CardName: Unnatural Fever
Cost: 3B
Type: Enchantment
Pow/Tgh: /
Rules Text: Creatures you control get +2/+0.
At the beginning of the end step, sacrifice Unnatural Fever,
then gain 4 life for each tapped creature you control.
Flavour Text:
Set/Rarity: Mashup: the Gathering Workbench Uncommon
Unnatural Fever
U
Enchantment
Creatures you control get +2/+0.
At the beginning of the end step, sacrifice Unnatural Fever, then gain 4 life for each tapped creature you control.
Random Generator gave me Fevered Strength and Harmony of Nature. Quite frankly, this card was doomed to fail me from the start, since I've always liked Harmony of Nature, and I doubt one can improve upon the design of that card. Still, this is a nice stressful card for those who like stress, so I'll take that.
Also, why does it keep feeling like I'm designing cards for the Community set? Change the "Gain 4 life" clause to "Deal 2 damage", and this card could drop right in all-in Red.
Random Generator gave me Fevered Strength and Harmony of Nature. Quite frankly, this card was doomed to fail me from the start, since I've always liked Harmony of Nature, and I doubt one can improve upon the design of that card. Still, this is a nice stressful card for those who like stress, so I'll take that.
Also, why does it keep feeling like I'm designing cards for the Community set? Change the "Gain 4 life" clause to "Deal 2 damage", and this card could drop right in all-in Red.