Code Geass: Virtual Booster

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Mechanics | Introduction and General Invitation | Proxies for playtest | Design Challenge 2 | Colour-pair archetypes | Skeleton
Printable
This booster was generated with modern collation since the cardset contains mythics: 1 rare / mythic, 3 uncommons, 10 commons, 1 basic land.
You could alternatively have 15 random cards regardless of rarity.
 R 
Sorcery
Attach target Equipment you control to target creature with converted mana cost less than or equal to that Equipment's. Gain control of that creature for as long as the Equipment is attached to it.
 U 
Instant
Return target permanent card in your graveyard with converted mana cost less than or equal to the number of lands you control to your hand.
Revolt — Put it onto the battlefield instead if a permanent you controlled left the battlefield this turn.
 U 
Sorcery
Choose target creature. If you attacked that creature's controller this turn, and that creature didn't block, gain control of it.
 U 
Instant
The next creature card you play this turn can be played as though it had flash.
Draw a card.
 C 
Sorcery
Prepare {w} ({2} as a sorcery: Exile this face down from your hand. On future turns you may cast it from exile for its prepare cost as if it had flash.)
Prevent the next 3 damage that would be dealt to creatures you control.
Gain 3 life.
 C 
Instant
Destroy target artifact with converted mana cost X. Detonate deals X damage to that artifact's controller.
 C 
Instant – Geass
(Exile this spell when it resolves. Its target gains protection from other Geasses indefinitely.)
Target creature gains protection from creatures your opponents control until end of turn.
 C 
Artifact – Equipment
Equipped creature has flying.
As long as another Equipment is attached to equipped creature, it gets +1/+1.
Equip {1}
 C 
Creature – Human Soldier
Decadence 1 (At the beginning of your upkeep, if you haven't paid decadence this turn, you may pay {x}, where X is your total decadence.)
Whenever you pay decadence, Smug Cavalier gets +X/+X until end of turn, where X is the amount you paid.
1/1
 C 
Creature – Human Soldier
Raid — When Ruthless Strike Force enters the battlefield, if you attacked with a creature this turn, target player discards a card.
3/4
 C 
Artifact – Equipment
Equipped creature gets +2/+2 and has reach.
Eject (If equipped creature would be destroyed, instead remove all damage from it and destroy this Equipment.)
Equip {2}
 C 
Enchantment – Aura Geass
(Enchanted creature has protection from other Geasses.)
Enchant creature
Enchanted creature gets -1/-1, and its activated abilities can't be activated.
 C 
Instant
Target creature gains flying until end of turn. Untap it.
 C 
Legendary Creature – Human Samurai
Bushido 1 (Whenever this creature blocks or becomes blocked, it gets +1/+1 until end of turn.)
3/1
Swamp
 
 B 
Basic Land – Swamp

Allure of the Shiny (rare)
Return to the Old Ways (uncommon)
Incriminate with Complicity (uncommon)
Drop from the Ceiling (uncommon)
Blaze Luminous (common)
Self-Destruct (common)
Geass to Evade (common)
Float Unit (common)
Smug Cavalier (common)
Ruthless Strike Force (common)
Gekka Type-03F (common)
Geass of Paralysis (common)
Vault Skyward (common)
Holy Sword Chiba (common)
Swamp (basic)