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Showing 38 of 38 Red cards

Go to section: White (36) Blue (38) Black (37) Red (38) Green (34) Multicolour (18) Hybrid (5) Artifact (4) Land (6)

Show rarities: C U R M

 C 
Sorcery
Aggressive Gambit deals 3 damage to target creature.
Gambit — When target creature you control dies during combat this turn, choose up to one target creature. Aggressive Gambit deals 3 damage to that creature.
3 comments
last 2014-09-09 11:03:52 by Alex
 C 
Instant
Choose one or both -
• Antagonise deals 2 damage to target creature or planeswalker.
• Target creature gets +2/+0 until end of turn.
"Yeah, I hate Britannians! And I don't care who knows it!"
 R 
Enchantment
Revolt — At the beginning of your end step, if a permanent you controlled left the battlefield this turn, create a colourless Equipment artifact token named Knightmare. It has equip {1} and "Equipped creature gets +1/+1."
1 comment
2021-01-06 09:24:28 by Alex
 C 
Creature – Human Rebel
Haste
As long as you control more creatures than each opponent, Blustering Coward gets +1/+0.
0/2
5 comments
last 2016-11-29 13:35:58 by Vitenka
 C 
Creature – Human Rebel
Raid — When Bragging Skirmisher enters the battlefield, if you attacked with a creature this turn, you may discard a card. If you do, draw a card.
2/1
1 comment
2016-11-20 15:19:15 by Alex
 U 
Artifact – Equipment
Equipped creature gets +3/+1 and has first strike.
Equip {3}
Eject (If equipped creature would be destroyed, instead remove all damage from it and destroy this Equipment.)
1 comment
2014-10-20 11:31:43 by Alex
 C 
Artifact – Equipment
Equipped creature gets +2/+1.
Eject (If equipped creature would be destroyed, instead remove all damage from it and destroy this Equipment.)
Equip {2}
3 comments
last 2014-11-24 07:35:19 by Alex
 C 
Sorcery
Target creature you control fights target creature you don't control.
Draw a card.
"If you're a true leader, step out of your Knightmare and fight me!"
1 comment
2021-01-12 10:21:34 by Alex
 M 
Creature – Human Rebel
Raid — When Charismatic Revolutionary enters the battlefield, if you attacked with a creature this turn, look at the top five cards of target opponent's library. You may put a creature card with converted mana cost 4 or less from among them onto the battlefield under your control. That player puts the other cards on the bottom in a random order.
3/1
1 comment
2020-10-28 15:33:17 by Alex
 R 
Creature – Human Rebel
Raid — When Daring Hijacker enters the battlefield, if you attacked with a creature this turn, gain control of target artifact. If it's an Equipment, you may attach it to target creature you control.
1/1
1 comment
2017-05-11 16:14:41 by Alex
 C 
Creature – Human Rebel
When Defiant Victim enters the battlefield, if an opponent controls a creature with power greater than it, it gets +3/+0 and gains haste until end of turn.
2/1
3 comments
last 2014-10-21 09:20:22 by Alex
 C 
Creature – Human Rebel
When Distraction Agent enters the battlefield, target creature can't block this turn.
1/1
 C 
Creature – Human Rebel
Whenever Furious Rebel attacks, it gets +2/+0 until end of turn.
Channel{r}, Discard Furious Rebel: Target attacking creature gets +2/+0 until end of turn.
1/1
2 comments
last 2014-10-21 10:01:23 by Alex
 R 
Artifact – Equipment
Equipped creature has flying and gets +0/+3.
Whenever equipped creature blocks, you may pay {4}{r}{r}. If you do, Gawain deals 5 damage to each attacking creature.
Equip {2}
7 comments
last 2016-11-22 14:07:08 by Jack V
 C 
Enchantment – Aura Geass
Flash
Enchant creature
Enchanted creature has haste.
When Geass to Betray enters the battlefield, untap enchanted creature and gain control of it until end of turn.
(Enchanted creature has protection from other Geasses.)
8 comments
last 2020-11-30 00:43:29 by Alex
 U 
Creature – Human Rebel
Raid – At the beginning of your postcombat main phase, if you attacked with a creature this turn, put a +1/+1 counter on Guerrilla Tactician.
"With each raid we gather more resources, techniques, supporters. It's only a matter of time before Britannia falls."
1/1
1 comment
2016-11-20 15:26:38 by Alex
 U 
Creature – Human Rebel
Whenever you attack with three or more creatures, put a +1/+1 counter on Gung-Ho Strategist.
3/3
2 comments
last 2021-03-06 22:13:37 by Alex
 R 
Artifact – Equipment
Equipped creature gets +2/+2 and double strike.
Eject (If equipped creature would be destroyed, instead remove all damage from it and destroy this Equipment.)
Equip {3}
4 comments
last 2014-12-09 00:20:53 by Alex
 C 
Creature – Human Rebel
Haste
At the beginning of the end step, return Hit-and-Run Saboteur to its owner’s hand.
3/1
1 comment
2020-10-29 00:59:44 by Alex
 C 
Creature – Human Rebel
Revolt — When Impatient Pilot enters the battlefield, if a permanent you controlled left the battlefield this turn, you may attach target Equipment you control to it.
3/2
2 comments
last 2020-11-07 16:11:43 by Alex
 U 
Sorcery
Improvised Ordnance deals 5 damage to target creature.
Revolt — It also deals 5 damage to that creature's controller if a permanent you controlled left the battlefield this turn.
1 comment
2021-01-05 12:41:30 by Alex
 C 
Creature – Human Rebel
Revolt — At the beginning of your end step, if a permanent you controlled left the battlefield this turn, Incensed Firebrand deals 2 damage to each opponent.
3/3
1 comment
2020-11-07 16:34:04 by Alex
 U 
Sorcery
Prepare {r} ({2} as a sorcery: Exile this face down from your hand. On future turns you may cast it from exile for its prepare cost as if it had flash.)
Create three 1/1 red Rebel creature tokens with haste and "This creature can't block". Sacrifice those tokens at end of combat.
1 comment
2021-01-05 10:33:49 by Alex
 R 
Creature – Human Soldier
Whenever Kallen becomes blocked, she deals 2 damage to target creature blocking her.
Whenever a creature you control deals combat damage to a player, you may discard a card. If you do, draw two cards.
4/4
3 comments
last 2021-01-23 11:42:46 by Alex
 U 
Instant
Outnumber deals damage to target creature equal to the number of creatures you control.
1 comment
2021-01-05 00:56:55 by Alex
 C 
Creature – Human Rebel
Raid — When People's Champion enters the battlefield, if you attacked with a creature this turn, create a 1/1 red Citizen creature token.
3/1
1 comment
2017-05-11 16:14:39 by Alex
 C 
Instant
Target creature gains double strike until end of turn.
1 comment
2020-11-17 11:49:21 by Alex
 R 
Legendary Creature – Human Artificer
You may cast Equipment spells and activate equip abilities any time you could cast an instant.
{1}: Target equipped creature or artifact creature gains haste until end of turn.
2/2
1 comment
2020-11-11 01:03:39 by Alex
 U 
Creature – Human Rebel
Raid — When Rebel Spy enters the battlefield, if you attacked with a creature this turn, exile the top two cards of your library. Until end of turn, you may play cards exiled this way.
2/1
1 comment
2017-05-11 16:14:37 by Alex
 U 
Creature – Human Rebel
{1}{r}, Sacrifice another creature: Exile the top card of your library. You may play it this turn.
1/2
1 comment
2020-10-28 15:28:13 by Alex
 R 
Sorcery
Prepare {x}{r} ({2} as a sorcery: Exile this face down from your hand. On future turns you may cast it from exile for its prepare cost as if it had flash.)
Seismic Instability deals X damage to each creature without flying and each planeswalker.
1 comment
2020-11-02 14:08:32 by Alex
 C 
Instant
Destroy target artifact with converted mana cost X. Detonate deals X damage to that artifact's controller.
3 comments
last 2020-11-08 07:45:45 by Alex
 R 
Instant
You may put a creature with converted mana cost 2 or less from your hand onto the battlefield. When you do, Shocking Arrival deals 2 damage to up to one other target creature.
1 comment
2021-01-05 00:41:51 by Alex
 C 
Creature – Human Rebel Rogue
When Silvertongued Rebel enters the battlefield, gain control of target creature an opponent controls with power 3 or less until end of turn. Untap that creature. It gains haste until end of turn.
3/3
2 comments
last 2016-11-30 11:21:25 by Alex
 U 
Creature – Human Rebel
Whenever Sneaky Infiltrator attacks, target creature with power 2 or less can't be blocked this turn.
2/2
1 comment
2021-01-09 00:14:06 by Alex
 U 
Enchantment
Raid — At the beginning of your end step, if you attacked with a creature this turn, exile the top card of your library. You may play that card until you exile another card with Supply Raids.
1 comment
2020-11-08 19:01:55 by Alex
 C 
Sorcery
Prepare {1}{r} ({2} as a sorcery: Exile this face down from your hand. On future turns you may cast it from exile for its prepare cost as if it had flash.)
Creatures you control get +2/+0 until end of turn.
1 comment
2021-01-11 01:05:11 by Alex
 C 
Creature – Human Rebel
Haste
Vigilante Squadron can't be equipped.
5/3
1 comment
2020-11-17 09:23:50 by Alex

Go to section: White (36) Blue (38) Black (37) Red (38) Green (34) Multicolour (18) Hybrid (5) Artifact (4) Land (6)

Show rarities: C U R M


Code Geass: Cardlist | Visual spoiler | Export | Booster | Comments | Search | Recent activity
Mechanics | Introduction and General Invitation | Proxies for playtest | Design Challenge 2 | Colour-pair archetypes | Skeleton