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CardName: Cut and Grow Cost: {G} Type: Sorcery Pow/Tgh: / Rules Text: As an additional cost to cast Cut and Grow sacrifice an untapped land. Up two target lands you control produce twice the amount of mana they'd normally produce until end of turn. Flavour Text: Arkna knew cannibalization worked for his people, but could it work aboveground? Set/Rarity: Envertol Uncommon

Cut and Grow
{g}
 
 U 
Sorcery
As an additional cost to cast Cut and Grow sacrifice an untapped land.

Up two target lands you control produce twice the amount of mana they'd normally produce until end of turn.
Arkna knew cannibalization worked for his people, but could it work aboveground?
Updated on 12 Jan 2019 by Sorrow

History: [-]

2019-01-10 19:41:04: Sorrow created the card Cut and Grow

This seems like a complex way to get Harrow.

Noted. I will redesign the card later.

2019-01-12 04:22:50: Sorrow edited Cut and Grow:

Now something different instead of bootleg Harrow.

Doubling mana seems way more easy to be broken than adding an extra mana, like this is usually templated. I'm thinking of cards like Nykthos that can tap for 5+ mana easily enough

That was kind of the idea, or at least why I didn't restrict the card to targeting basics. Now I'd be willing to adjust the cost on this card to nerf it, should it easily threaten a real format.

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What is this card's power? Canyon Minotaur
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