Code Geass: Virtual Booster

Code Geass: Cardlist | Visual spoiler | Export | Booster | Comments | Search | Recent activity
Mechanics | Introduction and General Invitation | Proxies for playtest | Design Challenge 2 | Colour-pair archetypes | Skeleton
Printable
This booster was generated with modern collation since the cardset contains mythics: 1 rare / mythic, 3 uncommons, 10 commons, 1 basic land.
You could alternatively have 15 random cards regardless of rarity.
 C 
Instant
Destroy target artifact with converted mana cost X. Detonate deals X damage to that artifact's controller.
 
 R 
Instant
Each player gains control of all permanents he or she owns.
Draw a card.
 U 
Enchantment – Aura Geass
(Enchanted creature has protection from other Geasses.)
Enchant creature
Whenever enchanted creature becomes tapped, you draw a card.
 U 
Instant
Counter target noncreature spell.
Prepare {u} ({2} as a sorcery: Exile this face down from your hand. On future turns you may cast it from exile for its prepare cost as if it had flash.)
 U 
Creature – Human Soldier
Whenever a spell or ability you control causes one or more cards to leave a graveyard, put two +1/+1 counters on Attrition Strategist.
3/3
 C 
Instant
Exile target artifact or enchantment.
A squad of Sutherlands will defeat a platoon of Glasgows, but get wiped out by a pair of Gloucesters. An Akatsuki will wipe the floor with any of them.
 C 
Sorcery
Target opponent loses 1 life and you gain 1 life.
Whenever one or more creatures you control attack or block, return Data Siphon from your graveyard to your hand.
 C 
Instant
When target creature an opponent controls dies this turn, other creatures that player controls get -1/-1 until end of turn.
Draw a card.
 C 
Sorcery
Search your library for a basic land card and put that card onto the battlefield tapped, then shuffle your library.
Gambit — You may choose target creature you control. When that creature dies during combat this turn, search your library for another basic land card, put that card onto the battlefield tapped, then shuffle your library.
 C 
Creature – Human Rebel
Haste
Vigilante Squadron can't be equipped.
5/3
 C 
Creature – Human Artificer
{t}: Add two mana of any one color to your mana pool. Spend this mana only to cast artifact spells or activate abilities of artifacts.
1/1
 C 
Creature – Human Rebel
Haste
As long as you control more creatures than each opponent, Blustering Coward gets +1/+0.
0/2
 C 
Land
Thriving Bluff enters the battlefield tapped.
As Thriving Bluff enters the battlefield, choose a color other than red.
{t}: Add {r} or one mana of the chosen color.
 C 
Creature – Human Soldier
Aquatic Squadron can't be equipped.
{5}{u}: Aquatic Squadron can't be blocked this turn.
5/5
Plains
 
 B 
Basic Land – Plains

Self-Destruct (common, foil)
Revert Allegiance (rare)
Geass to Inform (uncommon)
Contemptuous Dismissal (uncommon)
Attrition Strategist (uncommon)
Obsolescence (common)
Data Siphon (common)
Lose Morale (common)
Positional Gambit (common)
Vigilante Squadron (common)
Sakuradite Engineer (common)
Blustering Coward (common)
Thriving Bluff (common)
Aquatic Squadron (common)
Plains (basic)