Code Geass
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Mechanics | Introduction and General Invitation | Proxies for playtest | Design Challenge 2 | Colour-pair archetypes | Skeleton |
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Equipped creature gets +1/+3 and has flying and ward .
Eject (If equipped creature would be destroyed, instead remove all damage from it and destroy this Equipment.)
Equip
Eject (If equipped creature would be destroyed, instead remove all damage from it and destroy this Equipment.)
Equip
Indestructible
, Sacrifice V.V.: Counter target spell.
, Sacrifice V.V.: Counter target spell.
2/2
Whenever you cast an instant, sorcery or Aura spell, put a charge counter on Uncontrolled Power. If it's a Geass spell, draw a card and lose 1 life.
At the beginning of combat on your turn, if Uncontrolled Power has four or more charge counters on it, reveal a card at random from your hand. You must cast that spell without paying its mana cost if able.
At the beginning of combat on your turn, if Uncontrolled Power has four or more charge counters on it, reveal a card at random from your hand. You must cast that spell without paying its mana cost if able.
First strike, menace
“Do you know the truth of the battlefield? Kill a man normally, and it's considered a crime. But kill many on the battlefield and you become a hero!”
― Luciano Bradley
― Luciano Bradley
2/1
Revolt — At the beginning of each end step, if a permanent you controlled left the battlefield this turn, create a 1/1 red Rebel creature token.
, Sacrifice a creature: You gain 1 life.
, Sacrifice a creature: You gain 1 life.
2/2
Whenever another nontoken creature enters the battlefield under your control, you may pay to put a +1/+1 counter on it, and/or pay to draw a card.
1/1
Vigilance
: Add to your mana pool an amount of equal to Palace Gardener's power.
: Add to your mana pool an amount of equal to Palace Gardener's power.
1/3
Decadence 2 (At the beginning of your upkeep, if you haven't paid decadence this turn, you may pay , where X is your total decadence.)
Whenever you pay decadence, Royal Sky Carrier becomes an X/X Soldier creature with flying until end of turn, where X is the amount you paid. It's still an artifact.
Whenever you pay decadence, Royal Sky Carrier becomes an X/X Soldier creature with flying until end of turn, where X is the amount you paid. It's still an artifact.
Prepare ( as a sorcery: Exile this face down from your hand. On future turns you may cast it from exile for its prepare cost as if it had flash.)
Until your next turn, if damage dealt by a source an opponent controls would reduce your life total to less than 1, instead prevent that damage and gain control of that source.
Until your next turn, if damage dealt by a source an opponent controls would reduce your life total to less than 1, instead prevent that damage and gain control of that source.
At the beginning of your upkeep, mill two cards. Then sacrifice Kusakabe, Liberationist Zealot unless you return a land card from your graveyard to your hand.
3/3
When Undercity Scavengers dies, return target permanent card with converted mana cost 3 or less from your graveyard to the battlefield.
3/3
Each player plays with the top card of their library revealed.
You may play the top card of each player's library and may spend mana as though it were mana of any colour to do so.
You may play an additional land on each of your turns.
You may play the top card of each player's library and may spend mana as though it were mana of any colour to do so.
You may play an additional land on each of your turns.
Whenever you draw a card, target creature gets +1/+1 until end of turn.
2/2
When Hostage Situation enters the battlefield, you may exchange control of two target permanents that share a permanent type.
At the beginning of combat on your turn, up to two target creatures get +X/+X, where X is the number of permanents you control but don't own.
At the beginning of combat on your turn, up to two target creatures get +X/+X, where X is the number of permanents you control but don't own.
You may look at and prepare the top card of your library at any time.
Nonland cards in your hand and on top of your library have prepare. The prepare cost is the card's mana cost reduced by up to . ( as a sorcery: Exile the card face down. On future turns you may cast it from exile for its prepare cost as if it had flash.)
Nonland cards in your hand and on top of your library have prepare. The prepare cost is the card's mana cost reduced by up to . ( as a sorcery: Exile the card face down. On future turns you may cast it from exile for its prepare cost as if it had flash.)
2/4
Flash, lifelink
When Marianne, "The Flash" dies, exile the top card of each player's library. Until the end of your next turn, you may play those cards and may spend mana as though it was mana of any colour to do so.
When Marianne, "The Flash" dies, exile the top card of each player's library. Until the end of your next turn, you may play those cards and may spend mana as though it was mana of any colour to do so.
3/2
Haste
When Urban Guerrilla enters the battlefield, other creatures you control get +1/+0 and gain haste until end of turn.
When Urban Guerrilla enters the battlefield, other creatures you control get +1/+0 and gain haste until end of turn.
2/1
Go to section: White (36) Blue (38) Black (37) Red (38) Green (34) Multicolour (18) Hybrid (5) Artifact (4) Land (6)
Show rarities: U R M
Code Geass: Cardlist | Visual spoiler | Export | Booster | Comments | Search | Recent activity |
Mechanics | Introduction and General Invitation | Proxies for playtest | Design Challenge 2 | Colour-pair archetypes | Skeleton |
last 2016-11-21 17:04:32 by Alex