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Showing 38 of 38 White cards

Go to section: White (38) Blue (34) Black (35) Red (40) Green (38) Multicolour (41) Hybrid (12) Artifact (14) Land (17)

Show rarities: C U R M

 C 
Creature – Bird Cleric
Flying

{t}: Prevent the next 2 damage that would be dealt to target creature or player this turn.
2/2
 C 
Creature – Human Cleric
{t}, Sacrifice Barrenmancer: Gain seven life if you control no other creatures.
Even alone an Embark cleric has no fear of death.
2/2
 R 
Legendary Creature – Camel Nomad
Horsemanship
Each creature you control with Caravan has horsemanship.
"If I could lift the mountains with my own strength, I would trust no one but Benthas to carry them to their new location." -Gnarsuth.
1/4
 C 
Instant
Prevent all damage that would be dealt to target multicolored creature this turn. For each 1 damage prevented this way, put a +1/+1 counter on that creature.
 C 
Creature – Bird Nomad
Flying

{w},{t}: Target white creature you control gets +1/+2 until the end of the turn.
1/2
2 comments
last 2011-05-28 16:25:57 by Link
 C 
Creature – Bird Nomad
Flash, Flying
The sight of carrion arouses them into a frenzy. The smell of carrion sets them out looking for it.
2/3
 M 
Legendary Creature – Human Cleric
{w}{w}: Exile Caulsieg, Master of Order.
If Caulsieg is exiled you may return Caulsieg to the battlefield under your control during your end step.
When Caulsieg enters the battlefield target creatures gains protection from the color of your choice until the beginning of your next upkeep.
5/5
2 comments
last 2011-05-30 03:38:47 by Sorrow
 C 
Creature – Human Cleric
{1}{w}, Sacrifice Critical Assistant; Return target creature sent to your graveyard during this turn to the battlefield.
"If you can still walk the battlefield while your commander cannot, then you have failed your duties." – Praeth, Embark General.
0/1
1 comment
2011-03-14 18:00:12 by Alex
 U 
Enchantment
Whenever a creature with Caravan is destroyed put a 3/2 white elephant nomad token into play.
Though they live as scattered tribes, all Alomi gather for the passing of one another.
 C 
Instant
Put 2 1/1 white spirit tokens with flying onto the battlefield if you control at least one tapped creature.
 C 
Creature – Human Nomad
{t}: Tap target creature as long as at least one other creature on the battlefield is tapped.
4/4
 U 
Instant
Destroy target unblocked creature. Its controller puts four 0/1 white spirit tokens with flying into play.
1 comment
2011-01-20 09:02:51 by Alex
 U 
Tribal Enchantment – Human Aura
Enchanted creature gets +2/+2.

If the enchanted creature is human it gains +2/+2 and intimidate instead.
 M 
Creature – Elemental
When you control no Plains, exile Sunlight Above.
Sunlight Above has wither as long as you control a Swamp.
At the beginning of your upkeep, if you control a forest, you may put a token into play that's a copy of Eminent Sunlight.
2/2
2 comments
last 2012-05-24 09:53:51 by Alex
 C 
Creature – Elephant Nomad
Defender
3/6
 R 
Legendary Creature – Elephant Nomad
Caravan: When Gnarsuth, Hero of the Sands attacks target two other creatures you control that share a creature type with Gnarsuth get +2/+2 and first strike until the end of the turn.
4/6
 C 
Creature – Human Cleric
Prevent all damage that Grand Life Caster would deal to players.
All creatures blocking Grand Life Caster have "{0}: Regenerate this creature."
8/8
9 comments
last 2012-01-16 16:55:37 by Jack V
 M 
Sorcery
Put a legendary white creature from your hand onto the battlefield. Target opponent taps all non-white creatures he or she controls.
1 comment
2011-01-17 23:25:18 by Alex
 C 
Instant
Prevent the damage dealt by X attacking creatures, where X is the number of creatures you control.
Embark drew Bridgar to their side through the honest promise of power and the lie of freedom.
2 comments
last 2011-03-14 18:00:59 by Alex
 R 
Enchantment – Aura
Enchanted creature gains first strike and vigilance.

All creatures you control that share a creature type with enchanted creature get +1/+1
 U 
Summon – Leper
First Strike, Wither
"Even the sickly must put forth their effort for this dream, lest they bear the weight of treachery in addition to their ailments." -Trachol Bausahn
2/3
1 comment
2012-03-06 20:49:45 by Sorrow
 C 
Creature – Wall
Defender

When Magnificent Wall enters the graveyard from the battlefield add {w} to your mana pool.
0/3
 U 
Creature – Human Cleric
{t}: Target creature you control gains protection from the color of your choice until end of turn.
1/1
 U 
Creature – Insect
Flying

{t}: Target land may produce {g}, {w}, or {b} mana in addition to what it would normally produce.
0/1
 R 
Instant
Regenerate all creatures that would be destroyed during the combat phase.
 C 
Creature – Human Nomad
Caravan When Sandrunner attacks target other creature you control that shares a creature type with it gets +0/+2 until the end of the turn.
2/1
 C 
Creature – Elephant Nomad
{t}: Gain one life for each enchantment you control.
3/4
 U 
Creature – Insect Angel
Flying
{2}{w}, {t}: Regenerate target creature
4/5
 C 
Sorcery
You may remove one counter of any kind from any number of permanents on the battlefield.
 U 
Creature – Angel Nomad
Flying
Caravan- When Starved Angel attacks target other creature that shares a creature type with Starved Angel gains vigilance until the end of the turn.
3/4
 U 
Instant
If all creatures you control are attacking or blocking they get +2/+2 until the end of the turn.
 C 
Creature – Insect
Flying.

{1}{w}, return Sunblossom Butterfly to your hand. Target creature cannot attack or block until the end of the turn.
0/1
1 comment
2011-02-13 22:48:02 by rourke
 C 
Creature – Bird Nomad
Flying

{w}{w}: Sunshadow Vulture gains shroud until the end of the turn.
2/2
2 comments
last 2011-03-15 10:25:12 by Alex
 C 
Creature – Human Soldier
First strike
{w}{w}: Swift Swordsman lose first strike and gains flying.
Flying is nothing more than outrunning gravity.
2/2
2 comments
last 2012-05-24 09:56:07 by Alex
 U 
Sorcery
Exile X target creatures where X is the number of enchantments on the battlefield.
It is better to execute the spirit than the flesh.
 C 
Creature – Bird
Flying, Vigilance
1/1
1 comment
2011-04-08 01:06:16 by Sorrow
 U 
Creature – Bird Nomad
Flying
{2}{w}{w}: Destroy target artifact and put a 2/2 white bird token with flying onto the battlefield.
2/5
 C 
Instant
Prevent all but 1 damage to any white creature you control.

Go to section: White (38) Blue (34) Black (35) Red (40) Green (38) Multicolour (41) Hybrid (12) Artifact (14) Land (17)

Show rarities: C U R M


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Mechanics | Foundations | Sect Evolution