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CardName: Impermanence Cost: 2R Type: Enchantment Pow/Tgh: / Rules Text: Whenever an artifact becomes the target of a spell or ability, its controller sacrifices it. Flavour Text: The Crystal hovered for centuries, unbreakable at the heart of the volcano. One glance from Zuk-Zook shattered it to pieces. Set/Rarity: Mashup: the Gathering Workbench Uncommon

Impermanence
{2}{r}
 
 U 
Enchantment
Whenever an artifact becomes the target of a spell or ability, its controller sacrifices it.
The Crystal hovered for centuries, unbreakable at the heart of the volcano. One glance from Zuk-Zook shattered it to pieces.
Updated on 18 Jul 2012 by jmgariepy

History: [-]

2011-10-15 05:24:41: jmgariepy created the card Impermanence

Random Generator gave me Tar Pit Warrior and Ingot Chewer. I thought about making a Tar Pit Warrior, that, when it died, killed an artifact. While I liked that effect, I figured this card comes off a bit more dramatically. I'd almost think this card might be too good, except it asks the question "How many things target artifacts without destroying them anyway?" I do find it funny that one good answer is Neurok Transmuter, which first activates to turn the creature into an artifact, then activates to target that creature again...

Also, has anyone actually read the flavor text from Ingot Chewer? I often take flavor text cues from the cards I'm mashing up, but that would have been a very weird act to follow.

2011-10-15 05:31:39: jmgariepy edited Impermanence
2012-07-18 04:07:31: jmgariepy edited Impermanence
2012-07-18 04:07:46: jmgariepy edited Impermanence:

UR03

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