature – Human Soldier
First strike (This creature deals combat damage before creatures without first strike.)
2/1
 C 
Creature – Wurm
The most terrifying thing about the crag wurms is the horrible crashing sound it makes as it burrows through the caves. This noise is so loud it echoes through the mountains and seems to come from all directions at once.
6/4
 C 
Artifact – Equipment
When Pearl Trident enters the battlefield, create a 1/1 blue Merfolk creature token and attach Pearl Trident to it.
Equipped creature gets +1/+0.
Equip {1}
 C 
Creature – Human Soldier
{w}: Benalish Balloon Brigade gains flying until end of turn.
1/1
 C 
Enchantment
{1}: The next time a creature with flying would deal damage to you this turn, prevent that damage.

Word of Control (rare)
Doomgaze Cockatrice (uncommon)
Circle of Protection: Spells (uncommon)
Goading Imp (uncommon)
Macabre Basilisk (common)
Knight of the Iron Claw (common)
Unholy Grasp (common)
Herbal Salve (common)
Ancestral Repression (common)
Earthen Troll (common)
Youthful Soldier (common)
Crag Wurm (common)
Pearl Trident (common)
Benalish Balloon Brigade (common)
Circle of Protection: Flying (common)