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CardName: Blood Bounty Cost: 1R Type: Instant Pow/Tgh: / Rules Text: Blood Bounty deals 3 damage to each opponent that lost life this turn Flavour Text: A price on one's head is set like any other price, by one who controls the wealth. Set/Rarity: Envertol Common |
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Second ability is in their to nerf the card in multiplayer, but I'm not sure if that's necessary tbh. 1v1 cares nothing about the second ability. Endsy are everyone else's thoughts? Edit: Further worried this seems too similar to black's mass lifeloss.
Burn spells already suck in multiplayer, it doesn't need further nerfing
Removed nerf